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€0.20
Samurai • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)
€3.00
Forest • Experienced • UniqueThis card will not straighten before your third turn.w: Produce 2 Gold.Limited, w: Draw a card. If you now have 6 or more cards in your hand, discard a card.
€1.00
Berserker • Crab Clan • Destined • Hero • Imperial • Reserve (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)(Draw a card after your Destined card enters play.)
€0.70
Spider Clan • Fallen • Monk • KensaiAfter Nishiguchi enters play, lose 2 Honor.Battle: Give a target enemy Personality a Force penalty equal to the number of Madness tokens he has.
€1.00
Open: Choose your performing Personality: Show the top four cards of your Fate deck. You may attach one of them that is a Weapon to him, paying 4 less Gold. You may shuffle your deck. If you did not show a Weapon and he is a Kensai, draw a card.
€1.50
Battle: If you control no Personalities (in play), target one or two Personalities at any location: Bow them. Negate their straightening. Reaction: After engaging, if any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten him if he moved.
€2.00
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
€1.00
PoliticalReaction: After the resolution of an action or a battle that destroyed any of your Personalities in a defending army, bow your performing Courtier or Empress and target your non-Unique Personality with your Clan alignment in your discard pile: Bring him into play (in your home), ignoring costs. Gain 2 Honor.
€1.00
Dragon Clan • Courtier • Duelist • Gamekeeper • Justicar • MagistrateReaction: After Horume enters play: Choose a player. He gains or loses 1 Honor. Reaction: After a duel ends that Horume won: He boasts of his talents. Gain 1 Honor.
€0.20
FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the current battlefield: Move them both there. Straighten each unit that this move there.
€0.20
Open: Choose your performing unbowed Tactician and target another of your Personalities: Give that Personality +3F. After the next time this turn another player's action targets him, negate it's effects.
€1.00
Imperial • PoliticalOpen: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn.
€0.20
Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance
€0.20
Mantis Clan • Samurai • Bounty Hunter • MagistrateBattle: Ranged 4 Attack. If the Ranged Attack destroyed a card. You may target and straighten a Holding.
€0.20
Shadowlands • Nonhuman • OniAfter Raido enters play: Lose 6 Honor. Raido may not perform Battle actions while your current army has higher total Force than the current enemy army.
€0.10
Battle: Choose your performing unbowed Nonhuman Personality: Give a target enemy Personality a -3F Maimed token. You may create a +3F Improvised • Weapon Item and attach it to your Nonhuman.
€3.00
Political Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle’s resolution.
€1.00
Weapon Costs 2 less Gold when attaching to a Crab Clan Personality. Battle: Bow this card: Straighten this Personality.
€0.10
Naga Shugenja · Vedic · Constrictor. Open: Bow a target opposing Personality with less Force than Qolsa, a Ring, or a target Enlightened Personality.
€0.30
Naval · Samurai. Reaction: After this battle's resolution, if the battle is at a Province and it is not destroyed: Permanently give the Province ?2 Strength. Straighten all cards in this unit
€0.10
Reaction: After another player's Events Phase ends: First you, then the current player, may target either a card with zero Gold Cost in a unit, or a Region. Destroy all targets.
€0.20
Iaijutsu Limited: One of your Personalities challenges a Personality. This cahllenge may be refused regardless of card effects. If it is refused, your Personality permanently gains, "Battle: Once per battle, issue an unrefusable challenge to an opposing Personality."
€0.10
Ratling Shugenja * Creature Cannot attach Spells with a Gold cost above 3. Open: Bow Ratling Conjuror and discard a card from your hand to give all Ratling cards +1F.
€0.20
Recon Limited: Target a Scout you control, and bow him if he is not Crab Clan: Target a Province. Each time a Personality you control assigns to its battlefield this turn, attach a 0F Follower token to him.
€0.30
Scorpion Clan Poison Master · Ninja · Duelist · Ninjutsu 1. Reaction: Once per turn, after another player targets Oniji with an action: Target a Personality that player controls; the target must oppose Oniji if it is an Attack Phase. Oniji issues the target an unrefusable challenge.
€0.10
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
€0.30
Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.
€15.00 €30.00
1 Summer Convention Pack containing 50 Emperor-legal cards: 1x Suitengu’s Blessing1x Tales of Valor1x The Wall is Breached3x Charter of the Legion of Two Thousand3x Plantation3x Retired Sensei3x Ki no Oni3x Seppun Ichigo1x Seppun Ritisharu3x Tess’kss3x Quicksand3x Treasure Hunter3x Six Ring Sword3x Jade Embrace3x Sea and Sky1x Closing the Gap3x Imperial...