Carrito de la compra
No hay más artículos en su carrito
Los más vendidos
0,70 €
Political Limited: If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
0,50 €
Limited: Destroy a Personality with under 5 Chi. Lose 4 Honor. Limited: Destroy a Retainer. Lose 4 Honor.
0,10 €
Reaction: Play this card after players reveal Focus cards in a duel. Resolve the duel only by the Chi (or other stat noted on the card creating the duel) of the dueling Personalities before the challenge, plus the Focus cards' printed Focus values. The Double Chi trait works as usual. If either Personality has not focused, each can focus an extra time,...
2,00 €
Reaction: When an Assassin action, Ninja action or Kolat actin targets you, your Stronghold, or any of your cards or tokens, negate all of the action's effects except Honor losses to the player taking the action and make the player lose 5 Honor.
0,30 €
Battle: Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
0,10 €
Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
0,50 €
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
0,10 €
Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.
0,10 €
Reaction: Play immediately after the cavalry maneuvers segment. Until the end of this turn, the Defender chooses the order in which battles are resolved instead of the Attacker
0,10 €
Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader’s side there (this is not movement).
0,30 €
Reaction: Before another player's target Personality performs a Political action, target one of your unbowed Samurai Personalities to issue an unrefusable challenge to the other Personality. Resolve the duel before the Political action. If your Samurai wins, negate the Political action's effects.