Best sellers

Moon and Sun  - UniqueEach player may shuffle an Event in his discard pile into his deck.
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Moon and Sun

EE-Event
€0.30
UniqueEach player may shuffle an Event in his discard pile into his deck.
Iron Mine
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Iron Mine

EE-Holding
€0.20
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Hida Takeuchi  - Crab Clan • Samurai • Sould of Hida KosedoReaction: After the resolution of an action that attached a Follower
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Hida Takeuchi

EE-Personality-CB
€0.10
Crab Clan • Samurai • Sould of Hida KosedoReaction: After the resolution of an action that attached a Follower from your hand to Takeuchi: Draw a card.
Hiruma Nitani  - Crab Clan • Samurai • Jade Hand • Scout • Soul of Hiruma HidoraBattle: Bow Nitani unless you have Reconnaissanc
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Hiruma Nitani

EE-Personality-CB
€0.20
Crab Clan • Samurai • Jade Hand • Scout • Soul of Hiruma HidoraBattle: Bow Nitani unless you have Reconnaissance: Ranged 4 Attack, with +2 strength if the target is Shadowlands.
Doji Atsumichi  - Crane Clan • Samurai • Cavalry • Soul of Doji TadanoriBattle: Target a Personality with lower Personal Honor:
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Doji Atsumichi

EE-Personality-CN
€0.20
Crane Clan • Samurai • Cavalry • Soul of Doji TadanoriBattle: Target a Personality with lower Personal Honor: Bow or straighten him.
Kakita Tadanobu  - Crane Clan • Samurai • Duelist • Unique • Soul of Kakita SoichiPolitical Reaction: After the resolution of an
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Kakita Tadanobu

EE-Personality-CN
€0.50
Crane Clan • Samurai • Duelist • Unique • Soul of Kakita SoichiPolitical Reaction: After the resolution of an action that created a duel that Tadanobu won, discard the Imperial Favor: Draw two cards.
Kitsu Sorano  - Lion Clan • Water • Shugenja
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Kitsu Sorano

EE-Personality-LI
€0.20
Lion Clan • Water • Shugenja
Kitsu Suki  - Lion Clan • Water • ShugenjaLimited: Each player who controls an Ancestor gains 1 Honor. For any player who contro
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Kitsu Suki

EE-Personality-LI
€0.20
Lion Clan • Water • ShugenjaLimited: Each player who controls an Ancestor gains 1 Honor. For any player who controls no Ancestors, and with higher Honor than his starting Family Honor, you may cause him to lose 1 Honor.
Matsu Yuuto  - Lion Clan • Samurai • Cavalry • Soul of Matsu AgetokiRanged Attacks may not target cards in this unit.
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Matsu Yuuto

EE-Personality-LI
€0.10
Lion Clan • Samurai • Cavalry • Soul of Matsu AgetokiRanged Attacks may not target cards in this unit.
Moshi Madoka  - Mantis Clan • Thunder • Shugenja • Scout
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Moshi Madoka

EE-Personality-MN
€0.10
Mantis Clan • Thunder • Shugenja • Scout
Yoritomo Doho  - Mantis Clan • Samurai • Naval • Magistrate
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Yoritomo Doho

EE-Personality-MN
€0.20
Mantis Clan • Samurai • Naval • Magistrate
Yoritomo Nakoshi  - Mantis Clan • Samurai • Naval • Scout • Soul of Yoritomo Saburo
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Yoritomo Nakoshi

EE-Personality-MN
€0.10
Mantis Clan • Samurai • Naval • Scout • Soul of Yoritomo Saburo
Yoritomo Naoto  - Mantis Clan • Samurai • Naval • Soul of Yoritomo IsoshiBattle: Target an enemy unit: Until this battle ends, a
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Yoritomo Naoto

EE-Personality-MN
€0.10
Mantis Clan • Samurai • Naval • Soul of Yoritomo IsoshiBattle: Target an enemy unit: Until this battle ends, abilities on cards now in that unit may not be used.
Asako Niou  - Phoenix Clan • Void • Monk • Henshin
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Asako Niou

EE-Personality-PH,MK
€0.20
Phoenix Clan • Void • Monk • Henshin
Bayushi Irezu  - Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality
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Bayushi Irezu

EE-Personality-SC
€0.70
Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality enters a duel, bow Irezu: He enters the duel instead. Battle: If Irezu is at home, target your Scorpion Clan Personality: Move him home. Move Irezu to the current battlefield.
Daigotsu Gyoken  - Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
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Daigotsu Gyoken

EE-Personality-AR,SH
€0.10
Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
Daigotsu Kendo  - Spider Clan • Shadowlands • Samurai • Commander • Conqueror
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Daigotsu Kendo

EE-Personality-AR,SH
€0.10
Spider Clan • Shadowlands • Samurai • Commander • Conqueror
Shinjo Eun-Sahng  - Unicorn Clan • Samurai • Tactician • Soul of Shinjo Chu-YeungBattle: Ranged 4 Attack.
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Shinjo Eun-Sahng

EE-Personality-UN
€0.10
Unicorn Clan • Samurai • Tactician • Soul of Shinjo Chu-YeungBattle: Ranged 4 Attack.
Apprentice Shinobi  - NinjaAfter the resolution of a Ninja action: Give this card +1F.
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Apprentice Shinobi

