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Ivory Stronghold: Thunder Dragon Bay (MN)
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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
Ivory Stronghold: The Shadowed Dojo (SP)
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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
Ivory Stronghold: Shrine of Champions (PH)
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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
Ivory Stronghold: The Spider's Lair (SP)
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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
The Looming Darkness  -               You may only play one The Looming Darkness per turn.Open: Either give all Shadowlands Pers
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The Looming Darkness

ThA-Strategy
€4.00
You may only play one The Looming Darkness per turn.Open: Either give all Shadowlands Personalities +1F/+1C or give all non-Shadowlands Personalities a minimum of 1 Chi and -1F/-1C. Lose 2 Honor.
Secret Alliances  -               Invest 3: Before you draw cards at the end of the turn, put this card into your hand from the
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Secret Alliances

ThA-Strategy
€5.00
Invest 3: Before you draw cards at the end of the turn, put this card into your hand from the discard pile.Political Open: Permanently give your target Courtier Expendable and the trait, "After another player's action targets this card, gain 1 Honor."
Ichigo Sensei  - Crab • Dragon • Lion • Scorpion • Unicorn          After an enemy card is destroyed during a battle, if the des
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Ichigo Sensei

ThA-Sensei-LI,DR,SC,UN,CB
€0.50
Crab • Dragon • Lion • Scorpion • Unicorn After an enemy card is destroyed during a battle, if the destruction was not from another player's card effect, gain 1 Honor.
Hira Sensei  - Crane • Mantis • Phoenix          You may not take more than six actions from Events per game.Open, w: If you hav
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Hira Sensei

ThA-Sensei-MN,CN,PH
€0.50
Crane • Mantis • Phoenix You may not take more than six actions from Events per game.Open, w: If you have taken an action from an Event in your Province this turn, turn a card in your Provinces face-up
Yoritomo Kyunan  - Artisan • Samurai • Kensai • Reserve            (You may Recruit a Reserve Personality, if they would be oppo
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Yoritomo Kyunan

ThA-Personality-MN
€0.50
Artisan • Samurai • Kensai • Reserve (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.) After Kyunan enters play, you may take one or two additional actions to Equip Peasant Weapons to him.
Tamori Hirakura  - Commander • Earth • Shugenja • Resilient        Once per game per card, a Resilient card does not die in batt
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Tamori Hirakura

ThA-Personality-DR
€3.00
Commander • Earth • Shugenja • Resilient Once per game per card, a Resilient card does not die in battle resolution.)Battle: Melee Attack equal to the number of Hirakura's Spirit Followers (this is a Melee 0 Attack if he has no Spirit Followers).
Shinjo Tsung-min FOIL  - Commander • Samurai • Cavalry • Reserve          (You may Recruit a Reserve Personality, if they would
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Shinjo Tsung-min FOIL

ThA-Personality-UN
€5.00
Commander • Samurai • Cavalry • Reserve (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)Battle: Give a target enemy Personality a Force penalty equal to your target unbowed Personality's Personal Honor.
Shiba Hano  - Samurai • Yojimbo           After Hano enters the discard pile, he becomes Honorably Dead. Hano Equips Polear
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Shiba Hano

ThA-Personality-PH
€0.20
Samurai • Yojimbo  After Hano enters the discard pile, he becomes Honorably Dead. Hano Equips Polearms for 1 less Gold.Battle: Melee 2 Attack. Gain 1 Honor if this destroyed a card or you are Crane Clan.
A Vision Imparted  - You have the ability, "Open: Give a target face-up card in your Province Kharmic."Open: Put this Event into
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A Vision Imparted

ThA-Event
€5.00
You have the ability, "Open: Give a target face-up card in your Province Kharmic."Open: Put this Event into play.
Seijuro Sensei  - Lion ClanInterrupt, w: If the action is Battle and creates a duel, after your Personality wins it, give him a
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Seijuro Sensei

TF-Sensei
€2.00
Lion ClanInterrupt, w: If the action is Battle and creates a duel, after your Personality wins it, give him a Force bonus equal to his Personal Honor.
Shinjo Zhi-tae  - Cavalry • Commander • Samurai • Soul of Shinjo Ji-tae    Battle: Move home your target Personality.
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Shinjo Zhi-tae

