Produits

Mountain Pass
En Stock
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Mountain Pass

PE-Region
0,10 €
This Province gains +4 strength. Provinces adjacent to this one have -1 strength. (If a province is destroyed, the one next to it becomes adjacent.)
Inaccessible Region
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Inaccessible Region

PE-Region
0,10 €
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
Fortified Coast
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Fortified Coast

PE-Region
0,10 €
Coastal Region Other players' holdings do not get increased gold production from any of your holdings while this card is in play.
Flatlands
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Flatlands

PE-Region
0,10 €
As a Battle actino once per unit per turn, any player may move a unit out of or into this Province to or from one of your Provinces immediately to the left or right of this one.
Farmlands
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Farmlands

PE-Region
0,10 €
Farm · Singular. Limited: Pay 2 Gold: Create a 1F Follower and attach it to one of your target a Personalities.
Crossroads
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Crossroads

PE-Region
0,10 €
Heavily Traveled Region Any holding in this Province has its gold cost reduced by three.
Unscalable Walls
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Unscalable Walls

PE-Holding
0,10 €
Fortification This Province gains +4 Strength while Unscalable Walls are attached.
Stables
En Stock
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Stables

PE-Holding
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
Small Farm
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Small Farm

PE-Holding
0,20 €
Bow the Small Farm to produce 1 Gold.
Sanctified Temple
En Stock
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Sanctified Temple

PE-Holding
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
Prayer Shrines
En Stock
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Prayer Shrines

PE-Holding
0,10 €
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
Port
En Stock
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Port

PE-Holding
0,10 €
Bow to produce 2 Gold, plus one Gold for each Market Place in play.
Pitch and Fire
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Pitch and Fire

PE-Holding
0,10 €
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
Pearl Divers
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Pearl Divers

PE-Holding
0,10 €
Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
Pearl Bed
En Stock
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Pearl Bed

PE-Holding
0,10 €
Bow the Pearl Bed to produce 1 Gold. If a Naga player controls the Pearl Bed, it produces 2 Gold when bowed. The Pearl Bed produces1 extra Gold when bowed for each Pearl Divers in play.
Oracle of Water
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Oracle of Water

PE-Holding
0,70 €
Unique Retainer Battle Elemental: Bow this card and pay 1 Gold to assign one of your uncommitted units to this battle.
Master Smith
En Stock
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Master Smith

PE-Holding
0,30 €
Retainer Bow to produce 3 Gold. Limited: Bow to place a 2F/2C weapon token on a Personality. No Personality may have more than one Master Smith token at any time. This token counts as a weapon. (Clarification: The Weapon token is also an Item.) (Errata: Personalities may now have no more than one Weapon token, not Master Smith token.)
Marketplace
En Stock
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Marketplace

PE-Holding
0,10 €
Market Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
Island Wharf
En Stock
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Island Wharf

PE-Holding
0,10 €
Bow to produce 1 gold. This card is considered a port. If controlled by a Yoritomo Alliance player, the Island Wharf produces 2 gold when bowed.
Iron Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Iron Mine

PE-Holding
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Hawks and Falcons
En Stock
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Hawks and Falcons

PE-Holding
0,10 €
Limited: Bow Hawks and Falcons to gain 1 Honor.
Go Master
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Go Master

PE-Holding
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
Geisha House
En Stock
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Geisha House

PE-Holding
0,30 €
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
Gambling House
En Stock
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Gambling House

PE-Holding
0,10 €
When the Gambling House is brought into play, draw and discard a Fate Card. The focus value of the Fate Card you drew will be the gold production of the Gambling House for the remainder of the game.
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