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€0.10
Lion Clan • Samurai • Cavalry • Soul of Ikoma OtemiNatsu will not be controlled by a Unicorn Clan player.
€0.30
Lion Clan • Water • Shugenja • Sodan SenzoReaction: After Tamasine enters play: Create a 2F/2C/3PH Lion Clan • Samurai • Ancestor • Spirit Personality. Battle: Bow Tamasine and target your Ancestor, or one to four of your Ancestors if you have lost Honor from another player’s action during an Action Phase since your last turn began: Give each target +4F.
€0.20
Lion Clan • Samurai • Justicar • Paragon • Soul of Matsu NishijoArata has +2F while attacking. Battle: Target an enemy Personality or Follower: Give it a Force penalty equal to Arata’s Personal Honor. Gain 1 Honor.
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Phoenix Clan • Water • Shugenja • Cavalry • Soul of Isawa Yutako
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Phoenix Clan • Void • Shugenja • Ishiken • Soul of Isawa HachikoLimited: Look at the top card of your Fate deck. You may put it at the bottom of the deck.
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Spider Clan • Shadowlands • Samurai • Commander • ConquerorFollowers attaching to Misaki enter play paying 2 less Gold. Battle: Bow Misaki’s performing Follower: Melee Attack with strength equal to the Follower’s Force.
€0.20
Spider Clan • Monk • Kensai • Order of the Spider • Soul of ToraoBattle/Open: Target a Personality with a Weapon: Straighten him.
€1.00
Shadowlands • Nonhuman • OniAfter Suiteiru enters play: Lose 4 Honor. Open: Destroy your target unbowed Personality: Create a number of 1F Shadowlands • Nonhuman • Oni Followers equal to his Chi. Attach them to one or more of your Personalities. Lose Honor equal to the number of Followers this created.
€0.70
Unicorn Clan • Shugenja • Unique • Doomseeker • Soul of iuchi Karasu Experienced 2Open: Target a Personality without attachments: He may not be assigned, and will not move, to battlefields.
€1.00
Air • UniqueWill only attach to a Crane Clan Personality. Battle/Open: Target your bowed Personality: Straighten him. Gain 1 Honor.
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BanditAfter this card enters play: Lose 2 Honor. After a battle resolution ends, if this card is at the current battlefield: You may pay 2 Gold. If you do not, destroy this card.
€0.50
Earth • ForestWhile this Shugenja is Earth, this card’s Battle ability may be used even if this unit is not at the current battlefield. Battle: Bow this Shugenja if he is home, bow this card and target an attacking Personality: Move him home.
€1.50
AirBattle: Bow this Shugenja, move him home, and target an attacking Personality: Move him home. Gain 2 Honor.
€2.00
Water • UniqueBattle: Bow this Shugenja and target an enemy Personality: Move him home; if this Shugenja is Water, this movement will not be negated. If the target moved, bow him and negate his (future) movement.
€0.20
Limited: Gain 3 Honor, or 1 Honor for each Ancestor you have in play, whichever is lower. Battle: Destroy your performing unbowed Ancestor and target an enemy card without attachments: Destroy it.
€1.00
Siege • UniqueOpen: Destroy a performing Personality you own and control: Increase or decrease the strength of all players’ provinces by an amount equal to the Personality’s base Chi.
€1.00
Kolat • UniqueLimited: Each player targets a unit he controls with the lowest total Gold Cost of all units he controls, if possible. Destroy all targets. Remove this card from the game. Lose 4 Honor.
€0.50
KihoBattle: Bow your performing Monk and target an enemy Personality with equal or lower Chi: Reduce his Force and the Force of each of his Followers to 0. Cards in that unit may not perform actions until this battle ends.
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FearBattle: Choose your performing unbowed Nonhuman Shadowlands Personality and target an enemy Personality: Bow him. “Taint no longer plagues us, but the Shadowlands are no less a place of menace.
€1.50
PoliticalLimited: Destroy your performing unbowed Courtier and target another player’s Personality: His controller may destroy the target. If he did not choose this, search your Dynasty deck for a Personality and bring him into play, paying all costs but paying two more Gold. (Discard him if you are unable to play him.)
€0.30
Battle: Target a Personality whose unit’s total Force is 7 or higher: Move him home.
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Dark Virtue • InsightOpen: Choose your performing unbowed Samurai and target a Personality: Give him a Force penalty equal to your Samurai’s Force.
€1.00
Imperial • ExperiencedYou may substitute discarding a Favor token from this card for discarding the Imperial Favor as a cost. After you take the Imperial Favor: You may discard it; if you did, add a Favor token to this card. Political Open: Bow your performing honorable Courtier: Add a Favor token to this card.
€4.00
UniqueChoose one of your Personalities in play. Permanently give him Imperial • Magistrate and the ability, "Battle: Target an enemy Personality: Bow him. If he is dishonorable, destroy a card without attachments in his unit."
€4.00
UniqueChoose one of your Personalities in play. Permanently give him Imperial • Magistrate and the ability, "Battle/Open: Even if this Personality is bowed, target a Personality: Straighten him."
€0.70
KihoBattle/Open: Choose your performing unbowed Monk and target a Personality whose Force is different from his own base Force: Bow or straighten him.
€1.50
Political Reaction: After the resolution of a battle at a province, if you destroyed any enemy units or a province in that resolution: The battle’s loser loses 4 Honor. Battle: Choose your performing Magistrate: Straighten him.
€0.20
NinjaBattle: Choose your performing unbowed Ninja Personality and target an enemy card: Bow it. You may discard a card in the current battlefield’s province.
€0.20
NinjaBattle: Choose your performing Ninja and target an enemy Personality or Follower: Give it –4F. After this battle ends, if this card is in your discard pile, you may put it into your hand.
€0.20
Limited: Create a (bowed) Holding with the trait “Bow this card: Produce 3 Gold.” Open: Destroy your target Holding: Create a Samurai Personality with 3C/2PH and Force equal to the Holding’s base Gold Cost.
€0.20
WaterWhile this Shugenja is Water, he contributes Force to his army even if bowed. Limited: Once per game: Create a +2F/+0C Water • Weapon Item with the ability, “Battle: Target an enemy card without attachments: Bow it” and attach it to one of your Personalities.
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Bat Clan • CavalryEnters play paying 1 less Gold if you are a Crane Clan player. Reaction: After the resolution of an action that moved a target enemy Infantry Personality to this card’s battlefield: Bow the Personality.
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NinjaYou may include up to 10 copies of this card in your deck. Will only attach to a Ninja. After this card enters play: Lose 1 Honor. Battle: If this card is in your hand, choose your performing Ninja: Attach it to him.
€1.00
UniqueLimited: If it is not your first or second turn: Bring a face-up Personality in this province into play, paying all costs. You may ignore the Personality’s Honor Requirement if he is Lion Clan.
€1.00
Unicorn Clan • Samurai • Cavalry • Commander • Demon slayerFollowers in this unit have Cavalry. Limited: Target a Follower in any player’s discard pile: Attach it to Jun-Ni, paying all costs.