TF-Personality-UN
€2.00
Cavalry • Commander • Samurai • Soul of Shinjo Ji-tae Battle: Move home your target Personality.
Shinjo Tae-hyun  - Cavalry • Experienced • Magistrate • Samurai • Unique    Other players' effects will not move dishonorable Pe
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Shinjo Tae-hyun

TF-Personality-UN
€2.50
Cavalry • Experienced • Magistrate • Samurai • Unique Other players' effects will not move dishonorable Personalities to oppose your Magistrates.Battle: Dishonor a target enemy Personality. You may take an additional action printed on your Magistrate or a card in his unit.
Shinjo Nobunaga  - Cavalry • Soul of Shinjo Xushen    During an Attack Phase, if Nobunaga has not moved that phase, he has +1F a
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Shinjo Nobunaga

TF-Personality-UN
€0.20
Cavalry • Soul of Shinjo Xushen During an Attack Phase, if Nobunaga has not moved that phase, he has +1F and his printed Ranged Attack has +1 strength.Battle, w: Ranged 3 Attack
Shinjo Jao-shen  - Cavalry • Loyal • Magistrate • Samurai    (Once per turn, as an Absent Engage, move your unbowed Personality
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Shinjo Jao-shen

TF-Personality-UN
€0.20
Cavalry • Loyal • Magistrate • Samurai (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle. Loyal Personalities will not join other Clans.)Political Open, w: Target a Personality. After the next time this turn he attacks you, dishonor him.
Moto Taigo, Shogun Exp2  - Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique    Battle:
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Moto Taigo, Shogun Exp2

TF-Personality-UN
€2.50
Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique Battle: Fear equal to your target Follower's Force, with +1 strength if the Fear targets an enemy Infantry card.
Iuchi Daitoru  - Magistrate • Shugenja • Water    (Shugenja may attach and cast Spells.)
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Iuchi Daitoru

TF-Personality-UN
€0.20
Magistrate • Shugenja • Water (Shugenja may attach and cast Spells.)
Water Dragon Exp3  - Cavalry • Dragon • Experienced 3 • Nonhuman • Shugenja • Unique • Water    Cannot attach Followers or Items
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Water Dragon Exp3

TF-Personality-SA
€3.00
Cavalry • Dragon • Experienced 3 • Nonhuman • Shugenja • Unique • Water Cannot attach Followers or Items. Cannot gain a Clan Alignment. Has -2HR while you control the Ring of Water.Water Tireless Open: Water Dragon copies another target Personality's keyword, trait, or ability that does not copy abilities.
Ratling Raider FOIL  - Nonhuman • Ratling    After Ratling Raider enters play, create two 2F/2C/2PH Nonhuman • Ratling Personali
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Ratling Raider FOIL

TF-Personality-NZ,SA
€2.00
Nonhuman • Ratling After Ratling Raider enters play, create two 2F/2C/2PH Nonhuman • Ratling Personalities (at his location).
Soshi Rei  - Air • Shugenja  After an action from Rei's unit dishonors another player's Personality, his controller loses 1 Hono
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Soshi Rei

TF-Personality-SC
€5.00
Air • Shugenja After an action from Rei's unit dishonors another player's Personality, his controller loses 1 Honor. After the first time each turn her own Spell bows Rei, straighten her.
Shosuro Orikasa  - Courtier • Samurai  Tireless Interrupt: If the action is yours and Political, straighten Orikasa after it res
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Shosuro Orikasa

TF-Personality-SC
€3.00
Courtier • Samurai Tireless Interrupt: If the action is yours and Political, straighten Orikasa after it resolves.
Shosuro Longji  - Ninja • Soul of Shosuro Aroru • Duelist  (Duelists win tied duels versus non-Duelists.)Longji's Followers must
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Shosuro Longji

