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Crab Clan • Earth • Shugenja • Soul of Kuni YasashiiBattle: If any enemy units are at the current battlefield and Shinoda is at another battlefield: You may target another Crab Clan Personality at Shinoda’s battlefield. Move Shinoda and the target, if any, to the current battlefield.
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Crab Clan • Courtier • MerchantReaction: When paying for an action: Produce 3 Gold. Political Reaction: After another player’s Battle action targets Tanimura: The player may pay 4 Gold. If he did not pay the Gold, he loses 3 Honor.
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Crane Clan • Air • Shugenja • Soul of Asahina YoshinoReaction: When paying a Gold cost, bow Keigo and discard a card: Produce Gold equal to its Focus Value.
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Crane Clan • Samurai • Cavalry • Soul of Doji TadanoriBattle: Target a Personality with lower Personal Honor: Bow or straighten him.
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Dragon Clan • Earth • Shugenja • Soul of Tamori SugiBattle: Even if Kusugi is not at the current battlefield, bow him: Raise or lower the current battlefield’s province’s strength by 4.
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Dragon Clan • Earth • Shugenja • AlchemisttYour other Earth Personalities have +1F while defending. Battle: Target an enemy card: Bow it if it is attacking or has no /attachments. Gain 1 Honor.
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Lion Clan • Samurai • Cavalry • Soul of Ikoma OtemiNatsu will not be controlled by a Unicorn Clan player.
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Lion Clan • Samurai • ScoutBattle: Target a Terrain and an enemy card without attachments: Destroy both targets.
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Lion Clan • Samurai • Justicar • Paragon • Soul of Matsu NishijoArata has +2F while attacking. Battle: Target an enemy Personality or Follower: Give it a Force penalty equal to Arata’s Personal Honor. Gain 1 Honor.
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Mantis Clan • Earth • ShugenjaReaction: After Denhei enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Snake • Spirit Personality with the ability, “Open: Target a Personality: He is bitten. His base abilities may not be used.”
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Mantis Clan • Earth • ShugenjaReaction: After Gina enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Fox • Spirit Personality with the trait, “Enemy attacking Personalities and Followers at this card’s battlefield have –1F”.
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Mantis Clan • Nonhuman • Kitsune • Earth • Shugenja • Spirit
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Mantis Clan • Samurai • ScoutBattle: Twice per turn: Ranged 3 Attack.
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Phoenix Clan • Fire • Monk • HenshinBattle: Melee 4 Attack that you may compare against base Force if the target has no attachments.
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Phoenix Clan • Earth • Monk • HenshinBattle: Target a Personality whose Force is different from his base Force: Bow or straighten him.
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Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
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Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalBattle/Limited: If you control a Courtier or this is a Combat Segment, target a Personality: Bow him.
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Scorpion Clan • CourtierPolitical Open: Target another Personality: Give him +4F.
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Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
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Spider Clan • Shadowlands • Samurai • Commander • ConquerorFollowers attaching to Misaki enter play paying 2 less Gold. Battle: Bow Misaki’s performing Follower: Melee Attack with strength equal to the Follower’s Force.
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Spider Clan • Shadowlands • Ninja • ConsumerAfter Kobashi enters play: Lose 1 Honor. Battle: Target an enemy attachment: Kobashi consumes it. Destroy it. You may target one of your Ninja, create a 1F Shadowlands • Ninja Follower, and attach it to him.