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PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action's effects.
3,00 €
Reaction: After a Battle Action Segment begins: The Attacker has the first opportunity to take an action or pass during this battle. Play proceeds in turn order from him after that.
0,10 €
Whenever you reveal a Fortification in this Province, replace it with a face down Dynasty card. Players cannot assign units to attack or defend this Province during the Cavalry Maneuuvers Segment.
0,10 €
As a Battle actino once per unit per turn, any player may move a unit out of or into this Province to or from one of your Provinces immediately to the left or right of this one.
0,10 €
Wasp Clan Master Bowman. Samurai Yoritomo's Alliance Raise by 1 the Ranged Attack strength of each of Tsuruchi's Followers with ranged attacks. Tsuruchi's Followers without Ranged attacks each gain the ability "Battle: Bow this Follower for a Ranged 1 Attack." Battle: Bow Tsuruchi for a Ranged 4 Attack.
0,10 €
Delayed Terrain Battle: Lower to 2 the Force of each Personality with over 2 Force in this battle.
3,00 €
Reaction: Play immediately after an action targets a Ninja card, but before its effects are resolved. The action is canceled and has all its effects negated.
2,00 €
Immediate Terrain. Battle: Personalities have a Force penalty equal to their Personal Honor while in this battle.
0,50 €
Battle: All players may take the following actions for the rest of the battle. You may take one such action inmediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
0,10 €
Ashigaru Desperate Conscripts costs 3 less Gold if any of your Provinces have been destroyed by other players this game.
0,50 €
Kiho Elemental Reaction: Bow any one of your monks or shugenja when honor is being gained or lost. Redirect the honor gain or loss to another player.
0,10 €
Weapon Jade Katana has +2F/+2C while opposed, in a battle or duel, by any cards controlled by a player who controls any Shadowlands cards.
0,10 €
Battle: If you are the Defender, you may take this action even if you control no units at the current battlefield: Move home a target Personality without Followers. Bow him if he moved. His controller may pay 1 Gold as a cost to create a 1F Ashigaru Follower card and attach it to him.
0,50 €
Reaction: Play after the last resolution segment for an opponent's attack phase in which you were the defender. This card immediately creates an attack phase in which you are the attacker and the former attacker is the defender.
1,00 €
Creature · Cavalry · Ninja · Experienced · Unique · Shadowlands. Shadow Dragon cannot bow. After your Straighten Phase ends, if Shadow Dragon is dead in your discard pile, you may bring it into play, paying all costs. Battle: Move Shadow Dragon home from the current battlefield: Target a non-Unique Personality. Gain control of him. Move him to your army...
0,20 €
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,50 €
Unique. Reaction: After the Cavalry Maneuvers Segment, bow this Personality and destroy this card: Target any number of Personalities you control in battlefields and any number of battlefields. Move those Personalities to those battlefields any way you like.
0,10 €
Reaction: Before another player's target Personality performs a Political action, target one of your unbowed Samurai Personalities to issue an unrefusable challenge to the other Personality. Resolve the duel before the Political action. If your Samurai wins, negate the Political action's effects.