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1,00 €
Scribe can only be attached to a Shugenja. Reaction: Bow Scribe and pay the gold cost of any spell as it is being destroyed to attach that spell to the Scribe's Shugenja rather than destroying it. This may only be done once per spell.
0,10 €
Cavalry An Attacker with a Scout in his army may play a Terrain before the Defender's first action in battle.
0,10 €
This Climbing Gear can only be attached to a Ninja Personality. All effects of Fortifications at the defender's Province are negated while the Climbing Gear is in an attacking army.
0,10 €
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
0,20 €
Reaction: Bow this Shugenja to prevent one Elemental effect (spell or other card) Which is targeting you or any of your cards in play. (Clarification: This negates an action, not an 'effect'.)
0,10 €
Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Personality.
0,20 €
Battle: Target one of your Personalities with over 2 Chi in a battle. Either move the Personality's unit to another of the Defender's Provinces or destroy a Terrain in play for the Personality's battle.
0,10 €
Weapon Katana provides an additional +2C bonus vs. any Shadowland creature (total +4C). (Clarification: Gives an extra +2C when opposed by one or more Shadowlands cards in a battle or duel.)
1,50 €
Political Open: Discard the Imperial Favor or bow your Stronghold to waive the Honor Requirement of a face-up Personality in a Province until the end of the turn.
0,70 €
Farm Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold. (This can be used together with bowing this card to produce Gold).
5,50 €
Unique · Experienced Can only attach to a Samurai. Your Brothers in Arms have the ability, " Battle : Bow this card: Bow a target card opposing it with no attachments."
1,00 €
This Spell cannot have its Gold Cost reduced. Air Battle: Bow and move this Shugenja: Move home a target attacking unit at this battlefield. Gain 2 Honor.
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Unicorn Clan Samurai · Cavalry · Battle Maiden. Reaction: After an attack phase ends in which battle resolution destroyed any of your Provinces: Straighten Uzuki. Declare an additional Attack Phase, in which you may only assign Uzuki to attack, and other units may not move into attacking armies
3,50 €
Reaction: When you bow your stronghold, you may lose Family Honor to increase the gold it's producing, on a one for one basis. You cannot alter or redirect this honor loss. You cannot use this ability if it would reduce your Family Honor below zero.
0,70 €
Target one of your Personalities. Each other player, in turn order, may target one of his Personalities; your Personality challenges each of them immediately after they are targeted. Each duel’s winner gains 3 Honor; destroy the loser. If you lost none of these duels, remove your Personality from the game and gain a Province to the left of your leftmost...
5,00 €
Elemental Reaction: After an ability of an Elemental Ring you control resolves: Search your Dynasty deck for an Event. Show it. Shuffle the deck. Put the Event on top of the deck. Elemental Open: Bow an Elemental Ring you control: Draw 2 cards.
2,50 €
Cavalry. Unique May only be attached to a Toturi's Army Personality. Battle: Ranged 3 attack, once per battle. This does not bow the Twelve Ronin. Battle: Bow for a Ranged 3 attack.
3,50 €
Delayed Terrain Battle: When the Resolution Segment for this battle ends, bow all units still in it. This bowing is not a result of battle and cannot be negated. These units cannot straighten during their controllers' next Straighten Phases.
2,50 €
Unique Can only be attached to a Crane Clan Personality. The Doji House Guard has Force equal to one plus the Personal Honor of the Personality they are attached to.