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Walls of Death  -               Siege Interrupt: If you have a Fortification at the current battlefield, negate an Engage action
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Walls of Death

ThA-Strategy
3,00 €
Siege Interrupt: If you have a Fortification at the current battlefield, negate an Engage action.Siege Battle: Bow your target unbowed Fortification. Ranged Attack equal to half its Gold Cost, rounded up, plus 1.
Unexpected Valor  -               Discipline 0. (Pay 0 Gold to play, then remove from the game, this Discipline in your discard.
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Unexpected Valor

ThA-Strategy
0,20 €
Discipline 0. (Pay 0 Gold to play, then remove from the game, this Discipline in your discard.)Battle: Straighten your target card that was bowed by another player's card effect this battle.
Nourished by Fallen Leaves  - Earth              This Shugenja has Conqueror while he is Earth.After your action resolves, if it
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Nourished by Fallen Leaves

ThA-Spell
0,50 €
Earth This Shugenja has Conqueror while he is Earth.After your action resolves, if it bowed an enemy card, give this Shugenja +1F.
Hikahime Sensei  - All Clans          You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non
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Hikahime Sensei

ThA-Sensei
0,50 €
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
Doji Moro  - Magistrate • Resilient • Samurai        (Once per game per card, a Resilient card does not die in battle resolution
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Doji Moro

ThA-Personality-CN
0,50 €
Magistrate • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.) Iaijutsu Battle: Fear 2. If this bowed a Personality with lower Personal Honor, give Moro +1F.
Daigotsu Onita  - Samurai • Shadowlands • Duelist          Onita has +1F/+1C while she has a Sword.Open: Give Onita +2F/-2C. Due
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Daigotsu Onita

ThA-Personality-AR
0,50 €
Samurai • Shadowlands • Duelist Onita has +1F/+1C while she has a Sword.Open: Give Onita +2F/-2C. Duels in which she is the challenger are duels of Force (this turn).
Chuda Teraiko  - Shadowlands • Shugenja          Maho Battle: Fear equal to the Force of your target Personality; destroy him if
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Chuda Teraiko

ThA-Personality-AR
0,20 €
Shadowlands • Shugenja Maho Battle: Fear equal to the Force of your target Personality; destroy him if he is bowed, and bow him if he is unbowed.
Veteran's Farmland  - Farm    Battle/Open: Straighten your target Ashigaru Follower.
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Veteran's Farmland

ThA-Holding
0,20 €
Farm Battle/Open: Straighten your target Ashigaru Follower.
Mess Hall  - Barracks    This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maxi
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Mess Hall

ThA-Holding
0,20 €
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
Isolated Farmlands  - Farm    After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten
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Isolated Farmlands

ThA-Holding
0,20 €
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
Daikura  -     You have +1 maximum hand size.
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Daikura

ThA-Holding
0,50 €
You have +1 maximum hand size.
Borderless Fields  - Farm    Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Cons
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Borderless Fields

ThA-Holding
0,20 €
Farm Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality. Destroy this Holding.
Fresh Recruits  - AshigaruThis Follower has +1F for each other Ashigaru in this unit.
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Fresh Recruits

ThA-Follower
0,20 €
AshigaruThis Follower has +1F for each other Ashigaru in this unit.
Daigotsu Zenshi  - Nonhuman • Samurai • Shadowlands • Undead  After Zenshi enters play, lose 4 Honor. Battle: Give each Undead c
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Daigotsu Zenshi

TF-Personality-SH,AR
2,00 €
Nonhuman • Samurai • Shadowlands • Undead After Zenshi enters play, lose 4 Honor. Battle: Give each Undead card in Zenshi's army +1F.
Bayushi Mifuyu  - Samurai • KensaiBattle: Give a target enemy Personality -3F.
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Bayushi Mifuyu

TF-Personality-SC
0,20 €
Samurai • KensaiBattle: Give a target enemy Personality -3F.
Asako Hiribe  - Earth • Inquisitor • Magistrate • ShugenjaEarth Open: Target a Personality. You suspect him of the taint. If he
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Asako Hiribe

TF-Personality-PH
3,00 €
Earth • Inquisitor • Magistrate • ShugenjaEarth Open: Target a Personality. You suspect him of the taint. If he has Shadowlands, give him -2F. He has Shadowlands while you are taking actions (this turn).
Balance in Nothingness  - Interrupt: After the action targets your bowed Personality, negate its remaining effects.
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Balance in Nothingness

TF-Strategy
0,50 €
Interrupt: After the action targets your bowed Personality, negate its remaining effects.
A Warrior's Brutality  - Battle: Give your target opposed Personality +3F.
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A Warrior's Brutality

TF-Strategy
0,20 €
Battle: Give your target opposed Personality +3F.
Yoritomo Saitsuko  - Kensai • Naval • Samurai    (Kensai may attach two One-Handed Weapons. Once a turn, the Attacker gets the f
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Yoritomo Saitsuko

TF-Personality-MN
0,70 €
Kensai • Naval • Samurai (Kensai may attach two One-Handed Weapons. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
Tsuruchi Arayo  - Samurai • Soul of Tsuruchi Amaya    Battle, w: Ranged 4 Attack. Bow the target if it is still in play.
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Tsuruchi Arayo

TF-Personality-MN
3,00 €
Samurai • Soul of Tsuruchi Amaya Battle, w: Ranged 4 Attack. Bow the target if it is still in play.
Matsu Karoko  - Samurai      Battle, w: Melee 3 Attack. Straighten Karoko if she is attacking.
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Matsu Karoko

TF-Personality-LI
4,00 €
Samurai Battle, w: Melee 3 Attack. Straighten Karoko if she is attacking.
Lacquered Armor  - ArmorRanged Attacks targeting cards in this unit have -2 strength.Tireless Battle: Move this Personality home
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Lacquered Armor

TF-Item
0,50 €
ArmorRanged Attacks targeting cards in this unit have -2 strength.Tireless Battle: Move this Personality home. (Tireless actions may be taken even while bowed.)
Trading Grounds  - MarketThis Holding has +3GP when it pays for a single Holding only.
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Trading Grounds

TF-Holding
0,30 €
MarketThis Holding has +3GP when it pays for a single Holding only.
Distracted Sentries  - Fortification • Kharmic(Fortifications attach, bowed, to the Province from which they entered play.)Befor
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Distracted Sentries

TF-Holding
0,20 €
Fortification • Kharmic(Fortifications attach, bowed, to the Province from which they entered play.)Before this Province is destroyed, transfer this Holding to an adjacent Province.Tireless Open: Straighten this Holding. It will not produce Gold until after your next turn begins.
The Soul of Man  - Kolat Open: Permanently set your target Human Personality's Personal Honor to 0, give him Courtier • Kolat, a
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The Soul of Man

TNO-Strategy
3,00 €
Kolat Open: Permanently set your target Human Personality's Personal Honor to 0, give him Courtier • Kolat, and give him the ability "Kolat Political Open, w: Target a Personality controlled by the active player. His controller may pay 4 Gold. If he does not, bow the target." Lose 1 Honor unless you are Dragon Clan.
Sinister Deception  - Unstoppable Battle: Give a target attacking Personality -4F. (Other players cannot Interrupt Unstoppable a
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Sinister Deception

TNO-Strategy
0,20 €
Unstoppable Battle: Give a target attacking Personality -4F. (Other players cannot Interrupt Unstoppable actions.)Courtesy: This Strategy's Ranged Attack has +1 strength. (Courtesy traits do not take effect if you went first.)Unstoppable Battle, 1: Target your unbowed Samurai. Ranged Attack equal to his Personal Honor.
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