Carrito de la compra
No hay más artículos en su carrito Los más vendidos
0,20 €
Open: If it is the Action Phase: Shuffle your hand into your Fate deck. Draw a number of cards equal to the number you shuffled in
2,00 €
Limited: Target a Personality controlled by another player. Create a Geisha Personality with a Chi equal to half the Gold spent on this card, rounded down. She issues an unrefusable challenge to the target. She cannot add cards to her focus pool or focus. Remove her from the game after the duel ends.
1,50 €
Limited: Target and destroy each Human Personality with a printed Gold cost less than his controller's Stronghold's Gold Production plus 3. Remove all Personalities in discard piles from the game.
0,10 €
Battle: Raise the current Province's strength by twice the number of units in the defending army. Battle: Reduce the current Province's strength by the number of units in the attacking army
0,20 €
Battle: Target a Personality you control: Dishonor him. Lose 2 Honor. Give him +3F if he is Crab Clan, or +2F otherwise. When the turn ends, destroy all Followers attached to him
4,00 €
Kolat Limited: Target a Dishonored Personality. Until he becomes Honorable, he may not assign or move to attack your Provinces, and actions he performs may not target cards you control.
0,20 €
Political Reaction: Before a Political action resolves that was taken by a player who has less total Force among all units in his home than you have among units in your home: Negate the action's effects
3,00 €
Center Formation. Formed by four Samurai or Bushi, each with a Follower or Item. Battle: Target and bow a unit you control at the current battlefield: Target either a unit opposing it or a Holding controlled by a player who controls a unit in the current enemy army. Destroy that target.
0,30 €
Battle: Target a unit you control at the current battlefield. Move all other units you control there home
0,10 €
Battle: Target a player. If he controls more units at the current battlefield than the highest Chi among all Personalities he controls there, he repeatedly targets and moves home one unit he controls there until that is no longer true or until he can no longer target or move units
0,10 €
Battle : Target one or two Personalities at the current battlefield who oppose a unit you control and who each have a printed Gold cost less than his controller's Stronghold Gold Production plus 3. Bow their units. You gain no Honor for destroying cards in those units during this battle's resolution.
0,30 €
Reserve Formation. Formed by 2 Samurai Personalities and 1 Ninja Personality. You may use these actions two times, combined, per battle. Battle: Target and bow a Personality you control at the current battlefield: Target a Personality opposing him. Bow the opposing Personality. Battle: Target a Personality in the enemy army with no cards attached. Bow him
0,10 €
Battle: Target and bow a Samurai Personality you control at the current battlefield: Give each Samurai Follower in your current army +2F. Give each non-Samurai Follower in that army +1F.
0,20 €
Immediate Terrain. Battle: While there is exactly one defending Personality, each player may take the action ?Battle: Target an attacking unit you control. Move it home, bowed.? and the defending Personality may perform the action ?Battle: Target an opposing Personality. Issue him an unrefusable challenge.? The second action may be taken immediately (if...
0,10 €
Battle: Target an unbowed Samurai you control with more than 2 Personal Honor: Target a unit opposing him. Permanently give your Samurai the Undead and Shadowlands traits. Move the unit home
0,10 €
Reserve Formation. Formed by three Samurai or Bushi Personalities. Personalities you control have the ability, ?Battle: Bow this Personality: Ranged 3 Attack.? while at the current battlefield. Personalities may combine these attacks even if they are in different units
0,30 €
Reaction: After a Personality you control is destroyed: Target a card you control. Straighten it
0,20 €
This card's printed Gold cost equals the number of unbowed Personalities you control. Open: Give the Cavalry trait to all Personalities and Followers you control
1,50 €
Unicorn Clan Junghar · Cavalry · Tactician · Unique. Chen cannot lobby. Chen can attach two Weapons. Being Dishonored does not affect Chen's maximum Personal Honor
0,20 €
Unicorn Clan Samurai · Cavalry · Junghar. Tianyi has +2F while it is another player's turn. Open: Bow Tianyi, or target and bow a Weapon you control: Target a Personality who attacked you since the end of your last turn. Bow him
2,00 €
Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Once per turn, after an attacking army including Void Dragon destroys a Province during battle resolution, you may discard the Defender's hand
0,20 €
Scorpion Clan Samurai · Ninja. Battle: Once per battle, bow Osamito or discard a card: Ranged 3 Attack
0,20 €
Scorpion Clan Courtier · Ninja · Mikado costs 2 less Gold if you control a Scorpion Clan Courtier. Political Reaction: After a Political Action card that you played resolves, bow Mikado: Draw a card. Political Limited: Bow Mikado: Look at the top three cards of your Fate deck. You may show one and put it in your hand if it is a Political Action card.
0,30 €
Scorpion Clan Distracter · Courtier · Soul of Yogo Asami. Open: Bow Maru: Target a player. He targets an unbowed Personality he controls. Bow the Personality.
0,10 €
Scorpion Clan Samurai. Reaction: If Utamuro is at the current battlefield, after the Resolution Segment begins, destroy him: Target up to 2 units opposing Utamuro that each have a lower total Gold cost than his unit does. Destroy them
0,10 €
Scorpion Clan Samurai · Courtier. The first time each phase an ability on a Personality targets Tsuneari, negate its effects.
0,50 €
Scorpion Clan Samurai · Spy · Experienced 3 · Unique · Soul of Bayushi Kamnan Experienced. Limited: Permanently reduce Baku's Chi by 2: Target up to 4 face-down cards. Look at them. You may pay 2 Gold as a cost to discard one
1,00 €
Phoenix Clan Earth Shugenja · Unique · Soul of Isawa Osugi. Nomi can have only one Spell attached. Nomi cannot gain the Shadowlands trait. Once per turn, when attaching a Spell to Nomi, you may reduce its Gold cost to 0
0,10 €
Phoenix Clan Samurai · Bloodspeaker. Maho Open: Target and bow a Shugenja you control: Raise Hayama's Force by the Shugenja's Chi. Attach a 1F Undead Shadowlands Follower token to Hayama
0,20 €
Phoenix Clan Air Shugenja. While Miliko is in an army, reduce the cost of Spells you own by the number of Spells in that army. Reaction: After Miliko assigns to a battlefield: Target a Shugenja at that battlefield. Give the target the Samurai and Yojimbo traits until the turn ends
0,20 €
Phoenix Clan Shugenja · Bloodspeaker. Maho Reaction: After an opposing Personality receives a Chi penalty: Target the Personality. Give him another Chi penalty of the same amount until the turn ends
0,20 €
Phoenix Clan Air Shugenja. Reaction: After a Spell you control is destroyed, bow Takakazu: Target the Spell, even if it is in a discard pile. Attach it to Takakazu, ignoring costs, instead of putting it in the discard pile. Remove it from the game after the next time this game it leaves play.
0,20 €
Phoenix Clan Shugenja · Bloodspeaker. Maho Battle: Target and destroy a Shugenja you control at the current battlefield: Target a Personality opposing that Shugenja. Reduce his Chi by the Shugenja's Chi.
0,20 €
Phoenix Clan Hero · Air Shugenja · Singular. Reaction: If your Stronghold is City of Remembrance or Temple of the Eight Guardians, after an Unaligned Dragon enters play from one of your Provinces, pay 2 Gold: Gain Honor equal to the Dragon's Personal Honor. Elemental Open: Even if Sueno is bowed: Target an Unaligned Dragon. Straighten it