TF-Personality-SC,NJ
€1.00
Ninja • Soul of Shosuro Aroru • Duelist (Duelists win tied duels versus non-Duelists.)Longji's Followers must be Ninja. Personalities cannot refuse a challenge from Longji unless they bow first. Your actions targeting Longji that create challenges are Unstoppable. (Other players cannot Interrupt Unstoppable actions.)
Bayushi Saikaku  - Bitter Lies • Samurai • Kensai(Kensai may attach two One-Handed Weapons.)Battle, w: Fear 4. You may bow Saika
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Bayushi Saikaku

TF-Personality-SC
€2.50
Bitter Lies • Samurai • Kensai(Kensai may attach two One-Handed Weapons.)Battle, w: Fear 4. You may bow Saikaku's Weapon or destroy a Madness token on him to straighten him.
Bayushi Katsue FOIL  - Courtier • Samurai • Soul of Bayushi ShigeruPolitical Interrupt: After Katsue enters play, a target playe
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Bayushi Katsue FOIL

TF-Personality-SC
€4.00
Courtier • Samurai • Soul of Bayushi ShigeruPolitical Interrupt: After Katsue enters play, a target player loses 1 Honor.
Bayushi Aibako  - Samurai • Conqueror • Bitter Lies(A Conqueror's unit doesn't bow after battle.)
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Bayushi Aibako

TF-Personality-SC
€0.20
Samurai • Conqueror • Bitter Lies(A Conqueror's unit doesn't bow after battle.)
Asako Tsunefusa Exp  - Daimyo • Earth • Experienced • Inquisitor • Loyal • Magistrate • Shugenja • UniqueEarth Battle: Bow a tar
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Asako Tsunefusa Exp

TF-Personality-PH
€2.50
Daimyo • Earth • Experienced • Inquisitor • Loyal • Magistrate • Shugenja • UniqueEarth Battle: Bow a target enemy Personality. If he is Shadowlands, give each Shugenja in this army +1F.
The Fruitful Port of the Mantis  -             Limited, : Draw a card.(When going second, you may, once per game, produce 2 Gold
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The Fruitful Port of the Mantis

TF-Stronghold-MN
€2.00
Limited, : Draw a card.(When going second, you may, once per game, produce 2 Gold)
The Emperor's Road  -     Kiho Water Battle: Move your target unbowed Monk or Shugenja to another location.
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The Emperor's Road

TF-Strategy
€2.00
Kiho Water Battle: Move your target unbowed Monk or Shugenja to another location.
Hidden Strength  -     Invest : If your Personality is a Duelist, draw a card.Interrupt: After the action starts a duel, if your
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Hidden Strength

TF-Strategy
€1.00
Invest : If your Personality is a Duelist, draw a card.Interrupt: After the action starts a duel, if your Personality in it has a lower duel stat than the other (at that time), then each player must focus at least once in the duel, and give the first card you focused in the duel +2FV after it is revealed.
Feign Death FOIL  - Interrupt: Target your Personality. After the action resolves, if it destroyed him, bring him into play in y
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Feign Death FOIL

TF-Strategy
€6.00
Interrupt: Target your Personality. After the action resolves, if it destroyed him, bring him into play in your home, ignoring costs and Honor Requirement, then bow him, dishonor him, and lose 2 Honor.
Desperate Sacrifice  - Political Battle: Destroy your target Courtier. Bow a target enemy Personality. Move him home. This movem
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Desperate Sacrifice

TF-Strategy
€3.00
Political Battle: Destroy your target Courtier. Bow a target enemy Personality. Move him home. This movement will not be negated.
Concealed Archers  - Battle: Take an additional Ranged Attack action from your target card in a unit not at this battlefield. Ea
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Concealed Archers

TF-Strategy
€0.20
Battle: Take an additional Ranged Attack action from your target card in a unit not at this battlefield. Each of the action's Ranged Attacks has +1 strength if the unit's Personality is Naga. Lose 2 Honor.
Yoritomo Matsuo Exp  - Samurai • Experienced • Kensai • Naval • Unique    Equipping Weapons is Battle/Open for you.Battle: Bow y
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Yoritomo Matsuo Exp

TF-Personality-MN
€2.50
Samurai • Experienced • Kensai • Naval • Unique Equipping Weapons is Battle/Open for you.Battle: Bow your target unbowed Weapon, then straighten it if it is Gaijin or Peasant. Destroy a target enemy attachment.
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