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Dragon Clan • Samurai • JusticarPolitical Reaction: Any number of times per turn, after a Samurai is challenged, bow Yataku: The Samurai's controller may not choose to refuse the challenge.
€4.00
MahoLimited: Bow this Shugenja, destroy this card, and target a bowed Personality with equal or lower Chi: Destroy him
€1.00
Printed Keywords UniqueBow each Personality and Follower with 3 or higher Force; Personalities and Followers with 3 or higher Force will not straighten before your next turn begins.
€2.00
KolatReaction: After a Holding bows to pay for one of its own abilities or traits: Negate that action's or trait's effects.
€0.30
Battle: All Dragons in this battle fly away. Destroy all Dragons at the current battlefield. No Honor is lost or gained for this destruction.
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This unit cannot be moved from one Province to another.
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You may draw an additional Fate card during your next End Phase after bringing this card into play from your hand. Battle: Bow this card: Ranged 2 Attack.
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Singular. Limited: Destroy this card, and target and remove from the game an unbowed Personality you control: Search your Fate deck for a card with a lower Focus value than the Personality’s Chi. Show it. Put it in your hand.
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Singular. Reaction: When paying for a Ratling Personality in this Province: Either reduce his Gold cost by 2, to a minimum of 1, or attach a Ratling Follower to him from your hand after he enters play, ignoring Gold cost. Limited: Pay 1 Gold: Target a Ratling Personality you control. Attach a 0F Ratling Pack Creature Follower token to him.
€3.00
Unique Fortification Any event which would destroy this Province has all of its effects negated. Battle: Destroy the Shrine to produce Ranged 3 Attacks targetting every opposing Personality and Follower in this battle, including Personalities with attached Followers. This may be performed in a battle in which you have no units.
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Open: Bow to straighten any monk Personality. You may not perform this action during your own turn.
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Unaligned Monk. Tattooed. Experienced. Unique. Limited: Bow Wayan. Give him a Tattoo token. Reaction: Destroy a Tattoo token on Wayan when an opposing Personality in battle gains a Force and/or Chi bonus. Wayan gains the bonus instead.
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Unaligned Monk. Tattooed Battle: Eisai's force becomes equal to that of any one opposing personality. This can be done twice per battle.
€2.00
Dragon Clan Magistrate. Toturi's Army. Tactician Reaction: bow immediately after a personality refuses a duel to have Kaagi issue an unrefusable challenge to that personality
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Dragon Clan Shugenja. Tattooed Man Nakuso will not join the Lion clan. Battle: Bow and destroy Nakuso to destroy one opposing Samurai with an equal or lower Chi.
€0.20
Crane Clan Scholar. Shugenja. Kolat. Experienced. Unique Lose 2 Honor. Limited: Bow Dorai and permanently lower his Chi by 1. Target another player. Discard a random card from the player's hand. This ability cannot be copied.
€1.00
Kiho Limited: Bow a shugenja or monks you control. Take any one discarded Personality or holding in your discard pile and reshuffle it into your Dynasty Deck.
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Battle Terrain: This terrain takes effect as soon as it is played. While this terrain is in play, all shugenja and monks at this Province are straightened immediately after bowing to perform a kiho. No Personality may perform the same kiho more than once during this battle.
€4.00
Battle: Move one of your Cavalry units into this battle, or from this battle to your fief. If the unit is led by a Unicorn Personality, you may return this card to your hand at the beginning of the current player's end phase.
€1.00
Battle: Destroy one of your samurai in this battle. You may target and send home a number of opposing units equal to the difference between your samurai's Personal Honor and the highest Personal Honor among opposing Personalities. If your samurai's Personal Honor is lower, this action has no effect.
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You can play only one Desperate Wager per turn. Reaction: Before your Dynasty Phase begins: Straighten all your Personalities. Declare an additional Attack Phase. After its Declaration Segment, straighten all the Defender’s Personalities and Followers; this straightening can not be negated. You lose the game at the end of this turn.
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Reaction: Play when one of your Personalities has been challenged to a duel. You may immediately produce one Ranged Attack by one of your cards in play, targeting the challenging Personality, even if he has attached Followers. Lose 5 honor, and your challenged Personality is dishonored. Your Ranged Attack must be from a card in this battle if the...
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Immediate Terrain You may play this card during a battle in which you have no units. Battle: The Attacker and Defender each gain the ability "Battle: Move one of your units into this battle."
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When played as a focus in a duel by a Samurai with a Weapon, this card's focus value equals the Weapon's Focus value plus 2. You choose which Weapon if the Samurai has more than one. Battle: Give +1F/+2C to a Samurai with a Weapon, or +3F/+3C to an opposed Samurai with a Weapon.
€1.00
Scorpion Clan Samurai * Spy * Experienced * Unique * Limited: Once per turn, permanently lose two Chi to look up to four face-down cards. You may then pay 2 Gold to discard one.
€3.00
Retainer . Oni . Shadowlands Bow Pillar of Flesh to produce 6 Gold. Lose 6 Honor. This loss may not be copied or redirected.
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Tactical Battle: Target your performing Tactician and an opposing Personality with lower printed Gold cost. If the opposing Personality's controller passes on his next opportunity to act this battle, destroy the opposing Personality.
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Will only attach to a Samurai, Bushi, or Ninja. Will attach to a Scorpion Clan or Ninja Personality regardless of Personal Honor. You may attach Strategic Assassin from your hand as a Battle action.
€1.00
Ratling . Stained Paw Tribe . Creature Raider's cost may not be reduced. When Ratling Raiders enters play, permanently create two Personality cards in your home under your control. These Personalities have 2F/2C, 2 Personal Honor and the Ratling, and Creature traits.
€1.00
Crab Clan Samurai . Hiruma Family Daimyo Scout . Experienced . Unique Todori gains +2F/+2C while attacking a player who declared an attack against you since your last turn ended.
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Crab Clan Bushi . Yu 2 If Sosuke is destroyed while in a battle or duel, you may permanently give one opposing Personality -2F/-2C.
€3.00
Weapon . Bloodsword . Experienced . Unique Lose 3 Honor. . While Ambition is in play, all Celestial Items have a maximum Force and Chi of +0. Ambition gains +2F/+2C for each other Unique Weapon in play. Maho Battle: Bow Ambition to have this Personality issue an unrefusable challenge to an opposing Personality. Lose 4 Honor.
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Center Formation Formed by two Samurai or Bushi Personalities, each with a Follower or Armor. Reaction: Before a Personality in your army is destroyed, bow one of your Followers in this battle to negate the destruction.
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Flank Formation Formed by three Personalities, each with an Item. Battle: Bow two of your Items to bow an opposing Personality.