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Akodo Dairuko Full Bleed  - Lion Clan • Clan Champion • Samurai • Paragon • Tactician • Loyal • UniqueReaction: Even if Dairuko
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Akodo Dairuko Full Bleed

*EE-Personality-LI
€10.00
Lion Clan • Clan Champion • Samurai • Paragon • Tactician • Loyal • UniqueReaction: Even if Dairuko is bowed, before the resolution of a battle at her battlefield: Dairuko rallies her troops. That battle’s resolution will not bow cards in your army. Battle: Melee 8 Attack.
Moto Naleesh Full Bleed  - Unicorn Clan • Clan Champion • Naga • Samurai • Cavalry • Commander • Kami • Paragon • Tactician • Lo
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Moto Naleesh Full Bleed

*EE-Personality-UN,NG
€10.00
Unicorn Clan • Clan Champion • Naga • Samurai • Cavalry • Commander • Kami • Paragon • Tactician • Loyal • UniqueNaleesh’s unit straightens during each player’s Straighten Phase. Battle: Target an enemy unit: Naleesh overruns it. Bow it. Destroy all cards in it without attachments and without Cavalry.
Abandoning the Fortunes  - UniqueUntil the game ends, before each player’s turn ends, if his Dynasty deck has no cards, he choos
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Abandoning the Fortunes

EE-Event
€0.30
UniqueUntil the game ends, before each player’s turn ends, if his Dynasty deck has no cards, he chooses and destroys one Personality or Holding he controls for each of his provinces without a Dynasty card in it.
Cherry Blossom Festival  - Festival • UniqueNo players may take Reactions until your next Events Phase begins.
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Cherry Blossom Festival

EE-Event
€0.50
Festival • UniqueNo players may take Reactions until your next Events Phase begins.
Moon and Sun  - UniqueEach player may shuffle an Event in his discard pile into his deck.
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Moon and Sun

EE-Event
€0.30
UniqueEach player may shuffle an Event in his discard pile into his deck.
Iron Mine
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Iron Mine

EE-Holding
€0.20
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Hida Takeuchi  - Crab Clan • Samurai • Sould of Hida KosedoReaction: After the resolution of an action that attached a Follower
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Hida Takeuchi

EE-Personality-CB
€0.10
Crab Clan • Samurai • Sould of Hida KosedoReaction: After the resolution of an action that attached a Follower from your hand to Takeuchi: Draw a card.
Hiruma Nitani  - Crab Clan • Samurai • Jade Hand • Scout • Soul of Hiruma HidoraBattle: Bow Nitani unless you have Reconnaissanc
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Hiruma Nitani

EE-Personality-CB
€0.20
Crab Clan • Samurai • Jade Hand • Scout • Soul of Hiruma HidoraBattle: Bow Nitani unless you have Reconnaissance: Ranged 4 Attack, with +2 strength if the target is Shadowlands.
Doji Atsumichi  - Crane Clan • Samurai • Cavalry • Soul of Doji TadanoriBattle: Target a Personality with lower Personal Honor:
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Doji Atsumichi

EE-Personality-CN
€0.20
Crane Clan • Samurai • Cavalry • Soul of Doji TadanoriBattle: Target a Personality with lower Personal Honor: Bow or straighten him.
Kakita Tadanobu  - Crane Clan • Samurai • Duelist • Unique • Soul of Kakita SoichiPolitical Reaction: After the resolution of an
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Kakita Tadanobu

EE-Personality-CN
€0.50
Crane Clan • Samurai • Duelist • Unique • Soul of Kakita SoichiPolitical Reaction: After the resolution of an action that created a duel that Tadanobu won, discard the Imperial Favor: Draw two cards.
Kitsu Sorano  - Lion Clan • Water • Shugenja
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Kitsu Sorano

EE-Personality-LI
€0.20
Lion Clan • Water • Shugenja
Kitsu Suki  - Lion Clan • Water • ShugenjaLimited: Each player who controls an Ancestor gains 1 Honor. For any player who contro
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Kitsu Suki

EE-Personality-LI
€0.20
Lion Clan • Water • ShugenjaLimited: Each player who controls an Ancestor gains 1 Honor. For any player who controls no Ancestors, and with higher Honor than his starting Family Honor, you may cause him to lose 1 Honor.
Matsu Yuuto  - Lion Clan • Samurai • Cavalry • Soul of Matsu AgetokiRanged Attacks may not target cards in this unit.
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Matsu Yuuto

EE-Personality-LI
€0.10
Lion Clan • Samurai • Cavalry • Soul of Matsu AgetokiRanged Attacks may not target cards in this unit.
Moshi Madoka  - Mantis Clan • Thunder • Shugenja • Scout
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Moshi Madoka

EE-Personality-MN
€0.10
Mantis Clan • Thunder • Shugenja • Scout
Yoritomo Doho  - Mantis Clan • Samurai • Naval • Magistrate
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Yoritomo Doho

EE-Personality-MN
€0.20
Mantis Clan • Samurai • Naval • Magistrate
Yoritomo Nakoshi  - Mantis Clan • Samurai • Naval • Scout • Soul of Yoritomo Saburo
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Yoritomo Nakoshi

EE-Personality-MN
€0.10
Mantis Clan • Samurai • Naval • Scout • Soul of Yoritomo Saburo
Yoritomo Naoto  - Mantis Clan • Samurai • Naval • Soul of Yoritomo IsoshiBattle: Target an enemy unit: Until this battle ends, a
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Yoritomo Naoto

