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The Elite Light Infantry is immune to Fear. The Elite Light Infantry adds its Force to its unit's total Force even if its Personality is bowed.
1,50 €
Hidden Region. Unique Units cannot be assigned to a battle at this Province or moved into a battle at this Province unless this is your only Province.
3,50 €
Unique Bow to produce 4 gold when bringing a Monk personality into play. This holding is destroyed immediately if any player has more elemental rings in play than you.
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Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
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Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
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Bow to produce 1 gold. This card is considered a port. If controlled by a Yoritomo Alliance player, the Island Wharf produces 2 gold when bowed.
0,20 €
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
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Unicorn Clan Magistrate. Samurai. Cavalry Limited: Bow Shinjo Shirasu. Issue unrefusable challenge to a Dishonored Personality.
0,50 €
Lion Clan Historian Reaction: Bow after a battle (as an Attacker, Defender, or ally) in which your side destroyed the opposing army or a Province. Each of your Personalities in this army gains +1F/+1C permanently.
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Crab Clan Engineer Reaction: Bow Suman when you bring a Fortification into play to be able to attach it to a different one of your Provinces, or to reduce the gold cost of the Fortification by 6. Battle: Bow to destroy a Fortification at the Province to which Suman is assigned.
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This Climbing Gear can only be attached to a Ninja Personality. All effects of Fortifications at the defender's Province are negated while the Climbing Gear is in an attacking army.
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Kiho Reaction: Before one of your Personalities not at this battle performs an action, bow one of your Shugenja or Monks at this battle. The Personality not at the battle takes the action as if he were at the battle.
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Kiho Open: Bow one of your Shugenja or monks to increase the Focus values of all of one players Fate cards by one until the end of the turn. This is cumulative with other such effects.
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Kiho Limited: Bow one of your Shugenja or monks and target one of your Personalities with a Chi less than or equal to the acting Personality. Until the beginning of your next turn, if the target Personality is destroyed he is immediately afterwards returned to play in your fief, bowed. This will not protect a Personality who is destroyed by a card effect...
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Kiho Elemental Battle: Bow one of your shugenja or monks in this battle. Reduce this Province's strength by the caster's Chi (to a minimum of zero). Kiho Elemental Battle: Bow one of your shugenja or monks in this battle. Destroy a fortification at this Province with a gold cost equal to or less than the caster's Chi.
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Kiho Reaction: When one of your target Personalities enters a duel, bow one of your Shugenja or Monks to give that Personality the Double Chi trait until the duel ends.
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Kiho Reaction: Bow one of your Shugenja or monks when a Ranged Attack is targeting a card in his army. If the strength of the Ranged Attack is lower than the Shugenja's (or monk's) Chi, redirect the Ranged Attack to any other card in this battle that can be the target of a Ranged Attack, including cards in the opposing army. If the strength of the Ranged...
2,50 €
Maho Limited: Bow this Shugenja and destroy this Spell: Destroy a target bowed Personality with equal or lower Chi.
0,10 €
Elemental Battle: Bow this shungeja to bow one Follower in an opposing unit. Elemental Battle: Bow this shugenja to bow any one Personality with no unbowed Followers attached.