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Dark Oracle of Earth  - Shadowlands • Earth • Dark Oracle • Retainer • UniqueBattle/Open: Any number of times per turn, bow this
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Dark Oracle of Earth

SH-Holding
$1,973
Shadowlands • Earth • Dark Oracle • Retainer • UniqueBattle/Open: Any number of times per turn, bow this card: Give your provinces +3 strength. Lose 4 Honor which will not be increased, decreased, negated, or given to another player instead.
Dark Oracle of Air  - Shadowlands • Air • Dark Oracle • Retainer • UniqueReaction: Any number of times per turn, when a Spell or
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Dark Oracle of Air

SH-Holding
$1,973
Shadowlands • Air • Dark Oracle • Retainer • UniqueReaction: Any number of times per turn, when a Spell or Kiho action would target a card or player, bow this card: The effect targets another legal target of your choice. Lose 4 Honor which will not be increased, decreased, negated, or given to another player instead.
Shadowlands Madmen  - Shadowlands  After this card enters play: Lose 3 Honor  Fear effects from cards in this unit have +1 stren
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Shadowlands Madmen

SH-Follower
$2,960
Shadowlands After this card enters play: Lose 3 Honor Fear effects from cards in this unit have +1 strength.
Ratling Conscripts  - Nonhuman • Ratling • Pack  After this card enters play: Lose 1 Honor.  Reaction: Any number of times per t
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Ratling Conscripts

SH-Follower-NZ
$493
Nonhuman • Ratling • Pack After this card enters play: Lose 1 Honor. Reaction: Any number of times per turn, after this cards's army wins a battle: Give this card a +1F Experience token at the end of the battle's Resolution Segment.
Minor Oni Servant  - Shadowlands • Nonhuman • Oni  When attaching a Spell to this Personality: It enters play paying 0 Gold. Los
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Minor Oni Servant

SH-Follower
$4,933
Shadowlands • Nonhuman • Oni When attaching a Spell to this Personality: It enters play paying 0 Gold. Lose Honor equal to its base Gold Cost.
Bayushi Supai  - Supai • Unique  Limited: If this card is in your hand, target a Personality you do not control: Attach this car
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Bayushi Supai

SH-Follower
$3,946
Supai • Unique Limited: If this card is in your hand, target a Personality you do not control: Attach this card to him, paying all costs. Reaction: Any number of times per turn, after this Personality bows or assigns to a battlefield, if you put this card into play and even if you do not control it: You may look at this Personality's controller's hand.
The Falling Darkness  - UniqueGive all Personalities a Force penalty equal to their Personal Honor until your next turn begins.
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L5R Singles

The Falling Darkness

SH-Event
$987
UniqueGive all Personalities a Force penalty equal to their Personal Honor until your next turn begins.
Imperial Levying  - Imperial • Unique  Destroy the unit, or units if there is a tie, with the highest total Force. The controlle
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Imperial Levying

SH-Event
$5,919
Imperial • Unique Destroy the unit, or units if there is a tie, with the highest total Force. The controller of each unit that was destroyed gains Honor equal to the unit's Force.
Alliance
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Alliance

SH-Event
$296
Select a faction other than your own. For the rest of the game, you can bring personalities of that faction into play for 2 less Gold.
Wounded in Battle  - Battle: Target a Personality who has not been targeted by a copy of this action this turn: Until the battle
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Wounded in Battle

SH-Strategy
$99
Battle: Target a Personality who has not been targeted by a copy of this action this turn: Until the battle ends, if he is a Samurai, he will not be destroyed for having 0 Chi. Give him -2C.
When Darkness Draws Near  - Battle: Target an allying unit: Move it home. If it moved, bow it. If the unit's controller no longe
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When Darkness Draws Near

SH-Strategy
$987
Battle: Target an allying unit: Move it home. If it moved, bow it. If the unit's controller no longer has any units at any battlefield and has had no units in armies during any Resolution Segment this turn, he loses 2 Honor.
Threat of War  - Open: If it is not your turn, bow your performing Samurai: Abilities and traits on Holdings controlled by the a
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Threat of War

