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0,30 €
Weapon The Dragon's Claw Katana costs 2 less gold for Crane players. This personality has +1 personal honor while the Dragon's Claw Katana is attached.
1,00 €
Weapon. Unique If you are a Unicorn Clan player, gain 2 Honor. Celestial Sword of the Unicorn counts as the Ancestral Sword of Unicorn Clan for uniqueness. While attached to a Unicorn Clan Personality, Celestial Sword of the Unicorn gains +1F/+1C for each Unicorn Clan Personality you control.
1,00 €
Weapon. Unique If you are a Scorpion Clan player, each other player loses 2 Honor. Celestial Sword of the Scorpion counts as the Ancestral Sword of the Scorpion for uniqueness. While attached to a Scorpion Clan Personality, Celestial Sword of the Scorpion gains +1F/+1C for each Scorpion Clan Personality you control.
0,50 €
Weapon. Unique If you are a Phoenix Clan player, gain 2 Honor. Celestial Sword of the Phoenix counts as the Ancestral Sword of Phoenix Clan for uniqueness. While attached to a Phoenix Clan Personality, Celestial Sword of the Phoenix gains +1F/+1C for each Phoenix Clan Personality you control.
0,50 €
Weapon. Unique If you are a Crab Clan player, gain 2 Honor. Celestial Sword of the Crab counts as the Ancestral Sword of Crab Clan for uniqueness. While attached to a Crab Clan Personality, Celestial Sword of the Crab gains +1F/+1C for each Crab Clan Personality you control.
0,70 €
When put in play, this spell gains one token for each point of Chi of the Shugenja it is attached to. Limited Elemental: Bow this Shugenja and destroy a token to dishonor a target Personality. (Errata: Scorpion Shugenja need not destroy a token when casting this spell.)
0,50 €
Battle: Fear 1 Effect. Reation: Add 2 to the strength of any Fear effect. Battle: Fear 3 Effect if you are a Junzo's Army or Shadowlands Horde player.
0,10 €
This card costs 2 less Gold if the performer is Scorpion Clan or Ninja. Reaction: After a Personality you control enters a duel, target him: Raise his Chi to the Chi of the other Personality in the duel. Battle: Target a Personality you control: Target a Personality opposing him. Raise your target’s Force to the other’s Force.
1,00 €
Each Personality and Follower with over 2 Force bows. No Persaonalty or Follower with over 2 Force can straighten befpre your next turn.
0,10 €
Starting with you and going clockwise, each player destroys a Holding of the player to his or her right.
0,10 €
Each player targets one Region controlled by the player on his or her left. All targeted regions are destroyed.
3,00 €
Each player gains a Province to the left of his leftmost Province.
3,50 €
Tactical Battle: Target a Tactician you control: Search your Fate deck for an Action card with a Battle or Open action or for a Formation card. If you find a card, take a Battle or Open action to play it.
0,20 €
Mountain Terrain Battle: Before this battle's resolution, the Attacker and the Defender each choose a unit in their own army; the active player decides who chooses first. Then, destroy the chosen units.
0,20 €
Phoenix Clan · Water · Shugenja. Battle: Target a number of cards in Meisuru's army up to her Chi. Straighten them.
0,30 €
Lion Clan · Shugenja · Daimyo. Battle/Open: Target a Lion Clan Personality in a discard pile and one of your Samurai. The Lion becomes honorably dead. The Samurai either gains the Tactician trait or +3F
0,20 €
Lion Clan · Samurai · Tactician. Tactical Battle: Bow Seiichi: Bow each unit opposing him with lower total force than Seiichi's Force
1,00 €
Focus Effect: If your Personality in this duel is Mantis Clan and one of your focused cards has 3 Gold Cost or higher: Add 3 to this card's Focus Value. Battle: Target one of your unbowed Mantis Clan Personalities with a Ranged Attack ability: Ranged Atta
2,50 €
Focus Effect: If your Personality in this duel is Phoenix Clan: After the duel ends, you may put a discarded Spell or Ring card you focused on top of your Fate deck. Battle: Bow one of your target Yojimbo cards or Phoenix Clan Samurai cards: Move home a t
1,50 €
Unicorn Clan · Samurai · Cavalry · Battle Maiden. Battle: Bow a target enemy Infantry Personality with less Force and no Followers
2,50 €
Reaction: After another player's card effect destroys one of your defending Personalities at a province's battlefield: Increase the province's Strength by his Personal Honor, and by an additional 2 if you are a Crane Clan player. After the current battle resolves, gain 1 Honor if the province was not destroyed
1,00 €
Open: Remove a Personality in any discard pile from the game: Straighten a target Personality. Battle: Remove a Personality in any discard pile from the game: Bow a target Personality.
0,30 €
Political Battle: Target one of your unbowed Magistrates: Dishonor a target Personality opposing him with Personal Honor lower than your Magistrate's Chi. The opposing target's controller chooses whether to bow him or move him home.