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0,10 €
Reaction: If this Personality wins a duel, you may put the Ring of Fire into play from your Hand. Reaction Elemental: Destroy the Mantle instead of focusing for this Personality in a duel. This Personality is returned to your fief bowed and all effects of the duel are negated.
0,10 €
Reaction: If this Personality is being assigned to defend a Province when the attacking army has a Force higher than the Province Strength, you may put the Ring of Earth into play from your hand. Battle Elemental: Destroy the Hammer. If this Personality is defending, he gains +3F/+2C until the end of this turn.
0,50 €
Weapon. Unique If you are a Phoenix Clan player, gain 2 Honor. Celestial Sword of the Phoenix counts as the Ancestral Sword of Phoenix Clan for uniqueness. While attached to a Phoenix Clan Personality, Celestial Sword of the Phoenix gains +1F/+1C for each Phoenix Clan Personality you control.
0,30 €
Kiho Elemental Reaction: Bow any one of your monks or shugenja when honor is being gained or lost. Redirect the honor gain or loss to another player.
2,00 €
You cannot gain or lose Honor. Your cards are immune to fear. Your personalities may not swear fealty. You may not take Political Actions, or actions which cause another player an honor loss. You may have no allies. Reaction: Bow when bringing a Shadowlands card into play to reduce the gold cost of the card by four.
1,50 €
Open: Look at another player's hand. Lose 1 Honor.
0,50 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
0,50 €
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.
0,10 €
Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compares Force versus Force. The winner gains 3 Honor. Bow the loser.
0,30 €
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
0,30 €
Battle: Bow one of your units to destroy a number of opposing Followers with total Force less than or equal to the Force your unit had before bowing. If a Unicorn Clan Personality leads your unit, the unit gains +2F for this effect.
1,00 €
Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero.
1,00 €
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
0,10 €
Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shugenja resolves, discard the Imperial Favor: Negate the action’s effects.
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Hummingbird Tattoo. For the rest of the game, the Personality has a Hummingbird Tattoo and gains this trait: "This Personality may straighten immediately after he or she bows at the end of the Resolution Segment. If the Personality does so, he or she cannot move into battle...
0,10 €
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
0,10 €
Elemental Reaction: Play after a spell effect is produced to destroy the spell card. Elemental Reaction: Play after an innate ability is performed to give that shugenja a -2C until the endo of the turn.
0,20 €
Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
0,10 €
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
0,10 €
Reaction: If you are the Defender, after the Declaration Segment begins: Straighten all bowed Personalities you control. After this attack ends, bow all Personalities this card straightened.
1,50 €
This card has a Focus value of 6 when focused in a duel, discarded for a Tactician Force bonus, or used for its Focus value with an ability on a Personality. The Personality has -2C after the duel or ability resolves.
0,50 €
Bow Kaeru Contractor to produce 2 Gold. Bow Kaeru Contractor to produce 3 Gold when paying for an Action card.