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To the Last Man
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To the Last Man

GE-Strategy
1,00 €
Reaction: Play this card after a Resolution Segment during which the opposing player destroyed an army containing one or more of your units. The opposing player must destroy a number of cards and tokens in his or her army whose total Force is greater than or equal to half of your army's total Force, rounded up. The player's bowed cards contribute their...
Tides of Battle
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Tides of Battle

GE-Strategy
0,30 €
Reaction: Before an attack’s Declaration Segment ends, if you are not the Attacker or Defender: Both sides’ leaders invite you as an ally. You gain no Honor from rulebook effects for assigning allying units this attack.
Those Who Stand Alone
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Those Who Stand Alone

GE-Strategy
0,10 €
Battle: All Personalities in this battle with no Followers has -1F.
Way of Death
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Way of Death

GE-Strategy
0,50 €
Battle: Fear 1 Effect. Reation: Add 2 to the strength of any Fear effect. Battle: Fear 3 Effect if you are a Junzo's Army or Shadowlands Horde player.
The Code of Bushido
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The Code of Bushido

GE-Strategy
0,30 €
Reaction: Play this card when Samurai takes an action, or creates an optional effect, that would dishonor him or her or cause his or her controller to lose Honor. Cancel the action, or prevent the Samurai from creating the eefect.
Surrender
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Surrender

GE-Strategy
0,10 €
Reaction: Play this card during the Resolution Segment of a battle you have lost. Your opponent loses 1 Honor instead of gaining 2 for each card he or she destroys this segment. Your opponent may "spare" and not destroy any of our units to gain 2 Honor for each card in those units as if he or she destroy them.
Superior Strategist
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Superior Strategist

GE-Strategy
3,00 €
Tactical Battle: Target one of your Tacticians: Search your Fate deck for an Action card with a Battle ability. You may take an additional Battle action to use one of its Battle abilities; if you do not, discard it.
Stand Firm
En Stock
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Stand Firm

GE-Strategy
0,10 €
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
Slander
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Slander

GE-Strategy
0,10 €
Reaction: Play immediately after a Personality is brought into play. No player gains honor for the Personality entering play.
Shiba Technique
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Shiba Technique

GE-Strategy
0,10 €
Battle: All your shugenja in this battle gain the ability Battle: bow to give all samurai in this army a +1F. If you are a Phoenix player, all of your samurai gain 2F, instead.
Shadowlands Sickness
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Shadowlands Sickness

GE-Strategy
0,10 €
Open: Bow a Shadowlands Personality.
Lies, Lies, Lies...
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Lies, Lies, Lies...

GE-Strategy
0,70 €
Political Limited: If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
Kolat Assassin
En Stock
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Kolat Assassin

GE-Strategy
0,50 €
Limited: Destroy a Personality with under 5 Chi. Lose 4 Honor. Limited: Destroy a Retainer. Lose 4 Honor.
Judgemnt of Toshiken
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Judgemnt of Toshiken

GE-Strategy
0,10 €
Reaction: Play this card after players reveal Focus cards in a duel. Resolve the duel only by the Chi (or other stat noted on the card creating the duel) of the dueling Personalities before the challenge, plus the Focus cards' printed Focus values. The Double Chi trait works as usual. If either Personality has not focused, each can focus an extra time,...
Investigation
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Investigation

GE-Strategy
2,00 €
Reaction: When an Assassin action, Ninja action or Kolat actin targets you, your Stronghold, or any of your cards or tokens, negate all of the action's effects except Honor losses to the player taking the action and make the player lose 5 Honor.
Inner Fire
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Inner Fire

GE-Strategy
0,30 €
Battle: Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
In Search of the Future
En Stock
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In Search of the Future

GE-Strategy
0,10 €
Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
Hitomi Technique
En Stock
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Hitomi Technique

GE-Strategy
0,50 €
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
Fight to the Setting Sun
En Stock
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Fight to the Setting Sun

GE-Strategy
0,10 €
Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.
Familiar Surroundings
En Stock
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Familiar Surroundings

GE-Strategy
0,10 €
Reaction: Play immediately after the cavalry maneuvers segment. Until the end of this turn, the Defender chooses the order in which battles are resolved instead of the Attacker
False Alliance
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False Alliance

GE-Strategy
0,10 €
Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader’s side there (this is not movement).
Enough Talk!
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Enough Talk!

GE-Strategy
0,30 €
Reaction: Before another player's target Personality performs a Political action, target one of your unbowed Samurai Personalities to issue an unrefusable challenge to the other Personality. Resolve the duel before the Political action. If your Samurai wins, negate the Political action's effects.
Dragon Tattoo
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Dragon Tattoo

GE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Dragon Tattoo. Until the end of the game, this Personality has a Dragon Tattoo and gains the following ability: Open: Gain up to three 1F/1C Fire tokens. this Personality cannot have more than three Fire tokens and cannot straighten if he or she has any Fire tokens. Remove one...
Brash Hero
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Brash Hero

GE-Strategy
0,10 €
Open: If it is not your turn: Target one of the active player’s Samurai Personalities with a Chi of 2 or less. The target’s controller must assign him during any Attack Phases this turn if he can legally do so.
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