Produits

Yoritomo Kisho
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Yoritomo Kisho

GotE-Personality-MN
0,10 €
Mantis Clan • Samurai • Gunso. Battle: Ranged 3 Attack with +1 strength for each Follower in Kisho’s army.
Isawa Yutako
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Isawa Yutako

GotE-Personality-PH
0,20 €
Phoenix Clan • Water • Shugenja • Cavalry.
Shiba Shigenobu
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Shiba Shigenobu

GotE-Personality-PH
0,10 €
Phoenix Clan • Samurai • Imperial • Magistrate. Limited: Dishonor a target Personality with lower Personal Honor than the number of Imperial Personalities you control. If this dishonored him, gain 1 Honor.
Soshi Mayumi
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Soshi Mayumi

GotE-Personality-SC
0,10 €
Scorpion Clan • Shugenja
Daigotsu Churo
En Stock
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Daigotsu Churo

GotE-Personality-AR,SH
0,20 €
Spider Clan • Shadowlands • Undead • Samurai. After Buroki enters play: Lose 4 Honor. Reaction: After an action targets Churo: Either negate the action’s effects that bow Churo, or negate the action’s effects that move Churo home.
Goju Asagi
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Goju Asagi

GotE-Personality-AR,SH,NJ
0,20 €
Spider Clan • Shadowlands • Ninja • Assassin
Shinjo Shinlao
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Shinjo Shinlao

GotE-Personality-UN
0,10 €
Unicorn Clan • Samurai • Cavalry • Scout. Recon Open: Target two of another player’s provinces. Give them -1 strength
Kincho the Sixth
En Stock
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Kincho the Sixth

GotE-Personality-SA
0,10 €
Innkeeper of the House of the Blue Tanuki. Battle: Even if Kincho is home: Straighten all Followers attached to a target Commander or Tactician.
Malevolent Kappa
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Malevolent Kappa

GotE-Personality-SA
0,10 €
Nonhuman • Kappa. This card has +2F/+1C while opposing a Samurai.
Terasaka
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Terasaka

GotE-Personality-SA
0,10 €
Ronin • Samurai While there are two or more different Clan alignments among Personalities you control, Terasaka costs 1 less Gold to bring into play for each such Clan alignment.
Open Shore Market
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Open Shore Market

GotE-Region
0,20 €
Market. Battle/Open: Bow this card: Attach a target attachment from your hand to your target Personality.
Mirumoto Meisetsu  - Dragon Clan • Void • Samurai • Vigilant Meisetsu has +1F for each Unique card you control.
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Mirumoto Meisetsu

TH-Personality-DR
0,10 €
Dragon Clan • Void • Samurai • Vigilant Meisetsu has +1F for each Unique card you control.
Daidoji Barashi FOIL
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Daidoji Barashi FOIL

THW-Personality-CN
4,00 €
Crane Clan • Samurai • Commander Reaction: After an Attack Phase ends in which another player destroyed any of your provinces: Declare an additional Attack Phase against him, in which you can only assign Scout Personalities, and only one battlefield at one of his target provinces is created.
Ambush FOIL  - Limited : Target one of your unbowed Personalities: Create a battlefield (not at any province). Assign your Perso
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Ambush FOIL

SE-Strategy
2,50 €
Limited : Target one of your unbowed Personalities: Create a battlefield (not at any province). Assign your Personality to attack there. Assign another player's target Personality to defend there, even if bowed. No other units may move there. Fight a battle there. After it ends, lose 5 Honor.
Final Charge  - Reaction: Before a Samurai is destroyed during a battle: All of that Samurai's Followers that were not directly
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Final Charge

SH-Strategy
1,00 €
Reaction: Before a Samurai is destroyed during a battle: All of that Samurai's Followers that were not directly destroyed by the same effect remain in the battle, in a unit with no Personality. Destroy these Followers after the battle's resolution.
Light Cavalry  - Cavalry 
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Light Cavalry

ImpE-Follower
0,20 €
Cavalry 
Shinjo Yokatsu  - Unicorn Clan • Clan Champion • Samurai • Cavalry • Tactician • Loyal • UniqueYokatsu's Followers have Cavalry
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Shinjo Yokatsu

ImpE-Personality-UN
4,00 €
Unicorn Clan • Clan Champion • Samurai • Cavalry • Tactician • Loyal • UniqueYokatsu's Followers have Cavalry
Goblin Warmonger  - Shadowlands • Nonhuman • GoblinWhen the Goblin Warmonger would be destroyed, if he has any Goblin Followers,
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Goblin Warmonger

