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The Shadowlands Horde
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The Shadowlands Horde

GE-Stronghold-SH
2,00 €
You cannot gain or lose Honor. Your cards are immune to fear. Your personalities may not swear fealty. You may not take Political Actions, or actions which cause another player an honor loss. You may have no allies. Reaction: Bow when bringing a Shadowlands card into play to reduce the gold cost of the card by four.
Retirement
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Retirement

GE-Event
0,50 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
Imperial Ambassadorship
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Imperial Ambassadorship

GE-Event
0,50 €
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.
Test of Might
En Stock
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Test of Might

GE-Strategy
0,10 €
Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compares Force versus Force. The winner gains 3 Honor. Bow the loser.
Superior Tactics
En Stock
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Superior Tactics

GE-Strategy
0,30 €
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
Strike at the Tail
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Strike at the Tail

GE-Strategy
0,30 €
Battle: Bow one of your units to destroy a number of opposing Followers with total Force less than or equal to the Force your unit had before bowing. If a Unicorn Clan Personality leads your unit, the unit gains +2F for this effect.
Shinjo Technique
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Shinjo Technique

GE-Strategy
1,00 €
Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero.
Rallying Cry
En Stock
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Rallying Cry

GE-Strategy
1,00 €
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
Imperial Edicts
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Imperial Edicts

GE-Strategy
0,10 €
Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shugenja resolves, discard the Imperial Favor: Negate the action’s effects.
Hummingbird Tattoo
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Hummingbird Tattoo

GE-Strategy
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Hummingbird Tattoo. For the rest of the game, the Personality has a Hummingbird Tattoo and gains this trait: "This Personality may straighten immediately after he or she bows at the end of the Resolution Segment. If the Personality does so, he or she cannot move into battle...
Frenzy
En Stock
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Frenzy

GE-Strategy
0,10 €
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
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