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Black Finger River
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Black Finger River

GE-Region
0,10 €
Whenever a player reveals a Personality in this Province, the Personality permanently gains the Shadowlands trait.
Akui Cliffs
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Akui Cliffs

GE-Region
0,10 €
Each Personality with under 4 Chi has -2F (minimum 0) while attacking or defending this Province.
Watchtower
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Watchtower

GE-Holding
0,10 €
Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after the first time the Attacker or an attacking ally plays a Terrain during battle at this Province, destroy the Terrains. You may take this action during a battle in which you have no units.
Trenches
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Trenches

GE-Holding
0,10 €
Fortification Reaction: Destroy the Trenches instead of destroying the defending army during the resolution segment. You cannot take this action if the province is being destroyed.
Traveling Caravan
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Traveling Caravan

GE-Holding
0,10 €
Merchant Caravan When the Traveling Caravan enters play, you may bow one of your personalities with over 2 force to bring the Traveling Caravan into play unbowed. Bow the Traveling Caravan for 2 Gold.
Storehouses
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Storehouses

GE-Holding
0,10 €
Reaction: Bow when you produce more gold than is necessary to bring a card into play. Add one storage token to the storehouses. Reaction: Bow and destroy any number of storage tokens when you are bringing a card into play to produce gold equal to the number of storage tokens destroyed.
Shokansuru
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Shokansuru

GE-Holding
0,30 €
Retainer. Shadowlands Lose 2 Honor. Bow Shokansuru to produce 5 Gold when paying for an Oni. Bow Shokansuru to pay the entire Gold cost of a Summon card.
Sacrificial Altar
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Sacrificial Altar

GE-Holding
0,10 €
Bow the Sacrificial Altar and destroy one of your Personalities or Follower's Force. Lose an amount of Honor equal to the Personality's or Follower's Force.
Retired General
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Retired General

GE-Holding
0,10 €
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
Oracle of Wind
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Oracle of Wind

GE-Holding
0,30 €
Retainer. Unique Elemental Open: Pay any amount of Gold to look at an equal number of face-down cards.
Oracle of the Void
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Oracle of the Void

GE-Holding
0,30 €
Retainer. Unique Elemental Limited: Bow Oracle of the Void and pay 1 Gold to either draw a card or discard a card from your hand. Show the card to the other players. Elemental Reaction: At any time during your End Phase, if you have fewer than five cards in your hand, bow the Oracle of the Void to draw cards until you have five in your hand. Lose 2 Honor...
Oracle of Earth
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Oracle of Earth

GE-Holding
0,50 €
Unique Retainer Battle Elemental: Bow this card and pay 1 Gold to play a Terrain Card, which may replace any Terrain Card already in play. This Terrain card may not be destroyed or replaced by any means. (Clarification: Destroys the Terrain it replaces.)
Izaku Library
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Izaku Library

GE-Holding
0,10 €
Holding Bow the Library to produce 5 gold when bringing a spell into play.
Heartbeat Drummers
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Heartbeat Drummers

GE-Holding
0,10 €
Retainer Battle: Bow to send any one opposing oni Personality home from battle, or to bow an opposing oni Follower. Open: Bow this card to give all of your Personalities a +1C until the end of this action phase.
Garrison
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Garrison

GE-Holding
0,30 €
Fortification While this card is in play, you are always considered to have a defensive unit at this Province for the purposes of being able to perform an action during battle.
Gambling House
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Gambling House

GE-Holding
0,10 €
When the Gambling House is brought into play, draw and discard a Fate Card. The focus value of the Fate Card you drew will be the gold production of the Gambling House for the remainder of the game.
Fantastic Gardens
En Stock
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Fantastic Gardens

GE-Holding
0,10 €
Fantastic Gardens costs 2 less Gold for Crane Clan players. Limited: Bow Fantastic Gardens to gain 2 Honor.
Famous Poet
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Famous Poet

GE-Holding
0,10 €
Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain 3 Honor.
Earthworks
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Earthworks

GE-Holding
0,10 €
Fortification No player may assign units to this Province during the Cavalry Maneuvers Segment.
Dragon Dancers
En Stock
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Dragon Dancers

GE-Holding
0,10 €
Bow Dragon Dancers to produce 2 Gold. Bow and destroy Dragon Dancers to produce 4 Gold.
Copper Mine
En Stock
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Copper Mine

GE-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
Bandit Hideout
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Bandit Hideout

GE-Holding
0,50 €
All Ports, Marketplaces and Trade Routes in play produce one less gold when bowed while the Hideout is in play. Bow the Bandit Hideout to produce gold equal to the number of Ports, Marketplaces and Trade Routes that other players have in play. Lost 2 Honor.
Armory
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Armory

GE-Holding
0,30 €
Bow the Armory to produce 3 Gold when paying for non-Unique Armor or a non-Unique Weapon. Pen: Bow the Armory to give a +2F bonus to a Follower.
Ancestral Shrines of Otosan Uchi
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Ancestral Shrines of Otosan Uchi

GE-Holding
0,10 €
Limited: Bow one of your Personalities to have him or her "meditate at at a shrine" and give him or her +1F/+2C until your next turn ends.
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