EE-Follower
€0.10
NinjaAfter the resolution of a Ninja action: Give this card +1F.
Goju House Guard  - Shadowlands • Ninja • UniqueWill only attach to a Spider Clan Personality. Battle: Put this card on the top
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Goju House Guard

EE-Follower
€1.00
Shadowlands • Ninja • UniqueWill only attach to a Spider Clan Personality. Battle: Put this card on the top or bottom of your Fate deck and target an enemy Personality: Put all cards without attachments in his unit on the bottom of their owner’s appropriate deck.
Hiruma Sniper  - ScoutBattle: If you have Reconnaissance: Ranged 4 Attack.
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L5R Singles

Hiruma Sniper

EE-Follower
€0.20
ScoutBattle: If you have Reconnaissance: Ranged 4 Attack.
Outriders  - Cavalry
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Outriders

EE-Follower
€0.10
Cavalry
Soshi House Guard  - Ninja • UniqueWill only attach to a Scorpion Clan Personality. Political Battle/Open: Target a Personality:
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Soshi House Guard

EE-Follower
€0.50
Ninja • UniqueWill only attach to a Scorpion Clan Personality. Political Battle/Open: Target a Personality: If it is a Combat Segment, bow him. If he is dishonorable, his controller loses 1 Honor.
Tsuruchi House Guard  - Scout • UniqueWill only attach to a Mantis Clan Personality. Battle: Ranged 5 Attack that you may compar
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Tsuruchi House Guard

EE-Follower
€0.50
Scout • UniqueWill only attach to a Mantis Clan Personality. Battle: Ranged 5 Attack that you may compare against Gold Cost.
Ring of Earth  - Earth • UniqueAfter the resolution of a battle that you won, if there were ever any enemy units at that battlef
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Ring of Earth

EE-Ring
€0.70
Earth • UniqueAfter the resolution of a battle that you won, if there were ever any enemy units at that battlefield and none of your Personalities were destroyed during the battle: You may put this card into play from your hand. Battle: Even if you control no units at the current battlefield, bow this card or discard it from your hand: Give a province +3...
A Stain Cleansed  - Battle: Choose your performing unbowed Magistrate, target an enemy card without attachments or an enemy unit
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A Stain Cleansed

EE-Strategy
€2.50
Battle: Choose your performing unbowed Magistrate, target an enemy card without attachments or an enemy unit, and pay Gold equal to the card or unit’s total Gold Cost minus 2: Destroy it
Aramoro's Promise  - NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. L
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Aramoro's Promise

EE-Strategy
€0.30
NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. Lose 2 Honor.
Confusion at Court  - PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: N
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Confusion at Court

EE-Strategy
€0.10
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action’s effects.
Encircled Terrain  - TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one
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Encircled Terrain

EE-Strategy
€0.10
TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one of their units at the current battlefield. Move all other units there home. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Fields of Mercy  - TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Persona
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Fields of Mercy

EE-Strategy
€0.50
TerrainBefore a card effect destroys a Personality in an army, if a card effect has destroyed another Personality in that army while this card was in play: Negate the Personality’s destruction. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Inspired Devotion  - Battle/Open: Choose your performing Yojimbo: Give him +2F or a Force bonus equal to the highest Chi of any
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Inspired Devotion

EE-Strategy
€0.10
Battle/Open: Choose your performing Yojimbo: Give him +2F or a Force bonus equal to the highest Chi of any Courtier or Shugenja you control.
Rumors Travel  - PoliticalLimited: Until your next turn begins, before each time a player gains 1 or more Honor, reduce the gain
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Rumors Travel

EE-Strategy
€5.00
PoliticalLimited: Until your next turn begins, before each time a player gains 1 or more Honor, reduce the gain by 1 if it is not during a battle or Attack Phase. Battle: If any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten him if he moved.
Solid Defense  - Political Reaction: Before the resolution of another player’s action, discard the Imperial Favor unless you con
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Solid Defense

EE-Strategy
€0.70
Political Reaction: Before the resolution of another player’s action, discard the Imperial Favor unless you control a Personality with 5 or higher Force: Negate any Honor losses from the action’s effects. Battle: Target a Personality without attachments: Move him home.
Strength in Terror  - FearBattle: Choose your performing Paragon and target an enemy Personality: Reduce his Force by an amount
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Strength in Terror

EE-Strategy
€0.20
FearBattle: Choose your performing Paragon and target an enemy Personality: Reduce his Force by an amount equal to your Paragon’s Force. You may target and destroy one of the Personality’s attachments. Lose 3 Honor.
The Serpent's Deception  - Fear • KihoBattle: Choose your performing Monk and target an enemy Personality whose unit has lower t
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The Serpent's Deception

EE-Strategy
€0.20
Fear • KihoBattle: Choose your performing Monk and target an enemy Personality whose unit has lower total Force than your Monk’s unit: Move the target home. Your Monk feigns his injuries. He contributes Force to his army even if bowed. Lose 3 Honor.
The Trap is Sprung!  - Battle: If you have Reconnaissance, choose your performing unbowed Scout Personality, and target an enemy
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The Trap is Sprung!

EE-Strategy
€1.00
Battle: If you have Reconnaissance, choose your performing unbowed Scout Personality, and target an enemy card: Bow it. Bow its unit if you are a Crane Clan player.
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