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La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
5,00 € 10,00 €
La Fortaleza representa tu Clan y, generalmente, define tu estilo de juego. Te presentamos una estupenda alternativa a la carta en sí: Una Fortaleza de Marfil cortada de una plancha de Acrílico de Marfil de 3mm de grosor. Las ilustraciones están grabadas con láser y rellenas de tinta para dar un ligero toque de antigüedad. En lugar del dibujo de la...
0,20 €
Battle: Give your target opposed Personality +2F. You may target an enemy Personality with lower Personal Honor; if you do, give him -2F and gain 1 Honor.
0,50 €
Battle: Take two additional actions. Strategies discarded by any of these additional actions that is Tactical Advantage permanently gain Discipline 1. You may not target other players or their cards until after their next opportunity to take a Battle action.
0,20 €
Iaijutsu Battle: Target your unbowed Personality. Bow a target enemy attachment. Destroy it if your Personality is a Duelist and his Chi is greater than or equal to the attachment's Force.
4,00 €
Kiho Water Battle: Target your unbowed Monk or Shugenja and give one or two target enemy Followers or Personalities -2F. Bow each enemy target that now has 0 Force.
0,20 €
Terrain While there is only one Personality in the defending army, he has Force and Chi bonuses equal to the number of units in the attacking army and has Resilient.Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,50 €
Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your current army is opposed. Gain 1 Honor after it is destroyed during battle resolution. You may take an additional action. (Absent actions may be taken without presence.)
0,20 €
Kharmic Interrupt: Permanently give +1PH to a target Personality the action is Recruiting. You may Proclaim him even if he does not have your Clan Alignment.
0,20 €
Earth Battle, w: Melee 1 Attack, plus 1 if this Shugenja is Earth, plus 1 if the current Province's strength has been increased or reduced this turn (Destroy a target enemy Follower or Personality without Followers with Force equal to or lower than the Melee Attack's strength).
0,50 €
Commander • Earth • Shugenja • Tactician Courtesy: Mabasu and his Spirit Followers have Cavalry. (Courtesy traits do not take effect if you went first.)
0,50 €
Air • Ninja • Shugenja After Mumoshi enters play, lose 2 Honor.Ninja Battle, w: Ranged 2 Attack. Straighten Mumoshi if he has a Ninja Weapon or the target has a Poison token.
3,50 €
Artisan • Courtier • Spy • Expendable Political Open: Target another player's Personality. After the first time (this turn) the target assigns or moves to a battlefield, move Iwari there, and if the target is attacking, his player loses 1 Honor, or 2 Honor if the target is Crab Clan.
0,20 €
Shugenja • Water • Expendable (Draw a card after your Expendable card dies.)Compassion, or if any other player is Unicorn Clan: Nobuo has +1F/+1C. (Compassion takes effect while you have fewer Provinces than anyone else.)
0,50 €
Ninja • One-Handed • Weapon After this Item enters play, lose 3 Honor.Ninja Battle, w: Bow a target enemy Personality with a Poison token or without abilities.
0,50 €
Bow • Two-Handed • Weapon (A Personality may only have one Weapon.) Battle, w: Ranged 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
0,20 €
Barracks Battle: Transfer your target Follower from your target Personality to your other target Personality.
0,50 €
Farm This Holding has +1GP when it pays to Recruit a single Farm only, or when it pays for a single Sensei action only.
0,20 €
Cavalry Battle: Fear 3 that, if this unit is Cavalry, destroys Infantry cards after it bows them (Bow a target enemy Follower or Personality without Followers with 3 or lower Force).
2,00 €
Crab • Lion • Mantis • Spider • UnicornBattle, w: Bow your target unbowed Follower or Weapon. Melee Attack with strength equal to its Force (An Item's Force is its Force Modifier)..
2,00 €
Spider ClanReduce your Honor losses from your Duelists by 2.Interrupt, w: If the action creates a duel, after your Personality wins, give him "Battle: Fear equal to this Personality's Force."
0,50 €
All ClansYour Stronghold has no abilities. When Recruiting Dragons, you may Proclaim them, and may compare their Honor Requirement to the total Force of your non-Shadowlands Personalities instead of to your Honor.
2,50 €
Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique Battle: Fear equal to your target Follower's Force, with +1 strength if the Fear targets an enemy Infantry card.
0,20 €
Courtier • Samurai • Soul of Otomo Taneji After Terumoto enters play, gain 1 Honor.
2,50 €
Dragon • Fire • Nonhuman • Cavalry • Experienced 3 • Shugenja • Unique Cannot attach Followers or Items. Cannot gain a Clan Alignment except Phoenix Clan. Has -2HR while you control the Ring of Fire.Fire Battle, w: Ranged 7 Attack.
0,20 €
Void • Shugenja • Ronin (Shugenja may attach and cast Spells.)Enomoto has +1F/+2C while he has a Spell.
2,00 €
Naga • Nonhuman • Constrictor Battle: Bow a target enemy Personality with lower Force and with either no unbowed Followers or Shadowlands.
1,50 €
Ninja • Shadowlands After The Twisted One enters play, lose 1 Honor. Ninja Battle: Copy a Battle ability that does not copy abilities on a target enemy Personality. Remove the ability from the target.
0,50 €
Samurai • Duelist (Duelists win tied duels versus non-Duelists.)Battle: Shaoru challenges a target enemy Personality. Each player must focus at least once in the duel. Give the winner +1F.
0,50 €
Samurai • Soul of Bayushi SunetraSunetsu's Items must be Armor or Weapons.Battle: If Sunetsu has one or no Followers, move her to an unresolved battlefield.
1,00 €
Fire • Reserve • Shugenja(You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)Fire Battle: Ranged Attack equal to the number of Spells in this unit.
0,20 €
Earth • Shugenja • Soul of Isawa ItsuokoAir Open, w: Target a Phoenix Clan Personality in your discard pile. The rebirth begins. He becomes honorably dead.
0,20 €
Air • Alchemist • Fire • Shugenja • Soul of Asako Hoshimi(Shugenja may attach and cast Spells.)