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€0.50
Ronin • Samurai • Sensei • TacticianAfter Tamahime enters play: Discard all your other Sensei Personalities.Your other Ronin Personalities have Tactician.
€0.20
KihoAs a Focus Effect: You may discard your Personality in this duel (ending the duel without resolution). Battle: Even if you control no units at the current battlefield, choose your performing Monk at any location and bow your target Ring: Give the current battlefield’s province +3 or –3 strength.
€0.20
Open: Target another player's Personality: Permanently give him Brash (the Defender may draw a card each time a Brash card is assigned to attack).
€0.50
As a Focus Effect: after this duel ends, if your Personality won it, you may give a Personality -4F. Open: Target another player’s Personality: After the next time this turn he is assigned to attack or is destroyed, gain 2 Honor.
€0.10
PoliticalBattle/Open: Target one to three non-Ring cards in discard piles: Remove them from the game. Limited: Choose your performing Personality: Permanently give him the ability, “Limited: Bow this Personality: He humbles his enemies with a gift. Gain 1 Honor, or 2 Honor if he is an Artisan.”
€0.20
Fire • Tattoo • ExperiencedLimited: Choose your performing unbowed Tattooed Personality who has not performed an action from a Dragon Tattoo this game: He is imbued with the mystical power of the Dragon. Permanently give him the ability, “Fire Limited: Give this Personality a +1F Fire token.”
€0.20
VoidBattle/Open: Destroy this card unless this Shugenja is Void: Remove this Shugenja from the game; his attachments stay attached. Before this turn ends, put his unit into play, ignoring costs, entering-play effects, and restrictions.
€0.20
MahoBattle/Open: Even if this card is not at the current battlefield, bow this Shugenja and target one or two Shadowlands Nonhumans: Straighten them.
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WeaponMay attach to a Personality with exactly one Weapon. After this card attaches (or transfers): Dishonor this Personality unless he is Mantis Clan. This Personality may attach two Weapons.
€2.50
Weapon • Experienced • Unique • Nobori RaiuWill only attach to a Mantis Clan Personality. This card has +1F for each Mantis Clan Personality you control. After this card enters play: Gain 2 Honor. Battle: Pay zero or more Gold: Give this Personality a Force bonus equal to the amount paid plus two, or Melee Attack with strength equal to twice the amount paid.
€0.30
CavalryReaction: After another player’s action targets this Personality, remove this card from the game: Create a 3F/1C/2PH Samurai • Cavalry Personality with your Clan alignment at the target’s location. Transfer the target’s attachments to the created Personality.
€0.20
After this card enters play: Attach it to another player's Province (that can attach a Region; that player now controls it). After a Holding is revealed in this Province: Discard it and this card.
€1.00
Unicorn Clan • Samurai • Cavalry • Commander • Conqueror • Tactician • Loyal • Unique • ShogunTaigo may perform up to three Tactical actions per turn. Tactical Battle: Target an enemy Personality: Bow him. If he is Infantry, you may target and destroy a card without attachments in his unit.
€1.00
Spider Clan • Shadowlands • Ninja • Experienced • Loyal • Unique • Dragon ChildAfter Yurishi enters play: Lose 3 Honor. Other players may not target Yurishi with actions if any other legal targets are available.
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Spider Clan • InfiltratorAfter Asuka enters play: You may give control of her to another player. Asuka may not assign, and will not move, into a defending army. After a Straighten Phase begins: choose your bowed non-Spider Clan Personality: Negate his straightening this phase.
€0.50
Scorpion Clan • Imperial • Courtier • Resourceful • Scout • Experienced • Unique • Imperial ExplorerBattle: Even if Shibata is not at the current battlefield, target an attacking Personality: Shibata draws on his knowledge of the land. Bow the target. Give the current battlefield's province +3 strength if the target is dishonorable.
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Crane Clan • Samurai • Duelist • Magistrate • NavalBattle: Target an enemy Personality: Mitsuru duels him. Bow the duel’s loser.
€1.00
Crane Clan • Samurai • Cavalry • Iron Crane • ScoutBattle: Bow Kitahime unless you have Reconaissance: Ranged 4 Attack.
€1.00
Crane Clan • Daimyo • Air • Shugenja • Loyal • UniqueReaction: After an action on your Air Spell resolves: Gain 1 Honor.
€0.50
Crab Clan • Samurai • Jade Hand • Scout • Experienced • UniqueBattle: Ranged 6 Attack. Battle: Target an enemy card with the base Shadowlands keyword: Destroy it.
€10.00
UniqueAttaches to an Amethyst Champion ignoring costs.You may use Favor abilities one additional time per turn. After you announce the rulebook Favor Political Battle action: It may target any player's unit, and even if it is not attacking.Reaction: After you discard the Imperial Favor: Take the Imperial Favor.
€1.50
UniqueAttaches to an Onyx Champion ignoring costs.This Personality has Shadowlands. This card has a Force bonus equal to the highest Focus Value among Spells in its unit. Spells in this unit have Maho.Maho Battle: Ranged 5 Attack.
€1.00
SiegeLimited: Target a Castle Holding: Permanently remove one of its non-Gold-producing traits or abilities.Limited: If you control a Personality, pay 4 Gold: Create a 4F/2C/0PH Shadowlands • Nonhuman • Oni Personality. Lose 3 Honor.
€0.20
PearlBattle/Open: Destroy this card and target a Region or Terrain: Either destroy it or permanently remove its traits and abilities.
€10.00
RetainerBow this card: Produce 2 Gold.Battle: Even if this card is bowed, target your Personality: Give him +2F.
€1.00
Reaction: After this card enters play from your hand: Draw one card for each player who has had a province destroyed this game.
€6.00
UniqueWill only attach to a Phoenix Clan or Naga Personality. Limited: Discard all your Celestials in play. Search your Dynasty deck or discard pile for a Celestial. Put it into play. If you searched your discard pile for it, remove this card from the game.
€0.50
Battle: Choose your performing unbowed Personality and target an enemy card without attachments: Bow it. You may bow your Personality; if you did, draw a card
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Battle: Target your Paragon: Create a Personality with the same base Chi, Personal Honor and keywords as the target, and whose base Force equals that target's Personal Honor. Remove the Personality from the game after the battle ends.
€0.70
Battle/Open: Choose your performing Commander and target one to three Personalities controlled by the same player: Straighten zero or more of their attachments, then transfer zero or more attachments among any of the targets.
€1.00
PoliticalReaction: After another player's action targets your Courtier: Negate his dishonoring from the action's effects. Open: Choose your performing courtier and target another player's Personality: Give him a Force penalty equal to your Courtier's Personal Honor. After each time he is assigned to attack this turn, gain 2 Honor.
€4.50
NinjaLimited: Choose your performing unbowed Ninja Personality and target another player's Personality: Create a battlefield (not at any province). Assign your Personality to attack there. Assign the target to defend there, even if he is bowed. Fight a battle there, in which you have the first opportunity to take a Battle action or pass. Lose 5 Honor.
€0.50
Battle: If any enemy units are at the current battlefield: Before this turn ends, gain 3 Honor if that battlefield's province has not been destroyed.
€3.00
NinjaBattle: Choose your performing unbowed Ninja Personality, bow him if he is not Shadowlands, and target a Personality: Before this battle resolves, give him -3C.
€1.00
Battle: Choose your Performing unbowed Yojimbo: Melee 4 Attack. If you own a dead Courtier or Shugenja, you may target and destroy and attachment.