EE-Personality-MN
€0.10
Mantis Clan • Samurai • Naval • Soul of Yoritomo IsoshiBattle: Target an enemy unit: Until this battle ends, abilities on cards now in that unit may not be used.
Asako Niou  - Phoenix Clan • Void • Monk • Henshin
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Asako Niou

EE-Personality-PH,MK
€0.20
Phoenix Clan • Void • Monk • Henshin
Bayushi Irezu  - Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality
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Bayushi Irezu

EE-Personality-SC
€0.70
Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality enters a duel, bow Irezu: He enters the duel instead. Battle: If Irezu is at home, target your Scorpion Clan Personality: Move him home. Move Irezu to the current battlefield.
Daigotsu Gyoken  - Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
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L5R Singles

Daigotsu Gyoken

EE-Personality-AR,SH
€0.10
Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
Daigotsu Kendo  - Spider Clan • Shadowlands • Samurai • Commander • Conqueror
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Daigotsu Kendo

EE-Personality-AR,SH
€0.10
Spider Clan • Shadowlands • Samurai • Commander • Conqueror
Shinjo Eun-Sahng  - Unicorn Clan • Samurai • Tactician • Soul of Shinjo Chu-YeungBattle: Ranged 4 Attack.
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Shinjo Eun-Sahng

EE-Personality-UN
€0.10
Unicorn Clan • Samurai • Tactician • Soul of Shinjo Chu-YeungBattle: Ranged 4 Attack.
Apprentice Shinobi  - NinjaAfter the resolution of a Ninja action: Give this card +1F.
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Apprentice Shinobi

EE-Follower
€0.10
NinjaAfter the resolution of a Ninja action: Give this card +1F.
Goju House Guard  - Shadowlands • Ninja • UniqueWill only attach to a Spider Clan Personality. Battle: Put this card on the top
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Goju House Guard

EE-Follower
€1.00
Shadowlands • Ninja • UniqueWill only attach to a Spider Clan Personality. Battle: Put this card on the top or bottom of your Fate deck and target an enemy Personality: Put all cards without attachments in his unit on the bottom of their owner’s appropriate deck.
Hiruma Sniper  - ScoutBattle: If you have Reconnaissance: Ranged 4 Attack.
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L5R Singles

Hiruma Sniper

EE-Follower
€0.20
ScoutBattle: If you have Reconnaissance: Ranged 4 Attack.
Outriders  - Cavalry
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Outriders

EE-Follower
€0.10
Cavalry
Soshi House Guard  - Ninja • UniqueWill only attach to a Scorpion Clan Personality. Political Battle/Open: Target a Personality:
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Soshi House Guard

EE-Follower
€0.50
Ninja • UniqueWill only attach to a Scorpion Clan Personality. Political Battle/Open: Target a Personality: If it is a Combat Segment, bow him. If he is dishonorable, his controller loses 1 Honor.
Tsuruchi House Guard  - Scout • UniqueWill only attach to a Mantis Clan Personality. Battle: Ranged 5 Attack that you may compar
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Tsuruchi House Guard

EE-Follower
€0.50
Scout • UniqueWill only attach to a Mantis Clan Personality. Battle: Ranged 5 Attack that you may compare against Gold Cost.
Ring of Earth  - Earth • UniqueAfter the resolution of a battle that you won, if there were ever any enemy units at that battlef
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L5R Singles

Ring of Earth

EE-Ring
€0.70
Earth • UniqueAfter the resolution of a battle that you won, if there were ever any enemy units at that battlefield and none of your Personalities were destroyed during the battle: You may put this card into play from your hand. Battle: Even if you control no units at the current battlefield, bow this card or discard it from your hand: Give a province +3...
A Stain Cleansed  - Battle: Choose your performing unbowed Magistrate, target an enemy card without attachments or an enemy unit
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A Stain Cleansed

EE-Strategy
€2.50
Battle: Choose your performing unbowed Magistrate, target an enemy card without attachments or an enemy unit, and pay Gold equal to the card or unit’s total Gold Cost minus 2: Destroy it
Aramoro's Promise  - NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. L
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Aramoro's Promise

EE-Strategy
€0.30
NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. Lose 2 Honor.
Confusion at Court  - PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: N
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Confusion at Court

EE-Strategy
€0.10
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action’s effects.
Encircled Terrain  - TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one
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L5R Singles

Encircled Terrain

EE-Strategy
€0.10
TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one of their units at the current battlefield. Move all other units there home. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Fields of Mercy  - TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Persona
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Fields of Mercy

EE-Strategy
€0.50
TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Personality in that army while this card was in play: Negate the Personality’s destruction. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Inspired Devotion  - Battle/Open: Choose your performing Yojimbo: Give him +2F or a Force bonus equal to the highest Chi of any
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Inspired Devotion

EE-Strategy
€0.10
Battle/Open: Choose your performing Yojimbo: Give him +2F or a Force bonus equal to the highest Chi of any Courtier or Shugenja you control.
Rumors Travel  - PoliticalLimited: Until your next turn begins, before each time a player gains 1 or more Honor, reduce the gain
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Rumors Travel

EE-Strategy
€5.00
PoliticalLimited: Until your next turn begins, before each time a player gains 1 or more Honor, reduce the gain by 1 if it is not during a battle or Attack Phase. Battle: If any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten him if he moved.
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