ImpE-Personality-SH
0,20 €
Shadowlands • Nonhuman • GoblinWhen the Goblin Warmonger would be destroyed, if he has any Goblin Followers, instead destroy all cards in this unit except the Goblin Warmonger and bow the Goblin Warmonger
Isawa Tadaka  - Phoenix Clan • Elemental Master • Earth • ShugenjaBattle/Open: Any number of times per turn, bow Tadaka and disc
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Isawa Tadaka

ImpE-Personality-PH
2,00 €
Phoenix Clan • Elemental Master • Earth • ShugenjaBattle/Open: Any number of times per turn, bow Tadaka and discard a card: Give each of your provinces a strength bonus equal to the Focus Value of the discard
Biting Steel  - Battle/Open: Any number of times per turn, bow this Shugenja and target a Personality: Give him +2F/+2C, or +3F/
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Biting Steel

ImpE-Spell
0,20 €
Battle/Open: Any number of times per turn, bow this Shugenja and target a Personality: Give him +2F/+2C, or +3F/+3C if he is Dragon Clan
Frenzy  - Battle: Choose your performing Personality: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Befor
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Frenzy

ImpE-Strategy
0,50 €
Battle: Choose your performing Personality: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his Followers
Breach of Etiquette  - Limited: The player (or players, if there is a tie) with the most Family Honor commits a public breach of
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Breach of Etiquette

ImpE-Strategy
2,00 €
Limited: The player (or players, if there is a tie) with the most Family Honor commits a public breach of etiquette and loses 5 Honor
Spearmen
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Spearmen

EmE-Follower
0,10 €
Battle: Bow this card: Ranged 2 Attack.
Skeletal Troops
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Skeletal Troops

EmE-Follower
0,10 €
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
Light Cavalry
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Light Cavalry

EmE-Follower
0,10 €
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Goblin Mob
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Goblin Mob

EmE-Follower
0,10 €
Nonhuman. Shadowlands Lose 2 Honor. Reaction: When a ranged attack targets a card in this unit, the ranged attack targets the Goblin Mob instead.
Goblin Chuckers
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Goblin Chuckers

EmE-Follower
0,30 €
Shadowlands · Nonhuman · Goblin · Lose 2 Honor.. Battle: Bow this card: Ranged 2 Attack.
Silver Mine  - MineBow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
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Silver Mine

EmE-Holding
0,10 €
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
Goblin Warmonger
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Goblin Warmonger

EmE-Personality-SH
0,10 €
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
Crystal Katana
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Crystal Katana

EmE-Item
0,10 €
Weapon Katana provides an additional +2C bonus vs. any Shadowland creature (total +4C). (Clarification: Gives an extra +2C when opposed by one or more Shadowlands cards in a battle or duel.)
Summon Faeries
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Summon Faeries

EmE-Spell
0,10 €
Open: Bow this Shugenja to bow (if necessary)a target Shugenja. If the Shugenja using Summon Faeries is a Phoenix Personality, then the target Shugenja does not straighten during that player's next straighten phase.
Energy Transference
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Energy Transference

EmE-Spell
0,10 €
Open: Bow this Shugenja to switch the Chi and Force on any one Personality in play until the end of this Player's turn. Energy Transference is destroyed if you do not control the target Personality. (Clarification: The effect lasts until the end of the current turn.)
Traversable Terrain
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Traversable Terrain

EmE-Strategy
0,20 €
Battle: Terrain. Move one of your units into this battle from the Province it is attacking or defending. You cannot play this card if you have no units in the battle.
Occupied Terrain
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Occupied Terrain

EmE-Strategy
0,10 €
Battle: Terrain. Only the Attacker may play Occupied Terrain. If the Attack is successful, and the Province would be destroyed, the Attacker must select one of the Defender's holdings which is destroyed, instead of the Province. (Errata: The Defender may also now play this card, and destruction of a Holding instead of the Province is now optional.)
Honorable Seppuku
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Honorable Seppuku

EmE-Strategy
0,20 €
Reaction: Play when your Samurai has just committed an act which stained the Family Honor ar dishonors the Samurai. Honor loss is reduced to zero, the Samurai is destroyed, and you gain Honor equal to the Samurai's Personal Honor. The Samurai is considered Honorable Dead. (Clarified: Samurai is restored to Honor before dying. Honor gain is his current...
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