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€0.30
After an action resolves, if a player gained Honor from its effects: Give this Personality a +1F token. Battle: Target a Personality: Move him home. While this card is at the current battlefield, negate his movement to it. Lose 1 Honor.
€3.50
Mantis Clan • Thunder • Shugenja • NavalBattle: Target an opposed attachment: Put it into its owner’s hand. You may take an additional Battle action.
€0.30
Dojo • SingularBow this card: Produce 2 Gold. Reaction: Before Focus Effects resolve, if your Duelist has a lower duel stat than the Personality facing him: Give your Duelist +1 to his duel stat until the duel ends.
€2.00
This card will not be destroyed. Bow this card: Produce 3 Gold. Revenge Battle/Open: If you have lost Honor from another player’s action during the Action Phase since your last turn ended, choose one to four of your performing Personalities: Give them each a Force bonus equal to their base Personal Honor.
€0.20
Battle: Target a Samurai Personality in your home: Straighten his unit. Move him to the current battlefield.
€0.10
Open: Remove a target Personality in a discard pile from the game. Limited: Target a discarded (not dead) Personality you own. Put the Personality face-up in one of your provinces discarding a card from it if necessary.
€0.30
Battle: If a Mantis Clan Personality is in your discard pile, target a Personality you control and pay 0 or more Gold: He produces a Ranged Attack with strength equal to 3 plus the amount paid. He may not be Dishonored for the rest of the game.
€0.20
Mantis Clan Magistrate · Samurai · Naval. Other players' Ranged Attacks targeting cards in Chikuma's army have ?2 strength. Battle: Twice per turn, discard a card: Ranged 4 Attack
€5.00
Elemental Reaction: After an ability of an Elemental Ring you control resolves: Search your Dynasty deck for an Event. Show it. Shuffle the deck. Put the Event on top of the deck. Elemental Open: Bow an Elemental Ring you control: Draw 2 cards.