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€0.10
Spider Clan • Shadowlands • Samurai • Paragon • Obsidian Claw • Soul of Daigotsu KuraiAfter Matsuda enters play: Lose 1 Honor.
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Spider Clan • Shadowlands • Samurai • Soul of Daigotsu ArimaAfter Negishi enters play: Lose 1 Honor. Battle/Open: Target your Personality: Straighten him.
€1.00
Monk • Unique • Soul of YodinReaction: After one of your Rings enters play, bow Yung: Search your Fate deck for a Ring, show it, and put it in your hand.
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Unicorn Clan • Shugenja • Cavalry • Death Priest • Soul of Moto AkikazuShunsuke has a Force bonus equal to the highest number of dead Personalities in any one discard pile. Limited: Target another player’s discarded Personality: He becomes honorably dead.
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Unicorn Clan • Samurai • Cavalry • Tactician • Soul of Moto Mumoru
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Unicorn Clan • Samurai • Cavalry • Soul of Shinjo Huang
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Unicorn Clan • Samurai • Cavalry • Commander • Soul of Shinjo HwarangBattle: If Horibe is opposed, target a Personality: Bow or straighten him.
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Unicorn Clan • Samurai • Cavalry • Commander • Tactician • Experienced • UniqueReaction: After your target Personality enters play: Create a 1F Cavalry Follower and attach it to him.
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UniqueReaction: After your performing Personality enters play from a province, pay 2 Gold: Create a +1F/+1C Weapon Item and attach it to him. Reaction: After your performing Personality enters play from a province, pay 2 Gold: Create a +1F Armor Item and attach it to him.
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SingularLimited: Destroy this card and remove your performing unbowed Personality from the game: Search your Fate deck for a card with a lower Focus Value than your Personality’s Chi. Show it and put it in your hand.
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Siege • UniqueWill only attach to a Crab Clan Personality. Battle: Target an enemy card without attachments whose unit has lower total Force than this unit: Destroy the target. Gain 1 Honor.
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CavalryBattle: Ranged 4 Attack. Reaction: If this card is at the current battlefield, after a Ranged Attack is targeted: Give it +2 strength.
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Water • UniqueAfter you resolve your fourth or later Battle action in one battle from cards with different titles: You may put this card into play from your hand. Battle: Bow this card or discard it from your hand, and choose your performing Personality: Move him home or to a battlefield with one or more enemy units. If he moved, straighten his unit.
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Earth • ForestOpen: Choose one or two of your performing unb owed Nonhuman Spirit Personalities, target another player’s unbowed Personality, bow this Shugenja, and destroy this card: Create a battlefield. Negate all movement to it. Assign the target to attack there; he will not be destroyed during the battle’s Combat Segment. Assign the performing...
€5.00
Dark Virtue • WillBattle: If you control any units at the current battlefield, choose your performing dead Samurai: Bring him into play at the current battlefield, paying all costs.
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Open: Shuffle your hand into your Fate deck: Draw a number of cards equal to the number you shuffled in.
€7.00
Reaction: After the resolution of an action or a battle that destroyed a performing Personality you own: Bring him into play (in your home), ignoring costs and Honor Requirement. Bow him. Dishonor him. Lose 2 Honor.
€3.00
Battle/Open: Target one to three attachments with a Gold Cost of 0: Destroy them. Battle: Choose your performing unbowed Personality and target an enemy Personality with an equal or lower Gold Cost: Bow him. You may move him home.
€0.70
PoliticalReaction: Before a player gains or loses Honor from an action’s effects, bow your performing Courtier: Choose another player. If the Courtier’s Chi is higher than or equal to the Honor gain or loss, the chosen player instead of the original player takes the gain or loss.
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TattooReaction: After another player’s Battle action targets your Tattooed Personality: Move him to an adjacent battlefield. If he is no longer a legal target for that action, negate its effects.