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€0.20
Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
€0.50
Earth • Resilient • Shugenja Earth Battle: Melee 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
€5.00
Samurai • Siege Invest 1: Create a Fortification Holding with the trait "This Province has +1 strength" and attach it to your target Province.Open: If it is not your turn, target your Fortification. Before this turn ends, if it is still in play, gain 1 Honor.
€0.20
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
€0.20
Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
€0.50
Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open: Put this Kata into play. Discard your other Kata in play.Open, w: Look at the top card of your Fate deck. You may put it at the bottom.
€0.10
Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as long as neither is Two-Handed. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
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Battle, *: Target your Personality. Create and attach to him a 1F Ashigaru Follower for every 3 Gold you paid, rounded down.
€0.20
Mantis Clan • Samurai • Naval • ScoutBattle: Ranged 3 Attack or give the current battlefield's province -3 strength.
€0.20
Lion • Samurai • Cavalry • ParagonYoshito has +1F when attacking, or +2F if the Defender is Dragon Clan.
€1.00
NinjaBattle: Choose your performing Personality in a Ninja unit: Move him to the current battlefield. Straighten his unit if he moved.
€1.00
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
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Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
€0.50
Imperial • PoliticalBattle: If any enemy units are at the current battlefield, choose your performing Magistrate Personality at home: Move him to the current battlefield. If he moved, straighten his unit. If any dishonorable Personalities are now opposing him, you may take an additional Battle action.
€1.50
PoliticalReaction: Before the resolution of another player’s action: Reduce each Honor loss from its effects by 3 (minimum 0). You may target and rehonor a dishonorable Personality. Battle: Bow your performing Shugenja and target an enemy card: Bow it. Gain 2 Honor.
€0.30
TerrainThis battlefield’s province has a maximum strength equal to its base strength. Battle: Destroy all other Terrains at the current battlefield. Put this card into play there.
€0.70
Battle: Choose your performing Kensai: Straighten him and all his Weapons. Battle abilities on his Weapons may be used a second time this turn. You may take an additional Battle action.
€1.00
PearlBattle/Open: Bow this card: Straighten this Personality
€0.30
Reaction: After the end of an Attack Phase in which you were the Defender: Create an additional Attack Phase of your own in which you must choose the previous phase’s Attacker as the Defender. Neither player may invite allies and you may only assign one unit. Give the Personality and each Follower in that unit +1F after it assigns.
€0.30
Battle: Even if you are the Defender and you control no units at the current battlefield: Target a Personality with no Followers at the current battlefield. Move him home bowed. His controller may pay 1 Gold as a cost to attach a 1F Ashigaru Follower token to him.
€0.30
Crab Clan · Shadowlands · Damned · Samurai. While Kozan is unbowed, other players' Limited actions can not target him. Reaction: After another player's card effect destroys Kozan while he is in an army: He contributes his Force to that army even while he is dead. (Only if the army has one or more units)
€0.30
Ninja Battle: Bow one of your target Ninja Personalities: Lose 2 Honor. Give a target Personality opposing your Ninja two -1F/-1C Poison tokens. You may move your Ninja home.
€0.50
Shadowlands Limited: For the rest of the game, you may not win by Honor or play Allegiance cards, and you have the ability, "Open: Bow a Wind you control or your Stronghold: Target a Personality. If you control him, permanently give him the Shadowlands trait. Bow or straighten all Shadowlands cards in his unit."
€0.20
Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a non-Unique Samurai. While you have exactly one Province, Castle Holdings you control have the ability, ?Battle: If you are the Defender, bow this card: Ranged 4 attack against a legal target in the current attacking army.?
€0.10
Reaction: Play this card when one of your Provinces is about to be destroyed by an event. No Provinces are destroyed by this event.
€0.10
Mantis Clan Sailor Yoritomo Takuni has a base Force equal to the number of Ports you have in play.
€2.00
Assassin • KolatLimited: Target a Personality with 4 or less Chi: Destroy him. Lose 4 Honor.Limited: Target a Retainer: Destroy it. Lose 4 Honor
€1.00
TerrainPlayers may not take actions during this battle's Combat Segment unless the action will destroy this Terrain.Battle: If there are no Terrains at the current battlefield: Put this card into play there