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Shiryo no Hida  - Crab Clan Ancestor. Unique This unit cannot be targeted with the Imperial Favor. Battle: If attached Personali
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Shiryo no Hida

CaJ-Ancestor
3,00 €
Crab Clan Ancestor. Unique This unit cannot be targeted with the Imperial Favor. Battle: If attached Personality is defending, he gains a 2F/2C bonus until the end of the turn. This can be done once per turn.
Shiryo no Agasha  - Dragon Clan Ancestor. Unique While this card is attached to your Personality, your maximum hand size is incr
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Shiryo no Agasha

CaJ-Ancestor
1,50 €
Dragon Clan Ancestor. Unique While this card is attached to your Personality, your maximum hand size is increased by two. Reaction: Bow this Personality when you are bringing a Dragon into play to waive its honor requirement. Does not refer to Dragon Clan Personalities unless they are considered to be a Dragon.
Stand Firm  - Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
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Stand Firm

CaJ-Strategy
0,10 €
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
Lesser Oni  - Shadowlands. Nonhuman There is no limit to the number of Lesser Oni you may have in your deck. Any opponent who de
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Lesser Oni

BP-Follower
0,20 €
Shadowlands. Nonhuman There is no limit to the number of Lesser Oni you may have in your deck. Any opponent who destroys this card with an action or in battle (Attacker or Defender if during the resulotion phase of a battle) gains 1 additional honor.
Goblin Chuckers  - Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
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Goblin Chuckers

BP-Follower
0,30 €
Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
Iron Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Iron Mine

BP-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Diamond Mine  - Bow the Diamond Mine to produce 5 Gold.
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Diamond Mine

BP-Holding
0,30 €
Bow the Diamond Mine to produce 5 Gold.
Bushi Dojo  - Bow to produce 6 gold when bringing a Follower into play.
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Bushi Dojo

BP-Holding
0,10 €
Bow to produce 6 gold when bringing a Follower into play.
Blacksmiths  - Bow Blacksmiths to produce 2 Gold, plus 1 Gold for every Iron Mine in play. Bow Blacksmiths to produce 4 Gold whe
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Blacksmiths

BP-Holding
0,10 €
Bow Blacksmiths to produce 2 Gold, plus 1 Gold for every Iron Mine in play. Bow Blacksmiths to produce 4 Gold when paying for a Weapon or Armor.
Shinjo Tsuburo  - Unicorn Clan Samurai. Cavalry. Experienced. Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo.
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Shinjo Tsuburo

BP-Personality-UN
0,50 €
Unicorn Clan Samurai. Cavalry. Experienced. Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo. Tsuburo may perform this action while bowed.
Goblin Warmonger  - Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his u
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Goblin Warmonger

BP-Personality-SH
0,10 €
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
Shosuro Taberu  - Scorpion Clan Manipulator. Experienced. Unique. Reaction: Bow Taberu when another player is gaining Honor. You
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Shosuro Taberu

BP-Personality-SC
0,30 €
Scorpion Clan Manipulator. Experienced. Unique. Reaction: Bow Taberu when another player is gaining Honor. You gain the honor instead. Taberu cannot take this action if the Honor gain is the result of a battle or duel, or if the player has less than his or her starting Honor.
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