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€0.20
Battle: You may use an ability on your target Weapon an additional time this turn. Straighten it if it is attached to a Kensai. You may take an additional action.
€1.00
Battle: Bow your target unbowed Ring. Bow a target enemy card without attachments. Battle: Target your bowed Ring and an attachment. Straighten both targets
€3.00
Battle: Target your unbowed Unique Samurai. Destroy one or more target enemy Followers with a total Force less than or equal to your Samurai's.
€1.00
Unicorn Clan • SamuraiBattle: Give a target enemy Personality or Follower -3F.
€0.20
Unicorn Clan • Samurai • Soul of Shinjo Genya • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)Battle: Bow a target non-Unique enemy Personality with no attachments and higher Force.
€0.10
Unicorn Clan • Water • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battlefield. Shugenja may attach and cast spells.)
€2.00
Shadowlands • Nonhuman • OniAfter you Recruit Hatsu Suru, lose 5 Honor.After another player's card destroys Hatsu Suru, remove it from the game, lose 4 Honor, and create two 2F/2C/0PH Nonhuman • Oni • Shadowlands Personalities at Hatsu Suru's former location.
€1.00
Samurai • Soul of Daigotsu Keigo • Spider ClanAfter a Dark Virtue, Fear, or Maho action resolves, if Geiko is at the current battlefield, give him +1F.After a Dark Virtue, Fear, or Maho action resolves, if Geiko is at the current battlefield, give him +1F.
€0.50
Scorpion Clan • Ninja • Samurai • Soul of Shosuro OsamitoNinja Battle, w: Ranged 3 Attack. You may discard a card to straighten Keiichi.
€1.00
Courtier • Samurai • Scorpion Clan • Soul of Bayushi SayaPolitical Open: Target a Personality. After the next time (this turn) his controller assigns him, targets him, or resolves an action on a card in his unit, his controller loses Honor equal to his Personal Honor, then dishonor him.
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Phoenix Clan • Soul of Isawa Riake • Water • Shugenja(Shugenja may attach and cast Spells.) Water Home Battle, w: Move a target unit at any battlefield to a different, unresolved battlefield.
€4.50
Mantis Clan • Samurai • Soul of Seppun Matsuo • Kensai • Naval(Kensai may attach two Weapons, as long as neither is Two-Handed.) Equipping Weapons to Matsuo is a Battle/Open action for you.
€0.50
Mantis Clan • Samurai • Soul of Kindari • Naval(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)Battle, w: Move a target enemy non-Naval Personality home and bow his unit as he moves.
€0.20
Crane Clan • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Battle: Fear 1, with +1 strength if Ibara has challenged a Personality this turn.
€2.00
Courtier • Crane Clan • Magistrate • Seductress • Soul of Doji NenkaiOpen: Target a Personality with lower Personal Honor than Soeka's Chi. Set his Force equal to his own Chi.
€0.10
Crane Clan • Imperial • CourtierDainagon may Lobby as an Open action.
€0.20
Minew: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
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Farmw: Produce 2 Gold.Battle, w: Bow a target enemy attacking Follower. Destroy this Holding.
€0.30
Fortification(Fortifications attach, straightened, to the Province from which they entered play.) Limited, w: Gain 2 Honor.
€0.20
You may only have one copy of Counting House in play.w: Produce 2 Gold.Limited, w: If you have fewer Provinces than each other player, draw a card.
€0.30
Crab ClanYour Stronghold has no traits and abilities. Battle, w: Bow your target unbowed Follower. Ranged Attack with strength equal to its Force.
€0.30
Crane ClanReduce your Honor gains from Holdings by 1.Absent Battle, w: Move your target Personality home or, if he would be opposed, move your target Personality at home to the current battlefield.
€0.50
Battle: Move home a target attacking Personality. Bow his unit as he moves.
€2.00
Mantis Clan • Earth • Ivory Champion's Advisor • Experienced • Shugenja • Unique Your Nonhuman Spirits have the ability, "Battle, w: Ranged 3 Attack."
€2.00
Phoenix Clan • Air • Elemental Master • Tejina • Loyal • Shugenja • Unique Air Home Engage: Move your target Air Shugenja home. Create a 0F/3C/0PH Air • Illusion • Shugenja Personality at the current battlefield; remove him from the game after the battle ends. While the Illusion is there, abilities on the target's spells have Home.
€2.50
Heir • Imperial • Paragon • Samurai • Unique Seiken will not be dishonored or gain a Clan Alignment.Interrupt: After you Recruit Seiken, Recruit a non-Unique Samurai with lower Gold Cost, ignoring costs.Political Open, w: Take the Imperial Favor.
€2.00
Courtier • Heir • Imperial • Unique Spider Clan players ignore Shibatsu's Honor Requirement. Will not gain a Clan Alignment.After Shibatsu enters play, gain 3 Honor.After Shibatsu leaves play, lose 10 Honor.Limited, w: Gain 1 Honor.
€2.50
Unicorn Clan • Commander of the 9th Legion • Commander • Imperial • Samurai • Scout • Cavalry • Experienced 2 • Unique Battle: Target two Personalities at different locations controlled by the same player. Switch their locations. After they move, straighten their units if you do not control them.
€1.00
Political Battle: Ranged 1 Attack.Favor Political Battle: Discard the Imperial Favor to make a Ranged 3 Attack.