Produits

Stifling Wind
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Stifling Wind

GE-Spell
0,10 €
Elemental Battle: Bow this shungeja to bow one Follower in an opposing unit. Elemental Battle: Bow this shugenja to bow any one Personality with no unbowed Followers attached.
Look into the Void
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Look into the Void

GE-Spell
0,10 €
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
Hiruma's Last Breath
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Hiruma's Last Breath

GE-Spell
0,30 €
May only be attached to a Crab Shugenja. Limited: Bow this Shugenja and destroy this spell. One of your units begins a battle with one target unit containing a Shadowlands card. No units may join this battle or be moved out of this battle. No Provinces can be destroyed. This additional Attack Phase does not replace your normal Attack Phase.
Eyes Shall Not See
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Eyes Shall Not See

GE-Spell
0,10 €
Spell Reaction: Immediatly before the Maneuvers segments of a battle, bow this shugenja to switch the Infantry and Cavalry segments. Destroy this spell.
Energy Transference
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Energy Transference

GE-Spell
0,10 €
Open: Bow this Shugenja to switch the Chi and Force on any one Personality in play until the end of this Player's turn. Energy Transference is destroyed if you do not control the target Personality. (Clarification: The effect lasts until the end of the current turn.)
Biting Steel
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Biting Steel

GE-Spell
0,10 €
Spell Open: Bow this Shugenja to give a +3F/+3C to a Dragon Clan Personality or +2F/+2C to a non-Dragon Clan Personality.
The Price of War
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The Price of War

GE-Event
0,30 €
Until the end of the game, all Personalities cost two additional gold to put into play.
Test of the Emerald Champion
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Test of the Emerald Champion

GE-Event
0,20 €
Target one of your Personalities. Each other player, in turn order, may target one of his Personalities; your Personality challenges each of them immediately after they are targeted. Each duel’s winner gains 3 Honor; destroy the loser. If you lost none of these duels, remove your Personality from the game and gain a Province to the left of your leftmost...
Strength of the Earth
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Strength of the Earth

GE-Event
0,10 €
Each Province permanently gains +1 Strength.
Solar Eclipse
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Solar Eclipse

GE-Event
0,30 €
Negate any current effects of Spells and innate abilities. Shugenja cannot cast Spells or use innate abilities until yor next turn.
Setsuban Festival
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Setsuban Festival

GE-Event
0,50 €
Destroy all tokens.
Rise of the Phoenix
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Rise of the Phoenix

GE-Event
0,30 €
Starting with you and going clockwise, each player may return one of his or her Honorable Dead Personalities to play, waiving all costs.
An Empty Victory
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An Empty Victory

GE-Event
0,10 €
Until your second turn from now begins, if a player has one of the two highest Family Honor totals (or is tied for the highest) when his normal Attack Phase would begin, he must declare an attack against another such player and assign at least one unit normally during the attack’s Maneuvers Segments.
Ring of Fire
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Ring of Fire

GE-Ring
0,30 €
Fire. Focus Effect: You may give this card -2 Focus Value. If you do, and you win this duel, put this card into play. Battle: Bow this card or discard it from your hand, and destroy one of your target Personalities: Destroy a target Personality opposing him with lower Chi.
Ring of Earth
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Ring of Earth

GE-Ring
0,20 €
Earth. After you destroy one or more provinces or enemy units by winning a battle at a province: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand: Raise a target province's strength by 4; you may instead lower its strength by 3 if this card is in play.
Ring of Air
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Ring of Air

GE-Ring
0,50 €
Air. After you successfully resolve your third or later Spell or Kiho action in one trn from cards with different titles: You may put this card in play from your hand. Battle/Open: Bow this card or discard it from your hand: Straighten a target Personality.
White Shore Plain
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White Shore Plain

GE-Strategy
0,20 €
Delayed Terrain Battle: Each Tactician in this battle who has not performed a Tactical action this battle gains Force equal to his Chi. This is considered a Force bonus from a Tactical action.
Way of Deception
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Way of Deception

GE-Strategy
0,10 €
Battle: Switch the places of any two of your units. (Clarification: May switch a committed and an uncommitted unit. Both must be unbowed.) (Errata: Swapped units are not considered to be moving.)
Uncertainty
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Uncertainty

GE-Strategy
0,10 €
Open: Target a Personality. That Personality's Chi cannot drop under 1 this turn. Give the Personality -2F/-2C.
Swamp Marsh
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Swamp Marsh

GE-Strategy
0,10 €
Delayed Terrain Battle Terrain: Lower the force of all followers at this battle to 1.
Suspended Terrain
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Suspended Terrain

GE-Strategy
0,10 €
Delayed Terrain Battle: When the Resolution Segment for this battle ends, bow all units still in it. This bowing is not a result of battle and cannot be negated. These units cannot straighten during their controllers' next Straighten Phases.
Street to Street
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Street to Street

GE-Strategy
0,10 €
Battle Terrain: This terrain takes effect as soon as it is played. All Followers at this battle are considered unattached. After the end of this battle action phase, or when this terrain is destroyed, each player's remaining Followers may be attached to any of that player's surviving Personalities in this battle. Followers unable to legally attach in this...
Stand Firm
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Stand Firm

GE-Strategy
0,10 €
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
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