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€1.00
Earth • Shugenja (Shugenja may attach and cast Spells.)
€0.10
After another player loses Honor from a card he owns, increase the loss by an amount equal to half his Starting Family Honor, rounded down.w: Produce 4 Gold.
€0.20
Courtier Natsuyo enters play for 1 less Gold if another player is Scorpion Clan.Favor Political Open, w: Discard the Imperial Favor to gain 1 Honor.
€3.00
Economic Open: Target your Holding. After your next turn begins, give it a +1 Gold Production Wealth token.
€0.10
w: Produce 2 Gold.Open, w: A target Holding's abilities may not be taken (this turn).
€0.20
Naga • Nonhuman • Scout • Expendable(Draw a card after your Expendable card is destroyed.)Asp Skirmisher will not join a player who controls a Human Personality.
€0.70
Spider Clan • Fallen • Monk • KensaiAfter Nishiguchi enters play, lose 2 Honor.Battle: Give a target enemy Personality a Force penalty equal to the number of Madness tokens he has.
€2.50
Battle: Choose your performing Personality with 7 or more base Force: Negate all current and new Force penalties on him and effects which prevent him from contributing Force. He contributes Force even while bowed.
€0.30
Mantis Clan • Earth • ShugenjaReaction: After Denhei enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Snake • Spirit Personality with the ability, “Open: Target a Personality: He is bitten. His base abilities may not be used.”
€0.30
Mantis Clan • Earth • ShugenjaReaction: After Gina enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Fox • Spirit Personality with the trait, “Enemy attacking Personalities and Followers at this card’s battlefield have –1F”.
€0.20
Spider Clan • Shadowlands • Ninja • Shugenja • Soul of Goju UtsueiAfter Oyoto enters play: Lose 3 Honor.
€0.10
TerrainBefore this battle resolves: You may choose and straighten a Samurai Personality at the current battlefield, and you may choose and bow a non-Samurai Personality there. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
€2.00
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
€0.20
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Battle: Choose your performing unbowed Spider Clan Personality and target an enemy Personality or Follower: Destroy it if it is bowed. Reduce its Force by an amount equal to your Personality’s Force. Bow it if its Force is now 0.
€0.30
Spider Clan • Shadowlands • Ninja • Dragon ChildAfter Yurishi enters play: Lose 3 Honor. Reaction: After another player’s Battle action targets Yurishi: He disappears into the shadows. Move him home. If he is no longer a legal target for the action, negate its effects on him.
€3.00
RetainerBow this card: Produce 5 Gold. Political Limited: Choose your performing Courtier or Magistrate, bow this card, and target a Personality: Dishonor him.
€0.50
IaijutsuLimited: Target another player's Personality: Create a 0F/3C/0PH Assasin • Duelist Personlaty. He dueles the targeted Personality. Destroy the duel's loser. After the duel ends, remove the created Personality from the game.
€0.20
KihoBattle: Choose your perfoming Monk: Straighten him. If you control a Temple, you may target a Personality or Follower and bow or straighten him.
€12.00
UniqueLimited: Draw two additional cards during your next End Phase
€8.00
UniqueEach of your cards that is a Courtier or Magistrate has +1 F. Political Open: Bow this card and target a face-down card in a province: You claim a new tract of land. Turn the card face-up. You may increase the province strenght's by 2.
€0.20
Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance