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€0.20
Earth • Shugenja Invest 5, or 3 if any other player is Crane Clan: Give Igarasu two +1F/+1C tokens.
€0.20
Naga • Nonhuman • Reserve • Scout(You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)Interrupt: After you Equip this Follower, take an additional action.Battle, w: Ranged 2 Attack.
€0.70
Merchant • Retainer w: Produce 1 Gold. Give this Holding a +1 Gold Production Wealth token if you are bringing a Holding into play.
€0.30
Retainer You are considered to have +5 Family Honor when Lobbying checks Honor.w: Produce 1 Gold.Open, w: Straighten a target Personality who Lobbied this turn.
€1.50
Unicorn Clan • Samurai • Battle Maiden • Cavalry • Paragon • Soul of Utaku Fusae
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WeaponThis card has +1F while attached to a Kensai. Reaction: After engaging, choose your performing Personality at the current battlefield: Attach this card from your hand to him, paying all costs.
€0.50
PoliticalOpen: Choose your performing unbowed Courtier and target a dishonorable Personality: His controller loses 2 Honor. After each time he is assigned (this turn), his controller loses 1 Honor.
€2.00
FearBattle: Choose your performing unbowed Spirit and target an enemy Personality: Move him home. This movement will not be negated.
€0.50
Reaction: After engaging, choose your performing unbowed opposed Personality at the current battlefield: Create two 1F Shadowlands • Undead Followers and attach them to him. Lose 1 Honor.
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Shadowlands • Nonhuman • Goblin • ScoutAfter Keppo enters play: Lose 2 Honor. Battle: If you have Reconnaissance, target an enemy attachment: Destroy it.
€2.00
Reaction: After the end of an Attack Phase in wich you were the Defender. Create an additional Attack Phase with the previous phase's attacker as Defender. During this Attack Phase, you will not destroy more than one of the Defender's provinces and your Personalities may not assign and will not move unless they are Paragons or Battle Maidens.
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Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality face-up in your province: Bring him into play, payinga all costs. Refill the province face-up
€1.50
Reaction: After the Attacker announces a Battle action before the Defender's first normal opportunity to act or pass: Negate its effects. Battle: Target an enemy card without attachments: Bow it.
€2.00
PoliticalOpen: Choose your performing unbowed Personality and target another player's Personality: Your Personality duels the other. In this duel, each Personality uses Personal Honor as his duel stat. The duel's winner´s controller gains 1 Honor. Bow and dishonor the duel's loser.
€2.00
Battle: If your current army has more units than the current enemy army, bow your two performing Nonhumans and target an enemy unit: Destroy it.
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Political Reaction: After the resolution of an action that moved home or destroyed a dishonorable Personality at a battlefield, target your Courtier, and bow him unless he is Scorpion Clan: The Personality's owner loses 3 Honor.
€2.00
Crab Clan • Samurai • Hero Tatsuma has a Force bonus equal to his Personal Honor while he is the only Personality in an army
€0.10
Limited Ritual: Bow this shugenja and any number of other shugenja you control. Add a 1F Shadowlands Nonhuman Fu Leng Follower token to one of your personalities for each shugenja with the Shadowlands trait participating in the ritual. These Followers can be split between your Personalities in any fashion you like.
€1.00
Berserker. Battle: Once per battle: Give this card +2F. After the current battle ends, destroy this card if it was at the battlefield in resolution and its side's total Force was not greater than twice the opposing side's.
€4.00
Shadowlands · You can play only one Dark Lord’s Favor per turn. You cannot play this card if another player has less Family Honor than you. Open: Target a Personality. Dishonor him. Lose 7 Honor. Limited: Target a player. He discards a card. Lose 7 Honor. Battle: Target a card. Reduce its Force to 0. Lose 7 Honor. Reaction: Before a player gains Honor:...
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After a Farm Holding enters play from this province: Give it a +1 Gold Production token and refill this province face-up.
€2.00
FarmEnters play paying 1 less Gold if you are a Lion Clan player.Bow this card: Produce 5 Gold.Limited: Bow this card and target your Personality: Create a 1F Ashigaru and attach it to him.
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You may include up to 10 copies of this card in your deck. Heroic Battle: Target a Personality you control: If he does not have the Yu trait, give him Yu 3. If he is opposed, give him +3F and the Hero trait; otherwise, give him +1F
€0.10
This Province gains +4 strength. Provinces adjacent to this one have -1 strength. (If a province is destroyed, the one next to it becomes adjacent.)
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Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
€0.70
You may bring this card into play as an Open action. If you do, you may return it to your hand at the end of the turn if it is still in play.
€0.10
Bow Treasure Hoard to produce 2 Gold. If you are a Ratling player, bow Treasure Hoard to produce 3 Gold.
€0.30
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
€0.20
Reaction: Play when an action is moving one or more of your Personalities out of a battle. Target one of them. Cancel the action. You cannot bow the targeted Personality to pay action costs or target the Personality with actions until the end of the turn.