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Pocket Invaders
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  • -50%
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Pocket Invaders

pocketInvaders
10,00 € 20,00 €
Pocket Invaders recrea una atmósfera retro dentro de la estrategia. Un universo donde hay que tener muy en cuenta la estrategia al mover tus naves y el azar al introducir nuevas naves invasoras a tu ejército. ¡Cuidado, nunca estás a salvo! Además la multitud de tamaños del tablero y la variabilidad en las formaciones iniciales hacen de él una batalla...
The Price of Shame  -               Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
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The Price of Shame

ThA-Strategy
0,20 €
Battle: Give a target enemy Personality -3F. Dishonor him if he now has 0 Force.
Kuni Soseki  - Earth • Resilient • Shugenja          Earth Battle: Melee 3 Attack (Destroy a target enemy Follower or Personalit
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Kuni Soseki

ThA-Personality-CB
0,50 €
Earth • Resilient • Shugenja Earth Battle: Melee 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
Kaiu Otogou  - Samurai • Siege          Invest 1: Create a Fortification Holding with the trait "This Province has +1 strength"
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Kaiu Otogou

ThA-Personality-CB
5,00 €
Samurai • Siege Invest 1: Create a Fortification Holding with the trait "This Province has +1 strength" and attach it to your target Province.Open: If it is not your turn, target your Fortification. Before this turn ends, if it is still in play, gain 1 Honor.
Ashigaru Gunso  - Ashigaru • Commander        After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH A
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Ashigaru Gunso

ThA-Personality-SA
0,20 €
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
Courage Beyond Question  - Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your targe
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Courage Beyond Question

TNO-Strategy
0,20 €
Discipline 1Interrupt: Negate all Force bonuses and penalties from the action.Battle: Give your target Samurai Conqueror. Straighten his unit after this battle resolves. (A Conqueror's unit doesn't bow after battle.)
Hidden Machinations  - Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open:
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Hidden Machinations

ALitS-Strategy
0,50 €
Kata • Kharmic • PoliticalBefore the Action Phase ends, you may take an additional action.Political Open: Put this Kata into play. Discard your other Kata in play.Open, w: Look at the top card of your Fate deck. You may put it at the bottom.
Marimako  - Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as lon
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Marimako

ALitS-Personality-MK,AR
0,10 €
Conqueror • Kensai • Monk • Naval(A Conqueror's unit doesn't bow after battle. Kensai may attach two Weapons, as long as neither is Two-Handed. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
Exotic Farmlands  - Battle, *: Target your Personality. Create and attach to him a 1F Ashigaru Follower for every 3 Gold you pai
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Exotic Farmlands

GoC-Strategy
0,20 €
Battle, *: Target your Personality. Create and attach to him a 1F Ashigaru Follower for every 3 Gold you paid, rounded down.
Yoritomo Tansen
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Yoritomo Tansen

TA-Personality-MN
0,20 €
Mantis Clan • Samurai • Naval • ScoutBattle: Ranged 3 Attack or give the current battlefield's province -3 strength.
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