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€0.10
Crane Clan • Courtier • Soul of Doji YoshiagaPolitical Limited: Discard the Imperial Favor: Gain 2 Honor.
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Crane Clan • Samurai • Courtier • Soul of Doji Ayano“The students of Doji Ayano fill the courts like pests. Elegant, brilliant pests. I would damn her for it, but truthfully I find intelligent opponents far less tedious than stupid ones.” – Bayushi Nitoshi
€1.50
Dragon Clan • Samurai • Justicar • Soul of Kitsuki YasuPolitical Reaction: After an action targets a target Samurai, bow Yataku: The Samurai’s controller may not choose to refuse any challenge created by the action.
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Dragon Clan • Samurai • Kensai • Soul of Mirumoto Ino
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Lion Clan • Samurai • Commander • Paragon • Soul of Akodo Dosei
€1.00
Lion Clan • Samurai • Paragon • Unique • Soul of Matsu Fumiyo ExperiencedFear Battle: Target an enemy unit: Bow each card in it with equal or lower Force than Hana. Gain 1 Honor for each card this bowed.
€3.00
Mantis Clan • Clan Champion • Thunder • Samurai • Naval • Loyal • UniqueBowing, destruction, and movement from Battle actions Hiromi performs will not be negated or delayed. Battle: Target an enemy card without attachments, or an enemy unit, with a lower total Gold Cost than Hiromi’s unit: Hiromi strikes with the power of Thunder. Destroy the target.
€0.20
Scorpion Clan • Courtier • Ninja • Soul of Bayushi MuraisanOpen: Remove Ninja from Hurunayi.
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Scorpion Clan • Samurai • Paragon • Yojimbo • Loyal
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Scorpion Clan • Ninja • Samurai • Soul of Bayushi MuhitoReaction: After the resolution of a Battle action that moved Mitsuo: Take an additional Battle action.
€1.00
Scorpion Clan • Courtier • Unique • Soul of Bayushi Goshiu Experienced 3Limited: Bow Rentatsu: While Rentatsu remains bowed, you may negate his straightening and after each of your turns begins, choose a player; he loses 2 Honor.
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Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalBattle/Limited: If you control a Courtier or this is a Combat Segment, target a Personality: Bow him.
€0.30
Scorpion Clan • Courtier • Soul of Shosuro TakuroReaction: After the resolution of a battle, or an action or trait from a card that another player owns, if the resolution or card destroyed Rokuta: Create a 0F/2C/1PH Scorpion Clan • Courtier • Apprentice Personality (in your home). Choose a player, who loses 3 Honor.
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Scorpion Clan • CourtierPolitical Open: Target another Personality: Give him +4F.
€0.50
Spider Clan • Shadowlands • Samurai • Paragon • Unique • Dark Perfection • Soul of Daigotsu Setsuko ExperiencedAfter Aya enters play: Lose 2 Honor and you may put a Dark Virtue from your discard pile into your hand. Open: Give Aya Cavalry, Duelist, or Tactician.
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Spider Clan • Samurai • Gunso • Paragon • Dark Resolve • Soul of Daigotsu ShirakiFear Battle: Show a Dark Virtue card in your hand: Ranged Attack with strength equal to the card’s Focus Value plus one.
€3.50
Spider Clan • Monk • Kensai • Order of the Spider • Experienced • UniqueBattle: Target an attachment: Destroy it. Battle: Target an enemy Personality with fewer Weapons: Destroy him.
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Unicorn Clan • Samurai • White Guard • Soul of Moto ShanjuBattle: If you control any Cavalry units at the current battlefield: Move Tetsuo there. If he moved, Ranged 4 Attack.
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Imperial • UniqueThis province holds two Dynasty cards;do not reveal the second card in the Events Phase this card enters play. You decide each time wich card slot is revealed, resolved, or refilled first. Before this province is destroyed: Lose 10 Honor.
€1.00
Air • UniqueWill only attach to a Crane Clan Personality. Battle/Open: Target your bowed Personality: Straighten him. Gain 1 Honor.
€0.50
MahoLimited: Bow this Shugenja and destroy your target Human Personality: Search your Dynasty deck or discard pile for a non-Unique Oni with Gold Cost lower than or equal to the Human’s Gold Cost plus the performer’s Chi. Put the Oni into play, ignoring Gold cost. Lose 2 Honor.
€2.00
Water • UniqueBattle: Bow this Shugenja and target an enemy Personality: Move him home; if this Shugenja is Water, this movement will not be negated. If the target moved, bow him and negate his (future) movement.
€1.50
Reaction: After an action targets your Personality, destroy your performing Ancestor: Negate the action’s effects.
€5.00
Dark Virtue • WillBattle: If you control any units at the current battlefield, choose your performing dead Samurai: Bring him into play at the current battlefield, paying all costs.
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Open: Shuffle your hand into your Fate deck: Draw a number of cards equal to the number you shuffled in.
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As a Focus Effect: Raise this card’s Focus Value to 5. If your Personality wins this duel, he loses instead (the other Personality still also loses). Battle: Choose your performing opposed Personality: Give him +5F. If the army he is in during this battle’s resolution wins, this battle is tied instead. You will not destroy the province in this battle’s...
€0.70
PoliticalReaction: Before a player gains or loses Honor from an action’s effects, bow your performing Courtier: Choose another player. If the Courtier’s Chi is higher than or equal to the Honor gain or loss, the chosen player instead of the original player takes the gain or loss.
€1.00
Reaction: After another player’s Battle action targets your Berserker: Delay its effects on him until after this battle ends.
€1.50
Battle: If any enemy units are at the current battlefield, choose your performing Personality in one of your provinces: Bring him into play at the current battlefield, paying all costs but paying 6 less Gold. After the battle ends, if he is in play, discard all his attachments and put him into one of your provinces, face-up, discarding any card there.
€1.00
Battle: Choose your performing Samurai: Attach an attachment in your hand to him, paying all costs but paying 4 less Gold. Open: Choose your performing Samurai with an attachment: Straighten his unit.
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NinjaBattle: Destroy your performing Shadowlands Ninja Personality and target a Ninja Personality in your discard pile: Bring him into play at the current battlefield, paying all costs but reducing his Gold cost to enter play by the performer’s Gold Cost. Lose 2 Honor. You may take an additional Battle action.
€1.00
Shadowlands • Air • Ninja • Shugenja • Unique • Onyx ChampionAfter Takasho enters play: Lose 3 Honor. Battle: If any enemy units are at the current battlefield: Move Takasho there. You may take an additional Battle action which Takasho must perform. Maho Battle: Ranged 5 Attack.
€1.00
Unicorn Clan • Samurai • Cavalry • Commander • Demon slayerFollowers in this unit have Cavalry. Limited: Target a Follower in any player’s discard pile: Attach it to Jun-Ni, paying all costs.
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Scorpion Clan • Samurai • Bitter Lies • Kensai • Paragon • Yojimbo • LoyalBattle: Target an enemy card: Bow it. Destroy it if it has no attachments and you control a Courtier.
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Crab Clan • Samurai • ScoutBattle: If you have Reconnaissance: Ranged 4 Attack. Battle: Bow your performing Follower in Tensin’s unit: Ranged 4 Attack.