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Corrupted Iron Mine
En Stock
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Corrupted Iron Mine

GE-Holding
0,30 €
Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.
Shinjo Shono Exp
Fuera de stock
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Shinjo Shono Exp

GE-Personality-UN
1,00 €
Unicorn Clan Samurai. Cavalry. Experienced Unique A player must discard two cards from his or her hand for one of his or her cards to challenge Shono. Shono gains +1F/+3C while facing one or more Ninja or Shadowlands cards in a battle or duel.
Thuk-Kigi Exp
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Thuk-Kigi Exp

GE-Personality-SH
1,00 €
Unaligned Nonhuman. Experienced Goblin Warmonger Soul of Kappuksu. Unique. Shadowlands When Thuk-Kigi would be destroyed, if he has any Goblin Followers, instead destroy the Followers and send him home bowed. Battle: If Thuk-Kigi's unit is home, switch it with one of your units in the current battle.
Slidge
En Stock
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Slidge

GE-Personality-SH
0,10 €
Unaligned Troll. Nonhuman. Shadowlands Lose 4 Honor. Slidge cannot attack Armor.
Yuki no Onna
En Stock
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Yuki no Onna

GE-Personality-SA
0,10 €
Unaligned Snow Maiden. Nonhuman Yuki no Onna gains +1F/+1C for each Forest in play. Limited: Yuki no Onna bows to challenge a Shadowlands Personality. The challenge is unrefusable if the the Personality's controller controls any Forests.
Ki-Rin
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Ki-Rin

GE-Personality-SA
0,50 €
Unaligned Creature. Unique While Ki-Rin is unbowed and honorable, Personalities with a Personal Honor of zero, four, or five cannot assign or move into armies attacking your Provinces.
Mirumoto Temoru
En Stock
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Mirumoto Temoru

GE-Personality-DR
0,10 €
Dragon Clan Samurai. Soul of Mirumoto Hitomi Temoru's Followers are immune to Fear.
Mirumoto Daisuke
En Stock
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Mirumoto Daisuke

GE-Personality-DR
0,10 €
Dragon Clan Samurai. Cavalry. Soul of Mirumoto Sukune Battle: Bow Daisuke for a Ranged 3 Attack.
Yasuki Hachi
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Yasuki Hachi

GE-Personality-CN
0,10 €
Crane Clan Gunso. Samurai Counts as Daidoji Hachi for deck construction. Reaction: Once per turn, when Hachi wins a duel, straighten your Stronghold.
Kakita Nanami
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Kakita Nanami

GE-Personality-CN
0,50 €
Crane Clan Negotiator. Soul of Kakita Yuri Political Battle: If you are the Defender, bow Nanami and pay an amount of Gold equal to an attacking unit's Force to send the unit home without bowing.
Asahina Sekawa
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Asahina Sekawa

GE-Personality-CN
0,50 €
Crane Clan Shugenja. Jade Champion. Experienced. Unique Reaction: Bow Sekawa after a Spell or Kiho is cast to force the caster's player to discard a Fate card from his or her hand.Reaction: Bow Sekawa after a Maho action resolves to force its player to discard a number of Fate cards from his or her hand equal to Sekawa's Personal Honor.
The Imperial Standard
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The Imperial Standard

GE-Item
2,00 €
Unique Putting this card into play from your hand is a Political action. You must use and discard the Imperial Favor to bring the Imperial Standard into play. Gain 4 Honor. Each Follower in this unit gains +2F and is immune to Fear while Imperial Standard is attached.
Ryokan's Sword
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Ryokan's Sword

GE-Item
0,10 €
Weapon When this Personality is focusing in a duel, instead of focusing normally from your hand you may draw the top card of your fate deck and use that card as a focus instead. Do not look at this focus until a strike is declared. If you are unable to focus with the card it is discarded when revealed.
Ono
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Ono

GE-Item
0,10 €
Weapon A Crab Personality attaches the Ono for 2 Gold.
Mantle of Fire
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Mantle of Fire

GE-Item
0,10 €
Reaction: If this Personality wins a duel, you may put the Ring of Fire into play from your Hand. Reaction Elemental: Destroy the Mantle instead of focusing for this Personality in a duel. This Personality is returned to your fief bowed and all effects of the duel are negated.
Hammer of Earth
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Hammer of Earth

