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Touching the Void  - Limited: If you have no cards in your hand after playing this card, permanently lower your maximum hand siz
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Touching the Void

AD-Strategy
0,30 €
Limited: If you have no cards in your hand after playing this card, permanently lower your maximum hand size by one, and draw four extra cards during your End Phase this turn.
Swifter Arrow  - Battle: Bow one of your non-Shugenja Personalities capable of a ranged attack. Target an opposing non-Shugenja
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Swifter Arrow

AD-Strategy
0,10 €
Battle: Bow one of your non-Shugenja Personalities capable of a ranged attack. Target an opposing non-Shugenja Personality capable of a ranged attack. Destroy the target Personality.
Strong Words  - Open: Bow one of your Champion, Daimyo, or Hero Personalites. Each Personality sharing a Clan affiliation with t
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Strong Words

AD-Strategy
0,10 €
Open: Bow one of your Champion, Daimyo, or Hero Personalites. Each Personality sharing a Clan affiliation with the Personality you bowed gains +1F/+1C until the turn ends.
Poor Health  - Limited: Target a Personality. For the rest of the game, when the Personality focuses in a duel, randomly draw th
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Poor Health

AD-Strategy
0,50 €
Limited: Target a Personality. For the rest of the game, when the Personality focuses in a duel, randomly draw the Focus card from the legal Focus cards in his or her controller's hand.
Oath of Courage  - Limited Political: Target a Personality in play. The Personality permanently has -1 Personal Honour.
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Oath of Courage

AD-Strategy
0,10 €
Limited Political: Target a Personality in play. The Personality permanently has -1 Personal Honour.
Kolat Bookkeeping  - Reaction: When a Stronghold bows to produce Gold for bringing a Personality into play and the Stronghold's
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Kolat Bookkeeping

AD-Strategy
0,20 €
Reaction: When a Stronghold bows to produce Gold for bringing a Personality into play and the Stronghold's controller has, face-up in a Province, a Gold-producing Holding for which the Stronghold alone could have paid, the Stronghold produces no Gold.
Kakita Teacher  - This card costs 1 less Gold when targeting a Crane Personality. Limited: Bow one of your Samurai. The Samurai
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Kakita Teacher

AD-Strategy
0,10 €
This card costs 1 less Gold when targeting a Crane Personality. Limited: Bow one of your Samurai. The Samurai permanently gains the Double Chi trait.
Honor, Bah!  - Political Reaction: Immediately after gainig Honor, instead gain equal Gold that you can use toward paying the Go
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Honor, Bah!

AD-Strategy
0,70 €
Political Reaction: Immediately after gainig Honor, instead gain equal Gold that you can use toward paying the Gold cost for one card before your next End Phase ends. Political Reaction: Immediately after gaining Honor, instead draw a number of cards equal to a third of the Honor, rounding up any fractions.
Dying Effort  - Battle: Straighten one of your bowed cards in this battle. Destroy that card immediately after the battle ends.
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Dying Effort

AD-Strategy
0,30 €
Battle: Straighten one of your bowed cards in this battle. Destroy that card immediately after the battle ends.
Denying the Emperor  - Limited: Target a Ninja Personality in play. The Personality has -2 chi until the turn ends.
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Denying the Emperor

AD-Strategy
1,00 €
Limited: Target a Ninja Personality in play. The Personality has -2 chi until the turn ends.
Dead Eyes  - This card costs 0 Gold when targeting a Crab Personality. Limited: Target one of your Personalities. Lower the Pers
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Dead Eyes

AD-Strategy
1,50 €
This card costs 0 Gold when targeting a Crab Personality. Limited: Target one of your Personalities. Lower the Personality's Personal Honor to 0. The personality permanently gains the Berserk trait and the ability "Battle: Once per turn, this Personality gains +3F. Destroy this Personality immediately after this battle unless his or her army has at least...
A Chance Meeting  - Battle: One of your Personalities in this battle challenges an opposing Personality. If the challenged Perso
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A Chance Meeting

AD-Strategy
0,10 €
Battle: One of your Personalities in this battle challenges an opposing Personality. If the challenged Personality refuses the challenge, that Personality becomes Dishonored, and all of his or her Followers bow. If the challenged Personality accepts the challenge, the duel's winner gains Honor equal to the number of cards focused by both players, and the...
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