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Time's Up Kids 2 (Versión Panda)
18,89 €
20,99 €
Time’s Up! Kids forma parte de la gran familia de juegos Time’s Up! donde encontramos jugadores intentando hacer adivinar a tus compañeros una palabra o una frase.
Ahora con Time’s Up! Kids las cartas vienen sin texto, solo con imágenes. El juego dura dos rondas con todos los jugadores usando el mismo conjunto de cartas en ambas rondas. En la primera,...
5,00 €
Legacy(Once per turn as a Dynasty, remove a card in your hand from the game to search your deck and Provinces for a Legacy Holding and Recruit it.) You must have at least 16 Holdings in your deck construction.
0,20 €
Samurai • The Masked Tortoise Battle, w: Fear 4. Straighten Suppon if you are Scorpion Clan or if your army has fewer units than the enemy army.
0,50 €
Destined • Earth • Prophetess • Shugenja After a card enters another player's hand from his or her own card's effect, target your Personality with fewer Omen tokens than his Personal Honor, and give him a +1F/+1C Omen token.
0,70 €
Courtier • Intimidator • Soul of Bayushi JouPolitical Interrupt: If the action targets Junko and is another player's, he may choose to lose 2 Honor. If he did not choose this, negate the action.Tireless Battle: Move Junko home.
0,20 €
Kolat Battle, : Target a Personality. Before this battle resolves, bow him. Lose 1 Honor.
3,00 €
Magistrate • Samurai • Resilient(Once per game per card, a Resilient card does not die in battle resolution.)Engage: If Raikohime is opposed, discard a card to make the enemy leader either discard a Battle Strategy, or show you his hand if it does not have one.
0,20 €
Market • Port Invest 2: Give this Holding two +1GP Wealth tokens. (Entering play, permanently increase the Gold Cost by the Invest cost to get the effect.)
0,20 €
Mine • Retainer Bow: Produce 6 Gold.Open, Bow: Create a +2F/+1C One-Handed • Sword • Weapon Item and attach it to your target Personality.
0,10 €
Artisan • Kensai • Naval • Samurai • Yojimbo(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy attachment with lower Force. You may bow one of Dairu's Weapons or one of your Ports to destroy the target.
0,10 €
Samurai • Yojimbo • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)Battle: Fear equal to 1 plus the number of actions resolved from your Kiho and Spells this battle.
0,20 €
Samurai • Cavalry • Kensai (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle. Kensai may attach two Weapons, as long as neither is Two-Handed.
2,00 €
Spider Clan • CourtierYou are considered to have +5 Family Honor when Lobbying checks Honor.Interrupt, w: The Fear action destroys any cards it bows.
0,50 €
Spider Clan • Courtier • OratorPolitical Open, w: Give a target Personality (in play) +1PH or -1PH. Favor Political Interrupt, w: Discard the Imperial Favor to increase or decrease a Proclaim Honor gain by 1.
3,00 €
Cavalry • Clan Champion • Daimyo • Duelist • Experienced 5 • Loyal • Phoenix Clan • Samurai • Shiba's Soul(Tsukimi is not Unique).Tsukimi has the element keywords of all Personalities you control. Tsukimi can attach Spells and has Shugenja while she has a Spell.
0,10 €
Portw: Produce 2 Gold, or 3 Gold if you are a Mantis Clan player.
1,50 €
Battle: Fear 3.(This Stronghold has +1 Province Strength, its ability gains Tireless, and it gains the ability, "Tireless Dynasty: If any of your Provinces have been destroyed this game, turn a card in one of your Provinces face-up" when going second)
0,30 €
Kata • Kharmic Limited: Put this Kata into play. Discard all your other Kata in play.Battle: If this card is in play, straighten a Ring.
0,30 €
Emperor • Imperial • Inexperienced • Samurai • UniqueYou ignore Hantei XVI's Honor Requirement if you control the Imperial Favor.After Hantei XVI enters play, search your discard pile or Fate deck for a non-Unique Political Strategy. Show it. Put it in your hand.
0,30 €
Crab Clan • Fallen • Samurai • ScoutAfter Ogata enters play, lose 2 Honor.Ogata has +1F for each opposing Madness token.
0,50 €
Templew: Produce 2 Gold.Limited, w: Give a target card a Madness token.
3,50 €
NinjaLimited: Bow your performing Ninja Personality: The option to create an Attack Phase comes after the Dynasty Phase this turn.
0,20 €
Battle: Choose your performing bowed Personality: Straighten him. Give him +3F.
3,50 €
Unicorn Clan • Imperial • Samurai • Battle Maiden • Cavalry • Magistrate • Paragon • Experienced • Unique • Emerald ChampionYour dishonorable Paragons do not have a maximum Personal Honor of 0 from the rulebook.Reaction: After engaging at Ji-Yun's battlefield, target a Personality opposing her: He may not use his abilities.
0,20 €
Unicorn Clan • Water • Shugenja • Cavalry • Death PriestAfter Shaocheng enters play: Turn a card a province face-up: If it is a non-Unique Personality, discard him and he becomes honorably dead.
0,50 €
Scorpion Clan • Courtier • Seductress • Experienced • Loyal • UniquePolitical Open: Bow Makiko: Take the Imperial Favor.Political Reaction: Before an action resolves, bow Makiko: Reduce all Honor gains from it by 2.