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Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
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Earth • Resilient • Shugenja Earth Battle: Melee 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
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Samurai • Siege Invest 1: Create a Fortification Holding with the trait "This Province has +1 strength" and attach it to your target Province.Open: If it is not your turn, target your Fortification. Before this turn ends, if it is still in play, gain 1 Honor.
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Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
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Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
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Samurai • Tactician(Battle: Discard a card to give this Tactician a Force bonus equal to the card's Focus Value.)Courtesy: Ayameko has Resilient. (Courtesy traits do not take effect if you went first. Once per game per card, a Resilient card does not die in battle resolution.)