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€1.00
Polearm • Two-Handed • Weapon Battle, w: Melee 3 Attack (Destroy a target enemy Follower, or Personality without Followers, with 3 or lower Force).
€1.00
Air After you Equip this Spell, give it a number of tokens equal to this Shugenja's Chi. Air Limited: Bow this Shugenja, and destroy a token on this Spell unless he is Scorpion Clan, to dishonor a target Personality.
€1.00
Samurai • Scorpion Clan • Soul of Bayushi Tai • SpyLimited: Choose a Province and turn its card face-up (if necessary). Reduce the Province's strength by the Personal Honor of any Personality in it.
€1.00
Scorpion Clan • Ninja • Samurai • Soul of Shosuro OsamitoNinja Battle, w: Ranged 3 Attack. You may discard a card to straighten Keiichi.
€1.00
Phoenix Clan • Air • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battlefield. Shugenja may attach and cast spells.)Air Battle, w: Move home a target Personality.
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Lion Clan • Samurai • Soul of Akodo Ijiasu • Tactician • War Leader"Some say that one Akodo general is worth a hundred of any lesser school. I find such a statement boastful - we are worth perhaps only forty."
€1.00
Dragon Clan • Alchemist • Earth • Imperial • Soul of Tamori Shosei • ShugenjaEarth Limited, w: Shaisen prays to the Fortunes. If you control a Temple, gain 1 Honor. You may bow your Temple to straighten Shaisen.
€1.00
Crab ClanYour Stronghold has no traits and abilities. Battle, w: Bow your target unbowed Follower. Ranged Attack with strength equal to its Force.
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Phoenix ClanActions on your Spells have Home if you target your Samurai with them.
€1.00
Dragon ClanInterrupt, w: Challenges created by the action and issued by your Personality with a Weapon bow the other Personality after he loses the duel or refuses the challenge..
€1.00
Crane ClanReduce your Honor gains from Holdings by 1.Absent Battle, w: Move your target Personality home or, if he would be opposed, move your target Personality at home to the current battlefield.
€1.00
Scorpion ClanYour Samurai have +1F while opposing a dishonorable Personality.
€15.00
You cannot Recruit Monks with another Clan Alignment. After all players reveal Strongholds, search your Fate deck for a non-Fudo, non-Void Ring. Put it into play. (This Stronghold has +1 Province Strength, +1 Starting Hand Size, and +1 Maximum Hand Size when going second)
€15.00
Battle: Give your target opposed Lion Clan Samurai a Force bonus equal to his Personal Honor (this turn).(This Stronghold has +2 Province Strength when going second)
€15.00
TempleLimited: Bow your target unbowed Shugenja. Look at the top three cards of your Fate deck. If one of them is a Kiho or Spell, you may show it, put it into your hand, and then discard a card.(This Stronghold has +1 Province Strength and does not need to discard a card to its ability when going second)
€0.30
Lion Clan • Samurai • ScoutBattle: Give a target enemy Follower or Personality -2F.
€0.30
Dragon Clan • Earth • Shugenja • Cavalry • Mountaineer(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle. Shugenja may attach and cast Spells.)
€0.30
Dragon Clan • Kensai • Samurai • Soul of Mirumoto Minawa(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy Personality with lower Force and lower Chi.
€0.30
Dragon Clan • Samurai • Tattooed • Soul of Mirumoto TsugeNokkai has +1F/+1C while dueling, or opposed by, a Phoenix Clan Personality.After the first time each turn Nokkai challenges a Personality, draw a card.
€1.00
Dragon Clan • Samurai • Soul of Mirumoto Rosanjin • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)
€10.00
Crab Clan • Clan Champion • Samurai • Siege • Experienced • Kensai • Loyal • Tactician • Unique
€0.10
Lion Clan · Clan Champion · Samurai · Duelist · Experienced 2 · Loyal · Tactician · Unique
€0.20
Badger · Nonhuman · Shadowlands · SpiritBattle, w: Melee 4 Attack.
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As a Focus Effect, this duel's winner gains 1 Honor after it ends.
€0.30
Bounty Hunter • Mantis Clan • SamuraiBattle, w: Ranged 2 Attack. If this destroys a card, produce 1 Gold (which can be used later this phase).
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Mantis Clan • Naval • Scout • Shugenja • Thunder(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit. Shugenja may attach and cast Spells.)Thunder Battle: Fear 2.
€0.10
Terrain Attacking Personalities and Followers have -1F.Battle: Destroy a Terrain (if able). Put this Terrain into play.
€4.00
Dojow: Produce 3 Gold, or 4 Gold if your Stronghold has 3 or lower Gold Production.
€0.20
After another player loses Honor from a card he owns, increase the loss by an amount equal to half his Starting Family Honor, rounded down.w: Produce 4 Gold.
€1.50
Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
€3.00
This Personality has +1PH. You may use rulebook Favor abilities two times per turn. When this Personality Lobbies, add his Personal Honor to the Family Honor check. He may Lobby even if you have already Lobbied once this turn.