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0,50 €
This Action costs 0 Gold for Unicorn players. Limited: Take any one Arrow card from your Fate discard pile and place it in your hand.
0,50 €
Reaction: Play when a use of Tactician occurs in a battle in which you also have a Personality with Tactician. The effects of the action (whether a Force gain or action requiring a Tactician) are negated, although the other player's Tactician ability is still considered used. This does not count as the use of Tactician by your Personality.
0,70 €
Will only attach to a Samurai or Bushi. You may attach this card from your hand as a Battle aciton. Personalities with Followers in this army gain +1F. Opposing Personalities with no attached cards have -1F. Reaction: Once per turn, after Hero's Banner is destroyed while in an army, return it to your hand and reduce its Gold cost to 0 until the battle...
1,00 €
Battle: All players may take the following actions for the rest of the battle. You may take one such action inmediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
1,00 €
Retainer · Unique Bow Forward Observer to produce 2 Gold. Battle: Bow Forward Observer to target a Terrain. Until that Terrain leaves play, it produces effects as if you had played it (even if you could not legally play it).
2,00 €
Unique Reaction: Play after your army wins a battle against an opposing army. Lions Rampant remains in play in your home. Reaction: If Lions Rampant is in play, when paying a Gold cost, destroy Lions Rampant to produce 8 Gold.
2,00 €
For the rest of the game, Dark Rings are not destroyed when Rings enter play, and Dark Rings that were played according to their own text count towards an Enlightenment Victory. This effects cannot be ended or negated.
0,50 €
This card costs 4 less Gold if you are a Scorpion Clan player. Political Limited: Bow one of your Courtier Personalities to permanently remove the Samurai, Shugenja, or Courtier trait from a Personality.
2,50 €
Crane Clan Samurai * Hero * Experinced 2 * Unique Yasuyo gains Double Chi while she has a Unique Weapon attached. Limited: Once per turn, if Yasuyo is Honorable, bow her to challenge a Personality to an unrefusbale duel. The loser bows and may not straighten until after his controller's next Straighten Phase.
1,50 €
Crane Clan Samurai . Daidoji Family Daimyo Harrier . Magistrate . Unique Reaction: Once per battle, before you take an Open or Battle action while Kikaze is defending any of your Provinces, you may take that action even if you have no units in the current battle.
1,00 €
Lion Clan Samurai. Tactician Tactical Battle: Discard a card from your hand to give Dagurasu +3F.
0,50 €
Reserve Formation Formed by two Samurai or Bushi Personalities. Reaction: Bow one of your Samurai or Bushi Personalities in this battle to cancel a Reaction. This cannot cancel a Reaction on a Formation.
0,70 €
Weapon . Unique Will only attach to a Samurai or Bushi. Reaction: Bow Gleaming Wakizashi to draw a card after this Personality enters a duel.
0,20 €
Elemental Fire Battle: Once per turn, bow this Shugenja to give each Personality in this army a Chi bonus equal to that Personality's Personal Honor. You need not bow this Shugenja if he is a Fire Shugenja.
0,30 €
Weapon. Elemental Battle: Twice per turn, bow Daisho of Water or a Cavalry card in this army to bow an opposing Follower.
2,00 €
Political Battle: Target one of your Courtiers to target a defending Personality in this battle. If the defending Personality is bowed or at home when the battle resolves, dishonor him, and you may search your Fate deck for a Political Action card, show it to all players, and put it in your hand.
0,50 €
Singular While The Shogun's Armory is in play, you may attach Items from your hand to your Personalities as a Battle action. Limited: Once per turn, search your Fate discard pile for a non-Unique Item, show it to all players, and put it in your hand.
5,00 €
Bow Secluded Outpost to produce 4 Gold. If this pays for a Samurai or Bushi Personality, you may attach an Item or Follower to him from your hand after he enters play, for 4 Gold less. You must pay all remaining costs.
0,10 €
Retainer . Retired Master costs 2 less Gold for Scorpion Clan Players. Bow Retired Master to produce 3 Gold, or to produce 4 Gold when paying for a Courtier. Limited: Once per turn, raise a Courtier's Personal Honor to 3 until the beginning of your next turn.
0,50 €
Unicorn Clan Samurai . Scout . Cavalry . Unique Battle: Once per battle, discard a Terrain from your hand to search your Fate deck for a Terrain card, show it to all players, and put it in your hand.
0,10 €
Unicorn Clan Bushi . Cavalry Battle: Bow and destroy one of Taidjut's Items to destroy a Region attached to this Province.
0,20 €
Shadowlands. Bushi. Lose 3 Honor. While in an army, Arai's printed Force equals the highest non-variable entering-play Honor loss among all cards in his army.
1,00 €
Unaligned Onisu of Betrayal . Cavalry . Nonhuman Unique . Shadowlands . Lose 5 Honor. While Fushin is in play, all players must bow a Personality they control as an additional cost of playing a Political Action card. Battle: Once per turn, gain control of a dishonored Personality until the end of the turn, and move that Personality into this army.