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0,30 €
Immune to fear. If this unit is assigned to an attacking army, the Palace Guard is destroyed. The Imperial Palace Guard gains +2F while you control the Imperial Favor or have Hantei the 38th in play.
0,50 €
Unique. May only be attached to a Phoenix Personality. Open: Discard your entire Fate hand to give this Personality a Force bonus equal to the number of cards discarded.
0,10 €
Until your events phase two turns after this one, all Air, Earth, Fire, Void, Water, and Wind cards are bowed and may not straighten. No player may bring these cards into play. All abilities of these cards, and all elemental effects are negated.
0,10 €
Until the end of the game, whenever a strike is declared in a duel, each player draws the top card of his or her Fate deck and plays it as an additional focus for their Personality. Personalities who cannot focus ignore this effect.
0,30 €
Until the beginning of your next events phase, all Force and Chi bonuses and penalties created by tokens are doubled.
0,10 €
The Imperial Favor is discarded. Bow all imperial cards. No Political action can be performed until the beginning of your next turn. Hantei the 38th is destroyed if he is in play. If any player currently has all four Walls of Otosan Uchi in play, he or she wins.
0,10 €
Until the end of the game, any shugenja may bow to participate in a Ritual cast by another player if the casting player allows him or her to participate.
1,50 €
Ninja Open: If it is the Action Phase, discard cards with total combined Focus values greater than the target’s Chi: Target a Personality. Lose 2 Honor. Bow the target.
0,50 €
Reaction: Play when one of your Personalities is about to be destroyed during a battle action phase. Your Personality is not destroyed if his Personal Honor is greater than two and he is not dying as a result of an action from your cards. This Personality is destroyed immediately after the battle.
0,20 €
Reaction: Cancel any one action taken by a player that does not currently have any units in this battle. You cannot cancel the actions of the Defender with this action.
0,10 €
Reaction: Play this card when your army or Personality has killed a unique Personality during battle or in a duel. You gain Honor equal to the printed force (or stat used in the duel) of the Personality, in addition to any normal Honor gains. You may only play one The Face of My Enemy per turn.