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€0.10
Maho Reaction: Immediately after another player plays an Action card, bow Grandfather's Jaw and add Grandfather's Jaw to your hand. Until the turn ends, Grandfather's Jaw becomes an exact copy of the Action card.
€0.10
Kiho Reaction: Immediately after one of your Personalities is destroyed, bow one of your Monks or Shugenja to attach one of the Personality's Weapons to one of your unbowed Personalities. The Weapon permanently gains +2F/+2C and the Ancestral trait.
€0.70
Kiho Battle: Bow one of your Naga Shugenja in this battle to make Ranged 2 Attacks targeting all opposing Followers and Personalities without Followers, in this battle. The Ranged Attack Strength cannot be raised.
€0.10
Kiho Reaction: Bow one of your monks to cancel and negate the effects of any one spell or kiho that targets you, your cards, or your army. This cannot affect a spell or kiho with a gold cost greater than the monk's Chi. Shugenja may not use this kiho.
€0.30
Kiho Maho Battle: Target and bow a Shugenja or Monk you control: Permanently give the caster the Shadowlands trait. The caster produces a Ranged Attack with a strength equal to the Chi of the Personality in the attack's target’s unit. If this base strength exceeds the caster’s Chi, permanently give the caster -1C.
€0.10
Elemental Battle: Bow this shungeja to bow one Follower in an opposing unit. Elemental Battle: Bow this shugenja to bow any one Personality with no unbowed Followers attached.
€7.00
Spell Limited: Bow this Shugenja and any number of your other Shugenja whose total Chi exceeds three times the Chi of another player's Personality. Discard the Personality and this Spell from play.
€1.00
Limited: Bow the Temples of the Crow and discard one of your Sensei in play to bring a Sensei into play from your deck or hand. If the Sensei comes from the deck, shuffle the deck.
€2.00
Fox cards cost 2 less Gold for you. Mantis Personalities will not join you. Other Yoritomo's Alliance Personalities will join you and are part of your Clan. Your Shugenja Personalities each have +1C. When you're the Defender, you decide the order in which battles resolve.
€0.50
Limited: Target one of your Personalities with the Tattooed trait and without a Tattoo of the Night Sky. For the rest of the game, the Personality has a Tattoo of the Night Sky and gains the ability "Reaction: When an action targets this Personality, bow the Personality to negate the action's effects."
€0.20
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
€0.10
Ninja Limited: Bow one of your Ninja Personalities to permanently give the Ninja trait to another player's bowed Personality with lower Chi.
€0.30
This card costs 2 less Gold if the performer is Scorpion Clan or Ninja. Reaction: After a Personality you control enters a duel, target him: Raise his Chi to the Chi of the other Personality in the duel. Battle: Target a Personality you control: Target a Personality opposing him. Raise your target’s Force to the other’s Force.
€2.00
Reaction: When a Personality enters a duel, give each dueling Personality a Chi bonus equal to total Focus values of his or her attached Weapons.
€0.10
Reaction: When bringing into play a Personality with no Clan affiliation, gain honor equal to the Personality's Personal Honor.
€0.10
When you play this card as a Focus card in a duel for a Shadowlands or Creature Personality, set its Focus value to the Personality's printed Force plus 2.
€0.10
Open: Target a Personality. Until the turn ends, the Personality has -2F. You cannot play this card during the Battle Action Segment.
€0.50
Limited: Target one of your Personalities with the Naga or Ninja trait and another Personality with the same trait. Until the turn ends, the second Personality gains an ability printed on the first.
€0.50
Kolat Limited: Target another player's Holding. Until the turn ends, you can bow the holding to produce Gold. Until your next Events Phase, the player can bow any or all of your Holdings to produce Gold. Lose 2 Honor.
€0.10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
€0.10
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
€0.10
Immediate Terrain Battle: Raise the strength of each ranged attack from your army by 1. Lower the strength of each ranged attack from the opposing army by 1.
€0.10
Political Open: Target one of your Personalities. Until the turn ends, Political actions cannot target the Personality. You cannot play this card during the Battle Action Segment.