SH-Strategy
$2,960
Open: If it is not your turn, bow your performing Samurai: Abilities and traits on Holdings controlled by the active player that include bowing the Holding as part of their cost have the additional cost, "Bow a Samurai you control."
The Code of Bushido  - Reaction: Before the resolution of an action that targeted or was performed by a Samurai: If one of the a
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The Code of Bushido

SH-Strategy
$493
Reaction: Before the resolution of an action that targeted or was performed by a Samurai: If one of the action's costs or non-optional effects says it dishonors the Samurai or causes his controller an Honor loss, negate the action's effects; if one of its optional effects dishonors the Samurai or causes his controller an Honor loss, that optional effect...
Suspended Terrain  - TerrainAfter this battle's Resolution Segment ends: Bow all units at the current battlefield, which will no
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Suspended Terrain

SH-Strategy
$296
TerrainAfter this battle's Resolution Segment ends: Bow all units at the current battlefield, which will not be negated. Negate their straightening during their controllers' next Straighten Phases. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Shadowmadness  - Battle: Target a unit containing both Shadowlands and non-Shadowlands Followers: Double the Force of the unit's
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Shadowmadness

SH-Strategy
$493
Battle: Target a unit containing both Shadowlands and non-Shadowlands Followers: Double the Force of the unit's non-Shadowlands Followers. Destroy them when the turns ends.
Shadowlands Sickness  - Battle/Open: Target a Shadowlands Personality: Bow him.
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Shadowlands Sickness

SH-Strategy
$296
Battle/Open: Target a Shadowlands Personality: Bow him.
Levy Troops  - Limited: Target your unbowed Samurai Personality: For every 3 gold spent on this action, create a 1F Ashigaru Fol
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Levy Troops

SH-Strategy
$987
Limited: Target your unbowed Samurai Personality: For every 3 gold spent on this action, create a 1F Ashigaru Follower and attach it to the target. Lose 1 Honor after each of these Followers are destroyed or removed from the target.
Impassable Terrain  - TerrainBefore this battle's resolution: The Attacker and Defender (starting with the active player) must t
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Impassable Terrain

SH-Strategy
$99
TerrainBefore this battle's resolution: The Attacker and Defender (starting with the active player) must target and bow three of their Personalities or Followers at this battlefield. For each card they target, they may discard a Fate card instead of bowing it, but if they do not discard, the bowing still occurs. Battle: If there are no Terrains at the...
He's Mine!  - Reaction: Before your target Personality enters a duel, bow him and choose your performing unbowed Samurai at the
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He's Mine!

SH-Strategy
$99
Reaction: Before your target Personality enters a duel, bow him and choose your performing unbowed Samurai at the same location: Your Samurai enters the duel instead. Bow him after the duel ends.
Corrupted Ground  - TerrainShadowlands Personalities and Followers at this battle have +1F.  Battle: If there are no Terrains at
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Corrupted Ground

SH-Strategy
$99
TerrainShadowlands Personalities and Followers at this battle have +1F. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Confusion at Court  - PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: N
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Confusion at Court

SH-Strategy
$197
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action's effects.
Change of Loyalty  - Reaction: Before you bring a Unique Personality into play that is already in play controlled by another pla
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Change of Loyalty

SH-Strategy
$987
Reaction: Before you bring a Unique Personality into play that is already in play controlled by another player: Destroy the other player's Personality.
A Stout Heart  - Reaction: Before a Fear effect resolves targeting your unit: Negate it.
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A Stout Heart

SH-Strategy
$99
Reaction: Before a Fear effect resolves targeting your unit: Negate it.
Call Upon The Wind  - Limited Elemental: Bow this Shugenja to turn over any one card which is not in play.
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Call Upon The Wind

CaJ-Spell
$99
Limited Elemental: Bow this Shugenja to turn over any one card which is not in play.
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