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10,00 €
Alchemist · Ninja · Poison Master · Seductress · Duelist · Loyal · UniqueNinja Open, Bow: Your (other) target unbowed Ninja Personality challenges another player's target Personality. He may refuse; if he Does, give him a -1F/-1C Poison token. Bow the loser.
10,00 €
Imperial • Magistrate • Samurai • Cavalry • Duelist • Experienced • Unique Iaijutsu Battle: Challenge a target enemy Personality. If the target is honorable, his controller may dishonor him and move him home to refuse the duel. Destroy the loser.
2,00 €
Scorpion Clan • Courtier • Seductress • LoyalPolitical Limited: Target a Personality: If he is dishonorable, his controller loses 1 Honor, or 2 Honor if his base Personal Honor is 3 or higher. Dishonor him.
1,00 €
Battle: If you destroy the enemy army or Province in this battle's resolution, give a +1F/+1C token to each of your Personalities in your army (at battle resolution).
1,50 €
Ashigaru • Expendable (Draw a card after your Expendable card is destroyed.)
25,00 €
Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next two cards in provinces you refill (this turn) may be refilled face-up.Limited, w: Draw a card.
2,00 €
Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
0,50 €
Kharmic (Limited, : Discard a Kharmic card from your hand to draw a card.)Battle/Open: Bow a target Fallen card.
0,50 €
Battle/Open: You may discard a card. Draw cards until you have exactly two cards in your hand.
0,30 €
Limited: After each battle resolution (this turn) in which your army destroyed an enemy army or Province, give each of your Personalities in that army a +1F/+1C token.
0,20 €
Until your next turn begins, your Personalities have +1F while in an army with another Personality with the same Family Name.
4,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
1,00 €
FudoLimited: Destroy this card and target Fudo: Give him two Charging tokens.
25,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
3,00 €
Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor.
1,50 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
1,00 €
Reaction: After a Battle Resolution Segment ends in which you destroyed a province as the Attacker. Gain an additional province to the right of your rightmost province.
10,00 €
Imperial · Scout · Unique. Recon Open: Bow this card: Target a province. During the next battle there this turn, negate the effects of the first Reaction or Terrain action any other player takes.
0,50 €
This card enters play in your home. Open: If this is the action phase, discard this event: You may show your opponent any number of cards from your hand. Gain 1 Honor for each Shogun card you showed and for each Keeper, Enlightened and Shogun card you have in play.
2,00 €
You may play one Lotus per game against each player. Reaction: After a non-Unique Personality enters play: Target him. Permanently give him +1F and the Unique and Hero traits. His controller searches his Dynasty deck and discard pile and removes all other copies of that card from the game.
0,70 €
Battle: Bow two target defending Samurai in your army: Destroy an opposing unit with less Force than the combined total of your Samurai's Force + Personal Honor.
3,00 €
Unique. Limited: Bow this card and a target honorable Personality you control: Look at the top four cards of your Fate deck. You may reveal one and add it to your hand if it is a Ring. If you do not reveal a Ring, dishonor your Personality and permanently give him Shadowlands.
1,00 €
Geisha House · Unique. Bow this card: Produce 2 Gold, plus 1 Gold for every full 10 points of Family Honor you have. Limited: Bow this card: Target one of your Samurai with a Personal Honor of 2 or higher. Raise his Force, Chi, or Personal Honor to 3.
7,50 €
Unique Bow this card: Produce 2 Gold. Open: Bow this card: Give one of your target Samurai Personalities Duelist. After the next time he wins a duel this turn, gain 2 Honor.
1,00 €
Limited: One of your target Samurai Personalities permanently gains the trait, "After each turn ends in which this Personality was in a battle during its resolution: Give this Personality a +1F Mastery token."
2,00 €
Unique You must discard the Imperial Favor to bring the Imperial Assembly into play. Any player may, as a Limited action, discard the Imperial Favor to take control of the Imperial Assembly. Reaction: Before a player takes a Political action, bow the Imperial Assembly to prevent the action from being cancelled and its effects from being negated.
6,00 €
Weapon. Unique If you are a Dragon Clan player, gain 2 Honor. Celestial Sword of the Dragon counts as the Ancestral Sword of Dragon Clan for uniqueness. While attached to a Dragon Clan Personality, Celestial Sword of the Dragon gains +1F/+1C for each Dragon Clan Personality you control.
0,50 €
For the rest of the game, each Unique Shugenja Personality gains the ability "Limited: Once per turn, discard a card from your hand to bow a Samurai with Force less than the card's Focus value."
0,50 €
Reaction: Play after an opponent reveals an Event but before it resolves. Discard a card from your leftmost Province. That Event resolves as though it was revealed in your leftmost Province. If discarded or reshuffled, the Event still goes into the opponent's discard pile or deck.
0,50 €
Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
0,50 €
Unaligned. Double Chi. Tactician. Unique Chiang-Tsu will not swear fealty. Limited: Bow Chiang-Tsu and one of your Human Personalities as costs. When that Personality next straightens, permanently give him either Double Chi or Tactician. Chiang-Tsu cannot straighten until after your next Straighten Phase. This action may target each Personality once per...