GE-Item
0,10 €
Reaction: If this Personality is being assigned to defend a Province when the attacking army has a Force higher than the Province Strength, you may put the Ring of Earth into play from your hand. Battle Elemental: Destroy the Hammer. If this Personality is defending, he gains +3F/+2C until the end of this turn.
Dragon's Claw Katana
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Dragon's Claw Katana

GE-Item
0,30 €
Weapon The Dragon's Claw Katana costs 2 less gold for Crane players. This personality has +1 personal honor while the Dragon's Claw Katana is attached.
Celestial Sword of the Phoenix
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Celestial Sword of the Phoenix

GE-Item
0,50 €
Weapon. Unique If you are a Phoenix Clan player, gain 2 Honor. Celestial Sword of the Phoenix counts as the Ancestral Sword of Phoenix Clan for uniqueness. While attached to a Phoenix Clan Personality, Celestial Sword of the Phoenix gains +1F/+1C for each Phoenix Clan Personality you control.
The Wind's Truth
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The Wind's Truth

GE-Strategy
0,30 €
Kiho Elemental Reaction: Bow any one of your monks or shugenja when honor is being gained or lost. Redirect the honor gain or loss to another player.
Facing Your Devils
En Stock
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Facing Your Devils

GE-Strategy
0,20 €
Kiho Open: Bow a shugenja or monk you control to have him or her issue a challenge to any Personality in play. The challenged Personality may refuse by discarding cards from his hand with a combined focus value greater than the Chi of your Personality.
Winds of Change
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Winds of Change

GE-Spell
0,10 €
Limited Elemental: Bow this Shugenja to discard the Dynasty card in a target Province and replace it with the next card from that Player's Dynasty Deck.
The Fires That Cleanse
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The Fires That Cleanse

GE-Spell
0,50 €
Fire Battle: Bow and destroy this Shugenja: Destroy a target Personality opposing this Shugenja.
The Shadowlands Horde
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The Shadowlands Horde

GE-Stronghold-SH
2,00 €
You cannot gain or lose Honor. Your cards are immune to fear. Your personalities may not swear fealty. You may not take Political Actions, or actions which cause another player an honor loss. You may have no allies. Reaction: Bow when bringing a Shadowlands card into play to reduce the gold cost of the card by four.
Eternal Halls of the Shiba
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Eternal Halls of the Shiba

GE-Stronghold-PH
1,50 €
At the beginning of the game, all human Shugenja in your deck become permanently aligned to your Clan. Reaction: Immediately after you put a Kiho in your discard pile after its use, put the Kiho back into your hand, then discard one card from your hand. You canot use this ability twice with the same Kiho or twice on the same turn.
Retirement
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Retirement

GE-Event
0,50 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
Imperial Ambassadorship
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Imperial Ambassadorship

GE-Event
0,50 €
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.
Test of Might
En Stock
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Test of Might

GE-Strategy
0,10 €
Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compares Force versus Force. The winner gains 3 Honor. Bow the loser.
Superior Tactics
En Stock
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Superior Tactics

GE-Strategy
0,30 €
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
Strike at the Tail
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Strike at the Tail

GE-Strategy
0,30 €
Battle: Bow one of your units to destroy a number of opposing Followers with total Force less than or equal to the Force your unit had before bowing. If a Unicorn Clan Personality leads your unit, the unit gains +2F for this effect.
Street to Street
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Street to Street

GE-Strategy
0,10 €
Battle Terrain: This terrain takes effect as soon as it is played. All Followers at this battle are considered unattached. After the end of this battle action phase, or when this terrain is destroyed, each player's remaining Followers may be attached to any of that player's surviving Personalities in this battle. Followers unable to legally attach in this...
Shinjo Technique
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Shinjo Technique

GE-Strategy
1,00 €
Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero.
Rallying Cry
En Stock
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Rallying Cry

GE-Strategy
1,00 €
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
Iaijutsu Duel
En Stock
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Iaijutsu Duel

GE-Strategy
0,10 €
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
Hummingbird Tattoo
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Hummingbird Tattoo

GE-Strategy
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Hummingbird Tattoo. For the rest of the game, the Personality has a Hummingbird Tattoo and gains this trait: "This Personality may straighten immediately after he or she bows at the end of the Resolution Segment. If the Personality does so, he or she cannot move into battle...
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