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0,30 €
Lion Clan Samurai * Imperial Magistrate Political Battle: Bow Jusho to challenge and opposing Samurai with lower Personal Honor to a duel. That Samurai may refuse the challenge by going home bowed.
0,30 €
Ratling Ancestor * Creature * Unique Reaction: When a Spell or Kiho targets this Personality, shuffle A'tck into your deck to cancel it. You may use this action while A'tck is bowed.
0,50 €
Crane Clan Ancestor * Unique Battle: If there are one or more units in the opposing player's army, bow Uji to give this Personality -1F/-1C and move this unit into the current battle.
0,30 €
Unique This Province does not hold Dynasty cards (do not refill it). Political Reaction: Bow Bayushi's Shrine before you lose Honor to negate the loss.
6,00 €
Reaction: Play this card when an action card is being played by a player with a family honor below zero. The action is canceled and its effects are negated.
0,50 €
Crab Clan Samurai Battle: Create Fear equal to the number of Followers in this unit.
0,50 €
After this card enters play, attach a 1F Follower token to a Personality
2,00 €
Mantis Clan Samurai · Scout · Storm Rider. Hitaka has +1F for each Orochi you control. Battle: Bow Hitaka: Target an Orochi Personality. Raise its Force and its Chi to twice their printed values. Destroy it when the turn ends
1,50 €
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
1,00 €
Non-Unique Ninja you own without Ninjutsu have Ninjutsu equal to their printed Gold cost minus 6. Each time you would reveal a Dynasty card during the Events Phase, you may look at it, then choose not to reveal it if it is a Ninjutsu Personality. Open: Target a face-down Ninja who wasn't targeted this turn. Give him +2F until he is targeted or the turn ends











