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0,30 €
Battle Terrain: The printed Force of each non-Shadowlands Personality in this battle becomes equal to his or her Personal Honor until after this battle ends.
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During a battle at this province, raise each Fear number by 1, and Fear affects personalities as if they were followers.
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Naga Bushi. Nonhuman Battle: Bow for a Ranged 2 Attack.
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After all players reveal Strongholds, you may search your Fate deck for an Elemental Ring and put it into play. If you put a Shadowlands card into play, remove all your Elemental Rings from the game.
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Shadowlands • Nonhuman • Pennaggolan • Cavalry Limited: Bow Pennaggolan and target a Small Farm: Destroy it. Give Pennaggolan a +1F/+1C token. Fear Battle: Fear 3
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Crane Clan • CourtierLimited: If you control the Imperial Favor, bow Torikago and target a bowed Personality: While Torikago remains bowed and in play, you may negate his straightening, and while those conditions remain true as well as while you remain in control of the Favor, the target will not straighten.
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Shadowlands • Nonhuman • Undead After this card enters play: Lose 3 Honor. Battle: Any number of times per turn, bow this card: Ranged 3 Attack. Fear Battle: Fear 2.
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Battle/Open: Target a Shadowlands Personality: Bow him.
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IaijutsuReaction: Before the resolution of a Political action performed by a Personality, choose your performing unbowed Samurai: He duels the other Personality. Destroy the duel's loser. If your Samurai wins the duel, the Political action's effects do not happen.
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Elemental Limited: Bow this shugenja. You are considered to have a unit in any battle taking place at your Provinces until the beginning of your next turn.
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Unicorn Clan Shugenja. Cavalry Limited: Bow this Personality to give the Cavalry trait to a number of your cards equal to his Chi while he is bowed. May remain bowed.
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Phoenix Clan Shugenja Reaction: Once per turn, you may straighten Sze immediately after he casts a spell or participates in a ritual. Put a -1C exhaustion token on Sze.
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Mantis Clan Scout Reaction: Bow Daikua and a port to be able to play an action before the defender's first action in this battle. You may do this as the Defender only if the Attacker has a Port or Sailor in play. This may be done once per turn.
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Kiho Limited: Bow one of your Monks or Shugenja to look at a number of your Fate Deck's top cards equal to the caster's Chi, one at a time. At any point during this effect, if the Focus value of the card you are looking at plus the number of cards you have looked at is less than or equal to the caster's Chi, you may show the card to the other players, add...
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Unique May only be attached to a Scorpion Clan Samurai. Attaches to Bayushi Shoju without gold cost. This Personality gains a 1F/1C bonus for each Black Scroll in play. The gold cost of your Scorpion Personalities is reduced by two while this card is in play.
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Weapon May not be attached to a samurai. Reaction: Instead of focusing in a duel, this Personality may discard one Fate card. If the focus value of the discard is greater than the focus value on a weapon attached to his opponent, the weapon in destroyed.
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If this Personality has already focused once in a duel, he or she may bow to end the duel without resolution instead of focusing. All focus cards are discarded without effect.
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Fortification May only be played by a Scorpion player. This holding is destroyed if you are ever below -19 honor. Open: You may lose one honor to increase this Province's strength (until the end of the turn) by one. You may not increase this Province's strength by more than seven points per turn in this fashion.
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Until your events phase two turns after this one, players may ignore honor requirements on personalities from their clan.
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Choose any player (including yourself). The targeted player begins an Attack Phase against another player of his choice. Each of the target player's unbowed Personalities that does not assign to attack is dishonored and causes a one point Honor loss. After the final battle resolution, your turn continues normally.
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Elemental Fire Kiho Open: Bow one of your Shugenja or Monks to give a Personality +2F or +2C. If the caster or Personality is Dragon Clan or has the Fire trait, you may then draw a card.
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Your Dragon Clan Personalities may cast Kihos as if they were Monks.
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Temple • UniqueBow: Produce 2 Gold.Battle, Bow: Straighten your target Spell. You may use its abilities a second time.
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UniqueUntil your next turn begins, after each time a player creates an Attack Phase, destroy his rightmost province.
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Scorpion Clan Samurai If Ryo is in a battle during its resolution, the battle is considered a tie if Ryo's army's total Force is 1 or 2 points less than the opposing army's total.
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Kiho Elemental Open: Target one of your Shugenjas or Monks to give a Personality either +1F or +1C. Then, at the end of the turn, you may put this card into your hand from your discard pile.
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Naga Youth. Nonhuman Limited: Bow Ashamana and discard him from play. Take any one of your honorably dead Naga Personalities and return it to play, bowed. You may not bring back a Personality that swore fealty to Naga.
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Unaligned Monk. Shugenja. Unique. Experienced Togashi Yoshi Reaction: After Focus Cards have been revealed in a duel (but before duel resolution) with one of your Personalities, bow Yoshi to draw and discard your top Fate Card. Add that card as an additional Focus of this duel.
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Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
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Void. After you successfully resolve your fourth or later non-Kiho action from Action cards in one phase: You may put his card into play from your hand. Open: Bow this card or discard it from your hand: If any player has more cards in his hand than you do, or if you bowed this card, draw a card.
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Reaction: Play this card when Samurai takes an action, or creates an optional effect, that would dishonor him or her or cause his or her controller to lose Honor. Cancel the action, or prevent the Samurai from creating the eefect.