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Doji Shimada  - Magistrate • Samurai 
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Doji Shimada

TNO-Personality-CN
0,20 €
Magistrate • Samurai 
Protected Temple  - Temple • Fortification • Kharmic(Fortifications attach to the Province from which they entered play.)This Fo
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Protected Temple

TNO-Holding
0,20 €
Temple • Fortification • Kharmic(Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed and, if your Sensei is Brotherhood Sensei, for 2 less Gold.Bow: Produce 4 Gold.
Seeking the Way  - Air                      Air Battle: Bow this Shugenja to move home a target attacking Personality and himsel
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Seeking the Way

HoD-Spell
1,00 €
Air Air Battle: Bow this Shugenja to move home a target attacking Personality and himself, and gain 2 Honor.
Carpenter Shrine  - Temple • Fortification        (Fortifications attach to the Province from which they entered play.)This Fort
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Carpenter Shrine

HoD-Holding
0,70 €
Temple • Fortification (Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed.w: Produce 2 Gold.Open, w: Gain 1 Honor.
Yoritomo Dairu  - Artisan • Kensai • Naval • Samurai • Yojimbo(Kensai may attach two Weapons, as long as neither is Two-Handed.)
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Yoritomo Dairu

HoD-Personality-MN
0,10 €
Artisan • Kensai • Naval • Samurai • Yojimbo(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy attachment with lower Force. You may bow one of Dairu's Weapons or one of your Ports to destroy the target.
Isawa Orinoko  - Fire • ShugenjaOrinoko enters play for 1 less Gold if your Allegiance is Traditionalist.Invest 10: Give Orinoko
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Isawa Orinoko

ALitS-Personality-PH
3,00 €
Fire • ShugenjaOrinoko enters play for 1 less Gold if your Allegiance is Traditionalist.Invest 10: Give Orinoko three +1F/+1C tokens, then permanently give her Conqueror and the ability, "Fire Battle: Fear 5." This Invest cost cannot be reduced.
Tested Blade  - One-Handed • Sword • Weapon            Battle, w: Fear equal to this Personality's Chi that may target a Persona
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Tested Blade

TCS-Item
0,20 €
One-Handed • Sword • Weapon Battle, w: Fear equal to this Personality's Chi that may target a Personality with Followers (Bow a target enemy Follower or Personality with Force equal to or lower than the Fear's strength).
Way of the Phoenix  - If you are a Phoenix Clan player, this Strategy has Discipline 1.Battle: Straighten your target Spell. You
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Way of the Phoenix

TCS-Strategy
4,00 €
If you are a Phoenix Clan player, this Strategy has Discipline 1.Battle: Straighten your target Spell. You may use its abilities an additional time this turn. Take an additional action.
Zenathaar  - Naga • Nonhuman • Savior • Scout • Warrior of the Bright EyeZenathaar will not join you if you control any Shadowla
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Zenathaar

TCS-Personality-SA,SH
3,00 €
Naga • Nonhuman • Savior • Scout • Warrior of the Bright EyeZenathaar will not join you if you control any Shadowlands Personalities. Your other Naga Personalities have +1PH. Home Battle: Move your target Naga Personality home.
Nao  - Monk • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)After a Fear effect from a card in Nao's u
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Nao

TCS-Personality-AR
0,20 €
Monk • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)After a Fear effect from a card in Nao's unit, or from your action that targeted Nao, bows a Follower, destroy it.
Shosuro Sadao  - Ninja • Samurai • SpyNinja Battle: Give a target enemy Personality a -1F/-1C Poison token. You may move Sadao h
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Shosuro Sadao

TCS-Personality-SC
0,20 €
Ninja • Samurai • SpyNinja Battle: Give a target enemy Personality a -1F/-1C Poison token. You may move Sadao home if the target was Lion Clan.
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