Shopping Cart
There are no more items in your cart
Best sellers
€2.00
w: Produce 2 Gold. Open, w: Straighten your target Courtier.
€3.00
Dojow: Produce 3 Gold. Battle, w: Give your target Personality +2F.
€1.50
Battle: Fear 3.(This Stronghold has +1 Province Strength, its ability gains Tireless, and it gains the ability, "Tireless Dynasty: If any of your Provinces have been destroyed this game, turn a card in one of your Provinces face-up" when going second)
€0.30
Earth • Kitsune • Nonhuman • Onyx Champion • Shadowlands • Experienced • Shugenja • Unique After Kichi enters play, lose 3 Honor and create a 4F/2C/0PH Badger • Nonhuman • Shadowlands • Spirit Personality with the ability, "Battle, w: Melee 4 Attack."
€0.20
Courtier • Loyal • Master of Guile • Spider Clan Invest : Discard a card to gain Honor equal to its Focus Value. (After this card enters play, you may also pay the Invest cost to get the effect, once.)
€0.20
Courtier • Merchant • Unicorn Clanw: Produce 3 Gold.
€0.50
Artisan • Bog Hag • Experienced • Loyal • Nonhuman • Shadowlands • Shugenja • Spider Clan • UniqueOpen, w: Bow a target Personality.
€0.70
Political Limited: Bow your target unbowed Courtier. Discard the top card of another player's Fate deck. A target player gains or loses Honor equal to the discarded card's Focus Value or 3, whichever is lower. If he lost Honor, he ignores Honor Requirements this game.
€0.30
Emperor • Imperial • Inexperienced • Samurai • UniqueYou ignore Hantei XVI's Honor Requirement if you control the Imperial Favor.After Hantei XVI enters play, search your discard pile or Fate deck for a non-Unique Political Strategy. Show it. Put it in your hand.
€0.50
Spider Clan • Courtier • Daimyo • Magistrate • Loyal • UniqueAfter you Proclaim Susumu Takuan, gain 2 Honor.Political Limited, w: Take the Imperial Favor.
€0.50
Crab Clan • Daimyo • Earth • Jade • Magistrate • Witch Hunter • Experienced 2 • Loyal • Shugenja • UniqueAfter Renyu enters play, create a 1F Dog • Nonhuman Follower and attach it to him.Earth Battle: Bow a target enemy card with Shadowlands or without attachments.
€0.20
Open: If it is not the active player's first turn, target a province: Cards will not enter play from the province (this turn).
€0.20
Battle: Bow your performing Personality: Ranged 3 attack with +2 strength if your performer is a Scout. You may move him home.
€0.20
Mercenary • Naval • Captain of The TachikazeHuman Personalities in Chun's army have Naval.
€2.00
Limited: Choose your performing Personality: He undergoes vigorous training. Permanently give him Elite. (Elite cards contribute Force even if bowed.)
€0.30
Open: Until the turn ends, Rings will not enter play if their owner has already put a Ring into play this turn. Limited: Target an Event in another player's discard pile: End all of its ongoing effects. Shuffle it into it's owner's deck.
€0.20
Open: Target a Fortress tile: Flip it face-up or face-down (unless it is a player's last face-up Fortress).
€1.00
Battle/Open: Target a Unique Personality: Bow him.
€4.50
TacticalBattle: Choose your performing unbowed Tactician and target an enemy card without attachments: Destroy it.
€0.20
CavalryBattle: If this card is opposed, discard a card: Give this card +3F.
€1.00
Shadowlands • Nonhuman • OniAfter Niiro enters play: Lose 3 Honor. Will not attach cards. Battle: Melee 5 Attack. Give the target a -5F token (if he is stil in play)
€1.00
Lion Clan • Samurai • TacticianBattle: Target a Personality with equal or lower Chi: Bow or straighten him.
€2.00
Crab Clan • Daimyo • Earth • Jade • Shugenja • Witch Hunter • Loyal • UniqueAfter an action targets Renyu: Reduce any Honor losses from its effects to 0. Battle: Target an enemy unit: its controller may choose to bow it and destroy all Shadowlands cards in it. If he did not choose this, create a province with base strenght of 4 to the left of your...