Produits

Restless Zokujin  - Creature Battle: Bow Restless Zokujin to bow an opposing Follower with greater printed Force than that Follo
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Restless Zokujin

DA-Follower
0,10 €
Creature Battle: Bow Restless Zokujin to bow an opposing Follower with greater printed Force than that Follower's Personality. Nakamuro and Shaitung fled deeper into the Earth to escape the Dark Oracle of Fire. What they found surprised them both.
Ivory Isles Mercenaries  - Naval Open: Once per turn, bow and destroy one of your gold producing holdings to straighten Ivory Is
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Ivory Isles Mercenaries

DA-Follower
0,10 €
Naval Open: Once per turn, bow and destroy one of your gold producing holdings to straighten Ivory Isles Mercenaries. Battle: Bow for a Ranged 1 Attack.
Doomsayers  - Doomsayers gain +1F for each Oracle in play.
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Doomsayers

DA-Follower
0,10 €
Doomsayers gain +1F for each Oracle in play.
Auspicious House  - Once per turn, when refilling this province after bringing a Personality into play from it, refill it face-u
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Auspicious House

DA-Region
0,30 €
Once per turn, when refilling this province after bringing a Personality into play from it, refill it face-up. (An Event is revealed outside the Events Phase does not reslove until the Events Phase, and only if it is still in the Province.)
Trusted Advisor  - Retainer Reaction: Bow before an action or Event reveals cards in your hand to cancel that Action or Event.
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Trusted Advisor

DA-Holding
0,10 €
Retainer Reaction: Bow before an action or Event reveals cards in your hand to cancel that Action or Event.
Roaming Caravan  - Retainer Bow Roaming Caravan to produce 2 Gold. Battle: Bow Roaming Caravan to straighten and move into the c
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Roaming Caravan

DA-Holding
0,30 €
Retainer Bow Roaming Caravan to produce 2 Gold. Battle: Bow Roaming Caravan to straighten and move into the current battle another player's unit which was sent home from the current battle.
Clear Water Village  - Bow to produce 2 Gold. Open: Bow to make all cards in one unit immune to Fear for the rest of the turn. C
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Clear Water Village

DA-Holding
0,20 €
Bow to produce 2 Gold. Open: Bow to make all cards in one unit immune to Fear for the rest of the turn. Clear Water Village is one of the oldest villages in the Empire; its proud history is a testament to the strength of the Crab Clan.
Moto Qing  - Unicorn Clan Bushi * Cavalry Reaction: Once per turn, permanently give +1F to a Follower after attaching it to Qing
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Moto Qing

DA-Personality-UN
0,10 €
Unicorn Clan Bushi * Cavalry Reaction: Once per turn, permanently give +1F to a Follower after attaching it to Qing. Battle: Once per turn, move a Cavalry Follower from Qing to one of your Personalities in the current battle.
Bayushi Ogura  - Scorpion Clan Courteir * Shugenja Political Reaction: Bow Ogura when a Personality with less Personal Honor tha
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Bayushi Ogura

DA-Personality-SC
0,10 €
Scorpion Clan Courteir * Shugenja Political Reaction: Bow Ogura when a Personality with less Personal Honor than Ogura's Chi performs a Political action to cancel it. That action cannot be performed again until the end of the turn.
Shiba Itami  - Phoenix Clan Courtier Political Reaction: Bow after another player lobbies for the Imperial Favor with a Personal
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Shiba Itami

DA-Personality-PH
0,10 €
Phoenix Clan Courtier Political Reaction: Bow after another player lobbies for the Imperial Favor with a Personality whose Chi is less than Itami's to cancel the action. (A canceled lobby attenpt does not count against the once-per-turn limit)
Asako Yuya  - Phoenix Clan Shugenja Once per turn, Yuya may bow a Spell instead of herself as a cost of casting that spell. (A s
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Asako Yuya

DA-Personality-PH
0,30 €
Phoenix Clan Shugenja Once per turn, Yuya may bow a Spell instead of herself as a cost of casting that spell. (A spell cannot be cast while it is bowed.)
Yoritomo Sumio  - Mantis Clan Scout * Cavalry * Naval Sumio may not assisn during Cavalry Maneuvers to a battle which already ha
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Yoritomo Sumio

DA-Personality-MN
0,10 €
Mantis Clan Scout * Cavalry * Naval Sumio may not assisn during Cavalry Maneuvers to a battle which already has one or more units on either side. Battle: Bow Sumio to send this unit home bowed. Lose 2 honor.
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