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Retirement FOIL
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Retirement FOIL

GE-Event
1,00 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
Kamoko's Constellation FOIL
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Kamoko's Constellation FOIL

GE-Event
1,50 €
Begining with the player on your left, each player may target one of his or her Persoanalities to get a more Experienced version of that Personality from his or her deck and lay that version over the Personality as though the player were doing so during his or her Dynasty Phase, paying any costs as usual.
Imperial Funeral FOIL
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Imperial Funeral FOIL

GE-Event
1,00 €
Starting with you and going clockwise, each player may bow any number of his or her Personalities and gain 1 Honor for each Personality he or she bows. Each player loses 3 Honor for each of his or her Personalities who does not or cannot bow, and those Personalities become Dishonored.
Imperial Ambassadorship FOIL
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Imperial Ambassadorship FOIL

GE-Event
1,00 €
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.
The Code of Bushido FOIL
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The Code of Bushido FOIL

GE-Strategy
0,50 €
Reaction: Play this card when Samurai takes an action, or creates an optional effect, that would dishonor him or her or cause his or her controller to lose Honor. Cancel the action, or prevent the Samurai from creating the eefect.
Akodo Kaneka
En Stock
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Akodo Kaneka

GE-Wind
0,10 €
The Bastard Political Limited: Discard the Imperial Favor to place one or more face-up Dynasty cards in your Provinces face down at the bottom of your Dynasty deck and replace them with face-up Dynasty cards. Discard any Events revealed this way, and replace them with face-down Dynasty cards.
Shiba House Guard
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Shiba House Guard

GE-Follower
1,00 €
Unique Only a Phoenix Clan Personality can attach the Shiba House Guard. The Shiba Houseguard's printed Force equals their Personality's Chi..
Personal Champion
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Personal Champion

GE-Follower
0,30 €
Reaction: Bow this card for the Champion to inter a duel in place of the attached Personality. Personal Champion is considered Chi 3 for a duel. (Clarified: Champion may Focus.)
Moto Fanatics
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Moto Fanatics

GE-Follower
0,10 €
A Unicorn Personality can attach the Fanatics for 2 less Gold. Battle: Once per turn, if the opposing army has any Shadowlands cards, Moto Fanatics gain +3F. After the battle, destroy Moto Fanatics.
Mantis Bushi
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Mantis Bushi

GE-Follower
0,30 €
Naval Battle: Bow Mantis Bushi to bow an opposing Follower or an opposing Personality without Followers.
Imperial Honor Guard
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Imperial Honor Guard

GE-Follower
0,30 €
Imperial Honor Guard is immune to Fear. Imperial Favor effects cannot target this unit.
Goblin Madcaps
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Goblin Madcaps

GE-Follower
0,10 €
Nonhuman. Shadowlands Lose 2 Honor. If the Goblin Madcaps are in a unit with a non-Goblin Personality or non-Goblin Follower, destroy Goblin Madcaps. Battle: Fear 2.
Elite Pikemen
En Stock
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Elite Pikemen

GE-Follower
0,10 €
Battle: Bow the Elite Pikemen. Destroy any one opposing cavalry follower or cavalry personality without attached followers.
Battle Maidens
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Battle Maidens

GE-Follower
0,10 €
Cavalry Only a Cavalry Personality can attach Battle Maidens. While this unit is Cavalry and attacking, Battle Maidens gain +1F and you cannot target this unit with actions that would send it home.
Battering Ram Crew
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Battering Ram Crew

GE-Follower
0,10 €
Battle: If the Battering Rum Crew is attacking, bow it to destroy a Fortification attached to this Province.
Wetlands
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Wetlands

GE-Region
0,10 €
Raise the strengths of each ranged attack by 1 during battle at this Province.
Training Grounds
En Stock
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Training Grounds

GE-Region
0,10 €
Each Follower gains +1F while defending this Province.
Sorrow's Path
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Sorrow's Path

GE-Region
0,20 €
Singular. Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.
River Region
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River Region

GE-Region
0,10 €
Reaction: When a card is discarded from this Province, you may put it at the bottom of your Dynasty Deck instead of your discard pile. All effects that had targeted this card are permanently negated.
Plains of Otosan Uchi
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Plains of Otosan Uchi

GE-Region
0,70 €
Imperial · Unique. This Province holds two Dynasty cards. You control the order in which they are revealed during the Events Phase. Discard one of those cards if this card is destroyed. Lose 10 Honor if this Province is destroyed while this card is attached.
Plain of Fast Troubles
En Stock
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Plain of Fast Troubles

GE-Region
0,10 €
Battle: If a face-up Personality is in this Province, bring the Personality into play, waiving all costs and ignoring Honor requirements, as a defending unit in this battle. (You can do this even if there are no attacking units.)
Mountain Pass
En Stock
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Mountain Pass

GE-Region
0,10 €
This Province gains +4 strength. Provinces adjacent to this one have -1 strength. (If a province is destroyed, the one next to it becomes adjacent.)
Lookout Mountain
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Lookout Mountain

GE-Region
0,10 €
When a player is commiting or moving units into a battle at this Province, the player may show any number of cards from his or her hand to the defender. During a battle at this Province, players cannot play cards from their hands that they did not show to the defender.
Last Stand Plain
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Last Stand Plain

GE-Region
0,10 €
Each duel during a battle at this Province compares Force versus Force instead of the stat noted on the card creating the duel.
Great Crater
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Great Crater

GE-Region
0,50 €
Unique Reaction: When another player's Event resolves, bow the Great Crater to prevent players from assigning units to attack this Province this turn.
Flatlands
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Flatlands

GE-Region
0,10 €
As a Battle actino once per unit per turn, any player may move a unit out of or into this Province to or from one of your Provinces immediately to the left or right of this one.
Fields of the Morning Sun
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Fields of the Morning Sun

GE-Region
0,10 €
Personalities with Personal Honor greater than two may not assign to or move into a battle at this Province.
Fields of the Dead
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Fields of the Dead

GE-Region
0,10 €
No Personality with over 4 Force can be committed to battle at this Province.
Crossroads
En Stock
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Crossroads

GE-Region
0,10 €
Heavily Traveled Region Any holding in this Province has its gold cost reduced by three.
Black Finger River
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Black Finger River

GE-Region
0,10 €
Whenever a player reveals a Personality in this Province, the Personality permanently gains the Shadowlands trait.
Akui Cliffs
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Akui Cliffs

GE-Region
0,10 €
Each Personality with under 4 Chi has -2F (minimum 0) while attacking or defending this Province.
Watchtower
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Watchtower

GE-Holding
0,10 €
Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after the first time the Attacker or an attacking ally plays a Terrain during battle at this Province, destroy the Terrains. You may take this action during a battle in which you have no units.
Trenches
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Trenches

GE-Holding
0,10 €
Fortification Reaction: Destroy the Trenches instead of destroying the defending army during the resolution segment. You cannot take this action if the province is being destroyed.
Traveling Caravan
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Traveling Caravan

GE-Holding
0,10 €
Merchant Caravan When the Traveling Caravan enters play, you may bow one of your personalities with over 2 force to bring the Traveling Caravan into play unbowed. Bow the Traveling Caravan for 2 Gold.
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