Carrito de la compra
No hay más artículos en su carrito Los más vendidos
0,30 €
Imperial Honor Guard is immune to Fear. Imperial Favor effects cannot target this unit.
0,10 €
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
0,50 €
Until the end of the game, units led by a Naga Personality may not be targeted with an effect from the Imperial Favor. Naga Players may not lobby to gain the Imperial Favor this game.
3,00 €
Until the end of the game, any Festival event that appears is discarded without effect.
0,30 €
All Personalities in play with a Personal Honor above two are bowed.
0,50 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
0,10 €
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
0,20 €
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
0,10 €
Bow the Forest to produce 1 Gold. Bow to produce 2 Gold if you are paying the gold cost for any nonhuman or creature Personalities or Followers. (Clarification: Both Personalities and Followers must have the Nonhuman or Creature trait for the extra gold.)
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
0,10 €
Limited: Bow one of your Personalities to have him or her "meditate at at a shrine" and give him or her +1F/+2C until your next turn ends.
2,00 €
If Kokujin defeat an opponent in a duel involving Chi. Kokujin consumed his spirit. You take control of this personality until the end of the game. The Personality is placed in your fief, bowed, with all Followers destroyed. His Chi is permanently reduced by one and his Personal Honor to zero. The personality Gains the trait Shadowlands permanently
0,50 €
Unaligned Undead Samurai. Nonhuman. Experienced 2. Unique. Shadowlands Lose 6 honor. Tsume will not enter play if your family honor is above 0. You cannot assign Tsume to the same battle as a unit with no Shadowlands cards, and vice versa. Open: Bow Tsume. Straighten a Shadowlands card. Battle: Once per turn, bow an opposing Unicorn personality.
0,10 €
Unaligned Hunter of Nagas Will not join Naga players or attach Naga Followers. The Hunter is +2F while there is a Naga in the opposing army, and has a 3C bonus in a duel against a Naga. (Errata: Is not a Naga card himself.)
0,10 €
Unaligned Samurai Open: Bow to straighten Bayushi Kachiko.
0,30 €
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
2,00 €
All clans. Sensei When a player pays full Gold cost for a Personality of his or her Clan, the player cannot gain over 1 Honor, regardless of the Personality's Personal Honor. Your card effects do not cause Honor losses for other players.
1,50 €
All Clans. Sensei You may play Technique cards as if you were playing their required Clans.
0,10 €
Shadowlands Lose 3 honor. Battle: Ranged 1 attack. This does not bow Obake. The Ranged attack strength cannot be changed, and the ranged attack cannot be combined with others.
0,10 €
Unique While the Ikoma Histories are in play, each player loses 2 Honor whenever one of his or her Events resolves.