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Lion Clan • Samurai • ScoutInvest 1: Refill the Province Jeiku entered play from face-up. (After this card enters play, you may also pay the Invest cost to get the effect, once.)
1,00 €
Lion Clan • Clan Champion • Paragon • Samurai • Steel Lion • Conqueror • Experienced • Loyal • Tactician • UniqueBattle: Bow a target enemy Personality with lower Personal Honor. Destroy him if he is Unaligned.
0,20 €
Open: If it is the active player's first or second turn: No Attack Phase may be declared.Limited: Target your discarded (not dead) Personality: Put him into one of your provinces, discarding any card currently there.
1,50 €
ReconReaction: After engaging, choose your performing Scout Personality at the current battlefield: You have Reconnaissance there. You may attach a Follower to him from your hand or discard pile, paying all costs. If you did, draw an additional card during your next End Phase.
0,50 €
Spider Clan • Samurai • Commander • Recruitment Officer Fear Open: Bow Hashibei and target your Personality: Create a 1F Follower and attach it to him.Fear Open: Bow Hashibei and target your Personality: Create a 1F Follower and attach it to him.
1,00 €
CavalryBattle: Melee 4 Attack, or Melee 5 Attack if the target is Infantry.
1,50 €
Mountain • TerrainBattle: If there is no Terrain in play at the current battlefield, bow your performing Scout and target an enemy card without attachments: Destroy it. Put this card into play there.
0,50 €
Phoenix Clan • Nonhuman • Ryu • Water • ShugenjaWill not attach followers or Items. Battle: Even if Natsumi is bowed: If it would be opposed, move it to the current battlefield. Straighten its unit if it moved
1,00 €
Mantis Clan • Samurai • Magistrate • NavalOther players Personalities and attachments (in play) have -2 Gold Cost. Battle: Target an enemy Personality: Move him home. If he is Crane Clan, bow him.
3,00 €
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).